Player Matchup

Rama
Rama
Akitarou
Rama
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,542 Elo+
Solo
Fenrir
Fenrir
JJ-BYRD
Fenrir
Level 86
God Stats
4W - 5L
1,465 SR
Queue Stats
335W - 334L
1,472 Elo+
Party 2
Anhur
Anhur
KingFudgeUms
Anhur
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
199W - 190L
1,457 Elo+
Solo
Yemoja
Yemoja
MageMerrick
Yemoja
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 90L
1,505 Elo+
Party 2
Artemis
Artemis
i1008812
Artemis
Level 88
God Stats
7W - 4L
1,377 SR
Queue Stats
261W - 223L
1,564 Elo+
Solo
Team Averages
Level 102
1,469 SR
1,508 Elo+

VS

Team Averages
Level 91
1,591 SR
1,661 Elo+
Tsukuyomi
Tsukuyomi
HyperCookies
Tsukuyomi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 23L
1,661 Elo+
Party 1
Discordia
Discordia
LeanBeanington
Discordia
Level 103
God Stats
3W - 3L
1,687 SR
Queue Stats
182W - 168L
1,541 Elo+
Solo
Nemesis
Nemesis
Pureincarnate
Nemesis
Level 69
God Stats
1W - 0L
1,711 SR
Queue Stats
15W - 11L
1,535 Elo+
Solo
Ullr
Ullr
Zinthori
Ullr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,883 Elo+
Party 1
Sylvanus
Sylvanus
hyperlucid
Sylvanus
Level 129
God Stats
1W - 0L
1,558 SR
Queue Stats
31W - 20L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
9 / 7 / 11
12,695
747
27,157
24,560
11,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
JJ-BYRD
Fenrir
18
2 / 8 / 13
11,715
689
10,049
25,452
33,438
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 5 / 12
12,354
727
14,702
21,260
9,290
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
17
1 / 6 / 17
11,186
658
8,359
22,122
18,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
i1008812
Artemis
19
4 / 7 / 13
11,882
699
22,261
25,727
10,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HyperCookies
Tsukuyomi
20
18 / 8 / 10
15,016
883
44,943
19,964
13,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
LeanBeanington
Discordia
19
2 / 4 / 22
11,915
701
24,018
13,650
7,223
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
20
5 / 6 / 18
12,781
752
15,189
20,538
13,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ullr
20
5 / 4 / 17
12,430
731
14,367
17,633
9,721
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
hyperlucid
Sylvanus
19
3 / 2 / 29
11,710
689
11,578
28,738
42,416
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
129
23
Kills
33
33
Deaths
24
66
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Rama
9
7
11
2.07
W
Tsukuyomi
HyperCookies
Tsukuyomi
18
8
10
2.88
L
Fenrir
JJ-BYRD
Fenrir
2
8
13
1.06
L
7
5
12
2.6
W
Discordia
LeanBeanington
Discordia
2
4
22
3.25
L
Yemoja
1
6
17
1.58
W
Nemesis
5
6
18
2.33
W
Ullr
5
4
17
3.38
W
Sylvanus
hyperlucid
Sylvanus
3
2
29
8.75
L
Artemis
i1008812
Artemis
4
7
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,528
Damage
110,095
119,121
Taken
100,523
83,355
Mitigated
87,232
53,691
Healing
48,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
27,157
22,712
2,195
3,731
24,560
11,321
1,459
7,609
16,951
0
40,773
W
Tsukuyomi
HyperCookies
Tsukuyomi
44,943
16,884
2,129
2,100
19,964
13,893
637
2,248
17,716
0
69,687
L
Fenrir
JJ-BYRD
Fenrir
10,049
1,187
1,826
1,731
25,452
33,438
102
7,796
17,656
0
17,240
L
14,702
5,042
4,728
1,923
21,260
9,290
1,858
4,865
16,395
0
26,557
W
Discordia
LeanBeanington
Discordia
24,018
1,298
3,981
1,912
13,650
7,223
870
500
13,150
53,878
0
L
Yemoja
8,359
1,924
22,442
6,322
22,122
18,715
366
8,095
14,027
17,753
0
W
Nemesis
15,189
5,933
3,047
4,265
20,538
13,979
2,210
2,114
18,424
0
29,754
W
Ullr
14,367
4,668
0
2,089
17,633
9,721
2,408
1,334
16,299
0
33,710
W
Sylvanus
hyperlucid
Sylvanus
11,578
569
16,299
12,628
28,738
42,416
240
2,163
26,575
14,136
0
L
Artemis
i1008812
Artemis
22,261
6,858
4,019
4,774
25,727
10,591
1,524
7,231
18,496
0
57,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,832
Gold Earned
63,852
161
Minions Killed
156
0
Camps Cleared
0
1,337,567
Distance Traveled
1,509,483
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,695
747
33
2
0
254,932
0
W
Tsukuyomi
15,016
883
24
1
0
318,146
1
L
Fenrir
11,715
689
6
0
0
299,642
0
L
Anhur
12,354
727
31
2
0
265,387
0
W
Discordia
11,915
701
59
3
0
292,711
0
L
Yemoja
11,186
658
25
1
0
274,047
0
W
Nemesis
12,781
752
27
2
0
306,723
1
W
Ullr
12,430
731
44
3
0
305,542
0
W
Sylvanus
11,710
689
2
0
0
286,361
0
L
Artemis
11,882
699
66
4
0
243,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role