Player Matchup

Cthulhu
Cthulhu
Cranksock
Cthulhu
Level 116
God Stats
15W - 18L
1,326 SR
Queue Stats
114W - 131L
1,439 Elo+
Party 3
Ah Puch
Ah Puch
ImBackFFFish8121
Ah Puch
Level 17
God Stats
2W - 3L
1,102 SR
Queue Stats
2W - 4L
1,029 Elo+
Party 2
Neith
Neith
Over30andDirty
Neith
Level 34
God Stats
21W - 40L
1,479 SR
Queue Stats
24W - 45L
1,360 Elo+
Party 3
Chaac
Chaac
PlatinumOdin3
Chaac
Level 106
God Stats
16W - 20L
1,421 SR
Queue Stats
108W - 118L
1,459 Elo+
Party 3
Anubis
Anubis
Rufftoke
Anubis
Level 122
God Stats
16W - 8L
1,243 SR
Queue Stats
160W - 164L
1,534 Elo+
Party 2
Team Averages
Level 79
1,314 SR
1,364 Elo+

VS

Team Averages
Level 85
1,519 SR
1,401 Elo+
Izanami
Izanami
 
Izanami
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Grimreaper12635
Agni
Level 108
God Stats
6W - 3L
1,730 SR
Queue Stats
446W - 537L
1,364 Elo+
Party 1
Sylvanus
Sylvanus
QuantumTank
Sylvanus
Level 28
God Stats
12W - 29L
1,371 SR
Queue Stats
114W - 155L
1,369 Elo+
Party 1
Kali
Kali
ShadowMemory539
Kali
Level 143
God Stats
8W - 14L
1,481 SR
Queue Stats
258W - 266L
1,439 Elo+
Party 1
Chaac
Chaac
nenepp
Chaac
Level 39
God Stats
13W - 9L
1,510 SR
Queue Stats
121W - 142L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cranksock
Cthulhu
14
7 / 1 / 4
8,765
516
12,264
13,750
11,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 6 / 1
7,101
418
4,092
7,638
2,105
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 3 / 5
8,089
476
4,307
7,545
2,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 1 / 3
9,937
585
9,412
15,257
14,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
Rufftoke
Anubis
17
10 / 1 / 2
11,719
689
12,130
11,994
5,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
3 / 5 / 0
7,590
446
5,062
10,333
2,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 5 / 3
8,704
512
8,267
11,462
3,407
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
QuantumTank
Sylvanus
12
0 / 2 / 2
6,865
404
2,378
8,941
5,902
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
3 / 5 / 3
8,538
502
8,627
14,585
5,222
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
nenepp
Chaac
13
3 / 8 / 1
8,406
494
10,569
17,252
7,139
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
24
Kills
12
12
Deaths
25
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
5
0
0.6
W
Cthulhu
Cranksock
Cthulhu
7
1
4
9
L
3
5
3
0.9
W
1
6
1
0.25
W
1
3
5
1.17
W
5
1
3
6.5
L
Sylvanus
QuantumTank
Sylvanus
0
2
2
0.5
W
Anubis
Rufftoke
Anubis
10
1
2
11
L
3
5
3
0.9
L
Chaac
nenepp
Chaac
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,205
Damage
34,903
56,184
Taken
62,573
36,490
Mitigated
24,622
20,400
Healing
16,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,062
3,622
0
1,412
10,333
2,952
0
6,134
3,949
0
50,237
W
Cthulhu
Cranksock
Cthulhu
12,264
330
700
1,663
13,750
11,547
0
2,340
11,410
43,438
0
L
8,267
492
0
1,858
11,462
3,407
630
7,982
3,480
50,339
0
W
4,092
366
0
93
7,638
2,105
324
4,257
3,381
23,135
0
W
4,307
1,620
528
2,048
7,545
2,510
345
428
7,117
0
39,569
W
9,412
3,475
0
10,031
15,257
14,815
277
0
15,257
0
60,407
L
Sylvanus
QuantumTank
Sylvanus
2,378
887
1,305
3,049
8,941
5,902
102
4,067
4,574
15,562
5,732
W
Anubis
Rufftoke
Anubis
12,130
804
0
5,337
11,994
5,513
710
3,413
8,581
74,537
0
L
8,627
4,871
0
3,596
14,585
5,222
0
5,325
9,110
0
51,122
L
Chaac
nenepp
Chaac
10,569
3,459
0
5,535
17,252
7,139
181
4,278
12,363
0
45,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,611
Gold Earned
40,103
447
Minions Killed
388
0
Camps Cleared
0
1,463,901
Distance Traveled
1,410,775
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,590
446
95
6
0
287,559
2
W
Cthulhu
8,765
516
63
4
0
348,751
4
L
Agni
8,704
512
96
6
0
305,701
0
W
Ah Puch
7,101
418
39
2
0
248,000
1
W
Neith
8,089
476
91
5
0
234,778
4
W
Chaac
9,937
585
124
7
0
319,576
4
L
Sylvanus
6,865
404
44
3
0
202,009
2
W
Anubis
11,719
689
130
8
0
312,796
0
L
Kali
8,538
502
76
4
0
329,782
4
L
Chaac
8,406
494
77
5
0
285,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role