Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
RMG_Ca3eRaider
Izanami
Level 29
God Stats
1W - 3L
1,339 SR
Queue Stats
18W - 10L
1,512 Elo+
Party 2
Chaac
Chaac
xxpadixx3
Chaac
Level 86
God Stats
28W - 46L
1,425 SR
Queue Stats
357W - 473L
1,443 Elo+
Solo
Team Averages
Level 52
1,421 SR
1,485 Elo+

VS

Team Averages
Level 78
1,570 SR
1,482 Elo+
Cu Chulainn
Cu Chulainn
Cpt_KushBeard
Cu Chulainn
Level 29
God Stats
3W - 0L
1,542 SR
Queue Stats
158W - 162L
1,461 Elo+
Solo
Kukulkan
Kukulkan
UncleCreeper68
Kukulkan
Level 103
God Stats
4W - 5L
1,668 SR
Queue Stats
58W - 51L
1,446 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xTheWhiteLion27x
Ah Muzen Cab
Level 103
God Stats
8W - 4L
1,500 SR
Queue Stats
66W - 79L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
4 / 6 / 10
17,317
597
25,608
21,599
13,547
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 4 / 5
19,284
665
19,820
33,022
14,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
xxpadixx3
Chaac
20
5 / 10 / 10
17,689
610
21,930
37,682
36,114
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cpt_KushBeard
Cu Chulainn
20
10 / 6 / 8
19,047
657
21,625
29,611
33,147
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
20
2 / 5 / 12
17,086
589
20,521
16,657
10,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
xTheWhiteLion27x
Ah Muzen Cab
20
8 / 5 / 10
19,211
662
41,283
34,207
14,338
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
50
16
Kills
20
20
Deaths
16
25
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
4
6
10
1.5
W
Cu Chulainn
Cpt_KushBeard
Cu Chulainn
10
6
8
2.33
L
7
4
5
2.38
W
Kukulkan
2
5
12
1.6
W
Ah Muzen Cab
xTheWhiteLion27x
Ah Muzen Cab
8
5
10
2.6
L
Chaac
xxpadixx3
Chaac
5
10
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,358
Damage
83,429
92,303
Taken
80,475
64,270
Mitigated
57,739
31,344
Healing
25,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
25,608
1,409
3,576
5,464
21,599
13,547
804
5,312
16,087
76,281
0
W
Cu Chulainn
Cpt_KushBeard
Cu Chulainn
21,625
3,135
0
2,277
29,611
33,147
1,358
14,653
14,958
14,714
83,227
L
19,820
12,737
182
8,703
33,022
14,609
1,520
10,227
22,363
0
110,711
W
Kukulkan
20,521
1,245
638
3,055
16,657
10,254
200
3,967
12,690
103,960
0
W
Ah Muzen Cab
xTheWhiteLion27x
Ah Muzen Cab
41,283
21,205
0
19,218
34,207
14,338
3,512
7,782
26,425
0
163,324
L
Chaac
xxpadixx3
Chaac
21,930
4,179
977
12,442
37,682
36,114
871
6,883
29,927
0
104,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,290
Gold Earned
55,344
349
Minions Killed
368
0
Camps Cleared
0
1,373,295
Distance Traveled
1,447,181
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
17,317
597
88
3
0
393,790
4
W
Cu Chulainn
19,047
657
99
3
0
478,788
1
L
Izanami
19,284
665
152
5
0
507,646
3
W
Kukulkan
17,086
589
118
4
0
510,424
1
W
Ah Muzen Cab
19,211
662
151
5
0
457,969
3
L
Chaac
17,689
610
109
4
0
471,859
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role