Player Matchup

Sol
Sol
CoE Ronin IX
Sol
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
274W - 301L
1,430 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DethBySnuSnuz
Kumbhakarna
Level 108
God Stats
15W - 21L
1,475 SR
Queue Stats
645W - 701L
1,497 Elo+
Party 2
Bakasura
Bakasura
Dragons369Breath
Bakasura
Level 138
God Stats
3W - 4L
1,469 SR
Queue Stats
219W - 238L
1,413 Elo+
Solo
Nu Wa
Nu Wa
Piggy_Thief
Nu Wa
Level 85
God Stats
30W - 21L
1,603 SR
Queue Stats
203W - 181L
1,521 Elo+
Solo
King Arthur
King Arthur
THEEC0LT
King Arthur
Level 81
God Stats
7W - 3L
1,709 SR
Queue Stats
50W - 52L
1,503 Elo+
Party 2
Team Averages
Level 102
1,551 SR
1,473 Elo+

VS

Team Averages
Level 107
1,513 SR
1,491 Elo+
Amaterasu
Amaterasu
Animefeak
Amaterasu
Level 85
God Stats
1W - 2L
1,539 SR
Queue Stats
107W - 104L
1,448 Elo+
Party 1
Xbalanque
Xbalanque
BigCamo94
Xbalanque
Level 81
God Stats
1W - 3L
1,347 SR
Queue Stats
217W - 180L
1,500 Elo+
Solo
Sobek
Sobek
Blushhy
Sobek
Level 159
God Stats
7W - 7L
1,644 SR
Queue Stats
321W - 318L
1,497 Elo+
Solo
Ravana
Ravana
LordEscanor223
Ravana
Level 126
God Stats
0W - 1L
1,294 SR
Queue Stats
122W - 103L
1,523 Elo+
Solo
Kukulkan
Kukulkan
TUna5UB0913
Kukulkan
Level 85
God Stats
2W - 6L
1,739 SR
Queue Stats
294W - 299L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 3
10,711
564
13,151
13,943
4,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
DethBySnuSnuz
Kumbhakarna
15
4 / 2 / 11
8,989
473
9,409
15,935
14,622
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
1 / 4 / 4
10,321
543
8,516
13,300
6,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
9 / 3 / 5
11,401
600
16,687
9,054
3,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
THEEC0LT
King Arthur
15
4 / 5 / 3
10,067
530
13,882
15,709
9,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Animefeak
Amaterasu
15
4 / 3 / 3
9,117
480
9,348
22,609
11,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xbalanque
BigCamo94
Xbalanque
14
2 / 6 / 0
8,247
434
6,503
15,051
5,228
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Blushhy
Sobek
8
0 / 3 / 3
6,941
365
4,610
13,129
8,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
6 / 5 / 1
9,209
485
11,207
15,311
6,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
TUna5UB0913
Kukulkan
14
4 / 7 / 5
8,929
470
9,881
11,286
3,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
24
Kills
16
16
Deaths
24
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Animefeak
Amaterasu
4
3
3
1.83
L
Xbalanque
BigCamo94
Xbalanque
2
6
0
0.33
L
Sobek
Blushhy
Sobek
0
3
3
0.5
W
6
2
3
3.75
W
Kumbhakarna
DethBySnuSnuz
Kumbhakarna
4
2
11
4.75
W
1
4
4
0.75
L
6
5
1
1.3
W
9
3
5
3.83
W
King Arthur
THEEC0LT
King Arthur
4
5
3
1.1
L
Kukulkan
TUna5UB0913
Kukulkan
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,645
Damage
41,549
67,941
Taken
77,386
38,091
Mitigated
35,777
22,624
Healing
25,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Animefeak
Amaterasu
9,348
5,040
0
10,149
22,609
11,317
1,010
4,144
17,618
0
47,964
L
Xbalanque
BigCamo94
Xbalanque
6,503
3,075
0
4,274
15,051
5,228
35
11,265
3,634
0
45,328
L
Sobek
Blushhy
Sobek
4,610
667
0
6,217
13,129
8,972
0
7,900
4,614
20,745
0
W
13,151
4,426
0
6,972
13,943
4,234
3,443
2,098
11,839
75,768
0
W
Kumbhakarna
DethBySnuSnuz
Kumbhakarna
9,409
1,028
1,378
4,378
15,935
14,622
1,158
4,032
11,788
17,890
0
W
8,516
5,484
0
4,716
13,300
6,432
1,091
1,697
11,467
0
61,417
L
11,207
2,924
0
4,224
15,311
6,349
0
8,771
5,639
0
55,617
W
16,687
4,922
282
1,597
9,054
3,308
3,667
2,451
6,533
64,708
0
W
King Arthur
THEEC0LT
King Arthur
13,882
1,185
0
3,301
15,709
9,495
1,573
3,681
11,823
0
48,766
L
Kukulkan
TUna5UB0913
Kukulkan
9,881
701
0
838
11,286
3,911
0
6,094
4,732
43,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,489
Gold Earned
42,443
452
Minions Killed
372
0
Camps Cleared
0
1,832,209
Distance Traveled
1,596,546
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,117
480
91
5
0
363,433
2
L
Xbalanque
8,247
434
83
4
0
300,947
0
L
Sobek
6,941
365
25
1
0
220,388
2
W
Sol
10,711
564
141
7
0
341,311
2
W
Kumbhakarna
8,989
473
3
0
0
379,888
0
W
Bakasura
10,321
543
115
6
0
416,003
0
L
Ravana
9,209
485
96
5
0
385,015
4
W
Nu Wa
11,401
600
105
6
0
342,917
2
W
King Arthur
10,067
530
88
5
0
352,090
2
L
Kukulkan
8,929
470
77
4
0
326,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role