Player Matchup

Merlin
Merlin
Wickison
Merlin
Level 99
God Stats
11W - 13L
1,526 SR
Queue Stats
107W - 135L
1,373 Elo+
Party 1
Ymir
Ymir
oJamD
Ymir
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 214L
1,395 Elo+
Solo
Medusa
Medusa
uhhlu
Medusa
Level 28
God Stats
27W - 42L
1,362 SR
Queue Stats
118W - 155L
1,349 Elo+
Party 1
Team Averages
Level 68
1,463 SR
1,373 Elo+

VS

Team Averages
Level 91
1,741 SR
1,546 Elo+
Loki
Loki
Ohh Logicc
Loki
Level 18
God Stats
3W - 1L
1,822 SR
Queue Stats
5W - 2L
1,680 Elo+
Party 2
Odin
Odin
Smokahashi
Odin
Level 153
God Stats
5W - 3L
1,850 SR
Queue Stats
401W - 240L
1,645 Elo+
Party 2
Ah Puch
Ah Puch
TRUEKRUSHA95
Ah Puch
Level 102
God Stats
19W - 20L
1,550 SR
Queue Stats
188W - 255L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Wickison
Merlin
13
3 / 5 / 2
9,811
613
8,841
11,841
4,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
oJamD
Ymir
12
0 / 7 / 5
8,936
559
5,878
16,341
10,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
uhhlu
Medusa
11
2 / 8 / 3
9,390
587
8,650
13,902
4,754
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 11
9,643
603
5,066
11,694
4,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
11 / 2 / 8
12,811
801
19,943
13,415
9,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
TRUEKRUSHA95
Ah Puch
15
9 / 0 / 3
11,706
732
12,567
9,376
2,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
5
Kills
20
20
Deaths
5
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
0
3
11
1.83
W
11
2
8
7.5
W
Ah Puch
TRUEKRUSHA95
Ah Puch
9
0
3
10.5
L
Merlin
Wickison
Merlin
3
5
2
0.8
L
Ymir
oJamD
Ymir
0
7
5
0.36
L
Medusa
uhhlu
Medusa
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,369
Damage
37,576
42,084
Taken
34,485
19,143
Mitigated
17,242
6,196
Healing
5,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,066
1,710
132
222
11,694
4,678
0
4,924
6,770
0
17,247
W
19,943
5,548
0
1,460
13,415
9,622
1,718
6,517
6,898
0
46,255
W
Ah Puch
TRUEKRUSHA95
Ah Puch
12,567
249
0
3,534
9,376
2,942
857
3,360
6,016
59,313
0
L
Merlin
Wickison
Merlin
8,841
357
335
1,368
11,841
4,101
72
4,283
7,203
40,537
0
L
Ymir
oJamD
Ymir
5,878
1,078
564
1,722
16,341
10,288
0
4,007
12,334
22,902
0
L
Medusa
uhhlu
Medusa
8,650
3,393
520
1,687
13,902
4,754
0
4,337
9,565
0
30,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,137
Gold Earned
34,160
165
Minions Killed
137
0
Camps Cleared
0
700,912
Distance Traveled
807,812
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,643
603
22
1
0
263,305
4
W
Odin
12,811
801
37
2
0
274,077
0
W
Ah Puch
11,706
732
78
5
0
270,430
1
L
Merlin
9,811
613
79
5
0
230,471
0
L
Ymir
8,936
559
27
2
0
254,207
0
L
Medusa
9,390
587
59
4
0
216,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role