Player Matchup

Neith
Neith
Bronze III
SSVfrogi09
Neith
Bronze III
Level 30
God Stats
7W - 5L
1,551 SR
Queue Stats
59W - 80L
1,600 MMR
Party 2
Discordia
Discordia
Silver II
lsqueezer
Discordia
Silver II
Level 47
God Stats
24W - 25L
1,587 SR
Queue Stats
94W - 111L
1,518 MMR
Party 2
Geb
Geb
Platinum IV
xX6 Nemesis 9Xx
Geb
Platinum IV
Level 147
God Stats
45W - 41L
1,599 SR
Queue Stats
248W - 257L
1,636 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 75
1,579 SR
1,584 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 61
1,500 SR
1,500 MMR
Scylla
Scylla
Bronze III
AsaMaZeru
Scylla
Bronze III
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 7L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
Omegario44
Sun Wukong
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 21L
1,500 MMR
Party 1
Medusa
Medusa
Bronze III
bidou2709
Medusa
Bronze III
Level 54
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 16L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
2 / 1 / 4
11,821
591
11,115
13,307
4,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
lsqueezer
Discordia
17
5 / 2 / 4
13,136
657
27,879
12,051
4,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 2 / 7
12,043
602
7,897
19,094
16,336
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
DanzaburouYmirThothZeusChaac

VS

Bans
TiamatPersephoneAnubisAphroditeHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AsaMaZeru
Scylla
14
2 / 4 / 2
11,197
560
14,314
15,243
5,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
Omegario44
Sun Wukong
14
0 / 2 / 4
10,690
535
10,702
21,126
17,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
bidou2709
Medusa
15
3 / 3 / 2
11,933
597
9,921
18,667
7,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
9
Kills
5
5
Deaths
9
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
AsaMaZeru
Scylla
2
4
2
0.75
L
Sun Wukong
Omegario44
Sun Wukong
0
2
4
1
W
Neith
2
1
4
4
L
Medusa
bidou2709
Medusa
3
3
2
1.33
W
Discordia
lsqueezer
Discordia
5
2
4
3.5
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,891
Damage
34,937
44,452
Taken
55,036
25,442
Mitigated
29,674
17,363
Healing
10,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AsaMaZeru
Scylla
14,314
588
0
3,462
15,243
5,340
27
9,829
4,780
52,244
0
L
Sun Wukong
Omegario44
Sun Wukong
10,702
1,149
0
3,668
21,126
17,196
0
11,440
9,092
0
41,529
W
Neith
11,115
4,339
1,204
5,171
13,307
4,829
2,659
3,932
9,025
0
77,687
L
Medusa
bidou2709
Medusa
9,921
3,308
183
2,776
18,667
7,138
571
13,009
5,052
0
63,461
W
Discordia
lsqueezer
Discordia
27,879
619
1,022
3,248
12,051
4,277
432
4,518
7,308
85,113
0
W
7,897
1,008
1,340
5,378
19,094
16,336
0
5,884
12,910
19,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,000
Gold Earned
33,820
235
Minions Killed
206
0
Camps Cleared
0
1,143,341
Distance Traveled
1,041,825
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,197
560
68
3
0
320,179
2
L
Sun Wukong
10,690
535
49
2
0
369,532
0
W
Neith
11,821
591
106
5
0
364,646
1
L
Medusa
11,933
597
89
4
0
352,114
2
W
Discordia
13,136
657
108
5
0
382,119
5
W
Geb
12,043
602
21
1
0
396,576
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role