Player Matchup

Thanatos
Thanatos
CrysisPrime
Thanatos
Level 84
God Stats
4W - 1L
1,500 SR
Queue Stats
15W - 22L
1,470 Elo+
Party 3
Zeus
Zeus
Phaeris1
Zeus
Level 29
God Stats
18W - 9L
1,732 SR
Queue Stats
97W - 42L
1,677 Elo+
Party 2
Artemis
Artemis
Sparquin
Artemis
Level 29
God Stats
37W - 13L
1,620 SR
Queue Stats
165W - 85L
1,641 Elo+
Party 2
Horus
Horus
Xmolle
Horus
Level 29
God Stats
4W - 4L
1,495 SR
Queue Stats
22W - 30L
1,644 Elo+
Party 3
Yemoja
Yemoja
minimoi1
Yemoja
Level 42
God Stats
32W - 18L
1,734 SR
Queue Stats
165W - 85L
1,641 Elo+
Party 2
Team Averages
Level 43
1,616 SR
1,615 Elo+

VS

Team Averages
Level 73
1,585 SR
1,546 Elo+
Raijin
Raijin
Ardonox
Raijin
Level 87
God Stats
5W - 4L
1,514 SR
Queue Stats
93W - 69L
1,592 Elo+
Party 1
Artemis
Artemis
JYshadow
Artemis
Level 143
God Stats
25W - 18L
1,567 SR
Queue Stats
392W - 399L
1,601 Elo+
Party 1
Achilles
Achilles
Kirashi
Achilles
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,686 Elo+
Party 1
Ymir
Ymir
floorwarmer
Ymir
Level 9
God Stats
4W - 2L
1,887 SR
Queue Stats
15W - 17L
1,362 Elo+
Party 1
Bellona
Bellona
tetaculo
Bellona
Level 37
God Stats
86W - 90L
1,459 SR
Queue Stats
575W - 624L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CrysisPrime
Thanatos
20
13 / 11 / 12
17,078
1,005
27,921
32,677
16,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
20
13 / 5 / 18
18,447
1,085
75,564
22,236
11,168
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Sparquin
Artemis
20
7 / 6 / 21
18,055
1,062
46,753
26,656
13,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
Xmolle
Horus
20
1 / 3 / 27
14,790
870
8,115
26,108
29,945
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
minimoi1
Yemoja
20
3 / 1 / 26
15,339
902
6,721
9,546
4,963
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

8

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Ardonox
Raijin
20
7 / 5 / 13
17,102
1,006
30,598
26,203
9,705
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
JYshadow
Artemis
20
11 / 9 / 12
17,230
1,014
38,893
27,576
10,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
Kirashi
Achilles
20
4 / 10 / 20
16,099
947
16,343
39,377
33,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
2 / 8 / 21
15,110
889
10,011
38,473
52,699
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
tetaculo
Bellona
20
2 / 5 / 12
14,345
844
15,727
37,833
28,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
104
37
Kills
26
26
Deaths
37
104
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Raijin
Ardonox
Raijin
7
5
13
2.7
W
Thanatos
CrysisPrime
Thanatos
13
11
12
1.73
L
Artemis
JYshadow
Artemis
11
9
12
1.89
L
Achilles
Kirashi
Achilles
4
10
20
1.4
W
Zeus
13
5
18
4.4
W
Artemis
Sparquin
Artemis
7
6
21
2.92
W
Horus
Xmolle
Horus
1
3
27
4.83
L
2
8
21
1.56
W
Yemoja
minimoi1
Yemoja
3
1
26
16
L
Bellona
tetaculo
Bellona
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

165,074
Damage
111,572
117,223
Taken
169,462
75,323
Mitigated
134,648
58,956
Healing
4,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Ardonox
Raijin
30,598
736
0
0
26,203
9,705
0
11,664
14,358
98,778
0
W
Thanatos
CrysisPrime
Thanatos
27,921
6,909
0
11,269
32,677
16,184
0
10,116
22,283
0
55,080
L
Artemis
JYshadow
Artemis
38,893
29,200
0
2,257
27,576
10,258
0
12,996
14,307
0
70,004
L
Achilles
Kirashi
Achilles
16,343
3,864
0
803
39,377
33,643
0
17,755
21,181
0
29,594
W
Zeus
75,564
5,920
0
0
22,236
11,168
0
8,706
13,336
129,672
0
W
Artemis
Sparquin
Artemis
46,753
31,176
0
3,132
26,656
13,063
0
10,282
16,227
0
72,121
W
Horus
Xmolle
Horus
8,115
3,728
5,982
7,473
26,108
29,945
0
6,642
19,132
0
15,619
L
10,011
1,104
0
0
38,473
52,699
0
20,309
17,592
21,989
0
W
Yemoja
minimoi1
Yemoja
6,721
894
27,226
3,874
9,546
4,963
0
4,046
5,370
19,327
0
L
Bellona
tetaculo
Bellona
15,727
5,055
0
1,136
37,833
28,343
0
17,752
19,739
304
32,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,709
Gold Earned
79,886
301
Minions Killed
336
8
Camps Cleared
8
1,479,720
Distance Traveled
1,598,313
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
17,102
1,006
197
12
5
312,235
0
W
Thanatos
17,078
1,005
61
4
4
311,902
0
L
Artemis
17,230
1,014
49
3
0
335,095
0
L
Achilles
16,099
947
35
2
1
332,022
0
W
Zeus
18,447
1,085
148
9
2
293,809
0
W
Artemis
18,055
1,062
58
3
1
292,806
0
W
Horus
14,790
870
11
1
0
309,305
1
L
Ymir
15,110
889
28
2
1
287,159
0
W
Yemoja
15,339
902
23
1
1
271,898
0
L
Bellona
14,345
844
27
2
1
331,802
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role