Player Matchup

Anhur
Anhur
Born xFETISx
Anhur
Level 86
God Stats
1W - 2L
1,130 SR
Queue Stats
80W - 56L
1,530 Elo+
Solo
Artio
Artio
ClingyXxclownxX
Artio
Level 107
God Stats
12W - 13L
1,474 SR
Queue Stats
269W - 309L
1,417 Elo+
Solo
Tiamat
Tiamat
IRageTooMuch860
Tiamat
Level 88
God Stats
1W - 7L
1,298 SR
Queue Stats
390W - 432L
1,491 Elo+
Solo
Team Averages
Level 94
1,301 SR
1,479 Elo+

VS

Team Averages
Level 84
1,478 SR
1,483 Elo+
Ymir
Ymir
About_26_Mangos
Ymir
Level 97
God Stats
6W - 9L
1,270 SR
Queue Stats
114W - 142L
1,439 Elo+
Solo
Xbalanque
Xbalanque
Juke49
Xbalanque
Level 78
God Stats
8W - 4L
1,597 SR
Queue Stats
24W - 16L
1,516 Elo+
Solo
Chang'e
Chang'e
OtterAmerica
Chang'e
Level 76
God Stats
39W - 27L
1,566 SR
Queue Stats
628W - 603L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
6,755
676
4,593
7,131
2,201
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 2
5,924
592
1,608
9,407
5,179
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

8
0 / 4 / 2
5,953
595
3,172
6,070
3,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 9
6,537
654
2,760
7,874
3,005
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
Juke49
Xbalanque
10
4 / 1 / 5
7,494
749
6,890
5,715
1,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
OtterAmerica
Chang'e
11
5 / 0 / 4
7,629
763
6,333
4,935
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
9
9
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
1
9
4.5
L
2
3
0
0.67
L
0
2
2
0.5
L
0
4
2
0.25
W
Xbalanque
Juke49
Xbalanque
4
1
5
6.5
W
Chang'e
OtterAmerica
Chang'e
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,373
Damage
15,983
22,608
Taken
18,524
10,500
Mitigated
6,118
4,461
Healing
9,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,760
0
618
887
7,874
3,005
0
1,912
5,962
16,151
0
L
4,593
2,690
0
365
7,131
2,201
0
2,289
4,640
0
30,142
L
1,608
118
124
2,829
9,407
5,179
0
4,281
4,832
9,695
0
L
3,172
524
0
1,143
6,070
3,120
0
2,172
3,796
15,250
0
W
Xbalanque
Juke49
Xbalanque
6,890
2,369
501
1,776
5,715
1,749
660
1,661
4,054
0
30,840
W
Chang'e
OtterAmerica
Chang'e
6,333
354
2,261
3,060
4,935
1,364
76
1,271
3,664
20,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,632
Gold Earned
21,660
95
Minions Killed
120
0
Camps Cleared
0
448,639
Distance Traveled
518,467
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,537
654
22
2
0
178,336
3
L
Anhur
6,755
676
52
5
0
148,697
1
L
Artio
5,924
592
11
1
0
166,241
0
L
Tiamat
5,953
595
32
3
0
133,701
1
W
Xbalanque
7,494
749
59
6
0
159,464
2
W
Chang'e
7,629
763
39
4
0
180,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role