Player Matchup

Kuzenbo
Kuzenbo
Dragonighter633
Kuzenbo
Level 25
God Stats
5W - 5L
1,521 SR
Queue Stats
185W - 189L
1,387 Elo+
Party 2
Izanami
Izanami
KeqingLoverUwU
Izanami
Level 29
God Stats
32W - 40L
1,458 SR
Queue Stats
41W - 53L
1,344 Elo+
Party 2
Thor
Thor
LoliastIsMySlave
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,320 Elo+
Party 2
Ao Kuang
Ao Kuang
liKEKekseUwU
Ao Kuang
Level 37
God Stats
0W - 4L
1,156 SR
Queue Stats
33W - 39L
1,422 Elo+
Party 2
Scylla
Scylla
loliast
Scylla
Level 68
God Stats
1W - 2L
1,745 SR
Queue Stats
42W - 58L
1,421 Elo+
Party 2
Team Averages
Level 35
1,476 SR
1,379 Elo+

VS

Team Averages
Level 60
1,622 SR
1,521 Elo+
Ah Puch
Ah Puch
DarkCote21
Ah Puch
Level 28
God Stats
7W - 4L
1,636 SR
Queue Stats
73W - 75L
1,539 Elo+
Party 1
Cernunnos
Cernunnos
MORLOT
Cernunnos
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
gijskepower
Thoth
Level 33
God Stats
8W - 6L
1,742 SR
Queue Stats
253W - 203L
1,566 Elo+
Solo
Odin
Odin
iTzPaNuU
Odin
Level 22
God Stats
1W - 0L
1,731 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
xelvisjoel
Hou Yi
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 4
6,657
416
6,294
10,904
10,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 8 / 1
6,022
376
3,877
10,290
3,102
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 5 / 0
7,387
462
3,241
11,285
3,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
liKEKekseUwU
Ao Kuang
12
6 / 1 / 1
8,359
522
4,386
10,460
3,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Scylla
loliast
Scylla
13
2 / 6 / 2
7,703
481
6,312
8,402
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DarkCote21
Ah Puch
13
7 / 4 / 4
8,075
505
13,985
14,196
5,238
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
MORLOT
Cernunnos
14
7 / 3 / 6
8,424
527
8,364
9,382
3,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
3 / 1 / 3
8,900
556
5,189
5,536
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Odin
14
4 / 1 / 3
8,477
530
5,403
7,098
3,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hou Yi
xelvisjoel
Hou Yi
16
4 / 1 / 3
9,070
567
6,316
9,197
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
10
Kills
25
25
Deaths
10
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
DarkCote21
Ah Puch
7
4
4
2.25
L
0
5
4
0.4
L
1
8
1
0.19
L
1
5
0
0.2
W
Cernunnos
MORLOT
Cernunnos
7
3
6
3.33
W
3
1
3
4.5
W
Odin
4
1
3
5.5
L
Ao Kuang
liKEKekseUwU
Ao Kuang
6
1
1
6.5
L
Scylla
loliast
Scylla
2
6
2
0.5
W
Hou Yi
xelvisjoel
Hou Yi
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,110
Damage
39,257
51,341
Taken
45,409
23,615
Mitigated
17,874
9,601
Healing
14,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
DarkCote21
Ah Puch
13,985
2,206
354
7,271
14,196
5,238
520
7,690
6,382
38,378
0
L
6,294
2,734
0
1,111
10,904
10,854
0
6,143
4,720
11,800
0
L
3,877
2,550
366
1,663
10,290
3,102
248
5,678
4,612
0
32,491
L
3,241
1,155
0
462
11,285
3,989
0
1,065
9,729
0
32,069
W
Cernunnos
MORLOT
Cernunnos
8,364
4,204
0
1,076
9,382
3,438
831
4,332
5,050
0
48,364
W
5,189
164
0
1,095
5,536
1,960
390
1,824
3,626
57,991
0
W
Odin
5,403
1,952
0
2,386
7,098
3,900
238
2,142
4,822
0
33,653
L
Ao Kuang
liKEKekseUwU
Ao Kuang
4,386
1,285
0
4,765
10,460
3,193
0
1,865
8,510
22,019
0
L
Scylla
loliast
Scylla
6,312
459
0
1,234
8,402
2,477
595
3,994
4,051
32,271
0
W
Hou Yi
xelvisjoel
Hou Yi
6,316
2,851
0
2,767
9,197
3,338
1,399
632
8,537
0
61,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,128
Gold Earned
42,946
293
Minions Killed
471
0
Camps Cleared
0
1,419,694
Distance Traveled
1,472,913
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,075
505
50
3
0
253,187
0
L
Kuzenbo
6,657
416
22
1
0
302,411
4
L
Izanami
6,022
376
90
6
0
242,100
0
L
Thor
7,387
462
79
5
0
258,370
0
W
Cernunnos
8,424
527
94
6
0
288,916
3
W
Thoth
8,900
556
119
7
0
305,620
8
W
Odin
8,477
530
78
5
0
319,122
3
L
Ao Kuang
8,359
522
40
3
0
335,794
4
L
Scylla
7,703
481
62
4
0
281,019
0
W
Hou Yi
9,070
567
130
8
0
306,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role