Player Matchup

Arachne
Arachne
BrunaMikecia
Arachne
Level 8
God Stats
7W - 5L
1,178 SR
Queue Stats
46W - 53L
1,336 Elo+
Solo
Cernunnos
Cernunnos
Olimpo47k
Cernunnos
Level 28
God Stats
6W - 3L
1,760 SR
Queue Stats
31W - 33L
1,408 Elo+
Solo
Ymir
Ymir
SkittishDragon
Ymir
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
74W - 87L
1,367 Elo+
Solo
Baron Samedi
Baron Samedi
churchbell
Baron Samedi
Level 16
God Stats
1W - 3L
1,489 SR
Queue Stats
7W - 7L
1,544 Elo+
Solo
Tiamat
Tiamat
swerviooo_1
Tiamat
Level 25
God Stats
23W - 17L
1,648 SR
Queue Stats
154W - 159L
1,503 Elo+
Solo
Team Averages
Level 18
1,515 SR
1,432 Elo+

VS

Team Averages
Level 21
1,570 SR
1,563 Elo+
Ratatoskr
Ratatoskr
BullSharke
Ratatoskr
Level 35
God Stats
89W - 77L
1,558 SR
Queue Stats
581W - 494L
1,552 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Burtyl
Ah Muzen Cab
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 30L
1,296 Elo+
Solo
Tiamat
Tiamat
FrycookGrimes
Tiamat
Level 15
God Stats
2W - 1L
1,477 SR
Queue Stats
44W - 22L
1,554 Elo+
Solo
Janus
Janus
Ldgfish1
Janus
Level 17
God Stats
35W - 34L
1,494 SR
Queue Stats
780W - 588L
1,699 Elo+
Party 1
Tyr
Tyr
WuhanFluCCP
Tyr
Level 24
God Stats
5W - 1L
1,821 SR
Queue Stats
36W - 21L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BrunaMikecia
Arachne
15
1 / 7 / 1
10,038
418
6,395
16,841
6,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Olimpo47k
Cernunnos
16
9 / 9 / 4
11,550
481
10,486
20,729
6,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 9 / 12
11,056
461
7,199
30,034
15,340
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
churchbell
Baron Samedi
15
1 / 10 / 2
9,946
414
4,837
16,695
8,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
20
8 / 2 / 1
14,468
603
11,334
10,557
6,668
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BullSharke
Ratatoskr
20
4 / 4 / 9
13,649
569
11,922
16,021
6,849
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Burtyl
Ah Muzen Cab
17
3 / 11 / 6
11,955
498
12,488
20,415
7,832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 6 / 4
11,324
472
3,949
13,179
5,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Ldgfish1
Janus
20
10 / 0 / 9
14,819
617
19,886
13,640
5,433
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
15 / 1 / 8
14,632
610
20,960
18,496
20,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
71
21
Kills
35
37
Deaths
22
20
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Arachne
BrunaMikecia
Arachne
1
7
1
0.21
W
Ratatoskr
BullSharke
Ratatoskr
4
4
9
2.13
W
Ah Muzen Cab
Burtyl
Ah Muzen Cab
3
11
6
0.55
W
3
6
4
0.83
W
Janus
Ldgfish1
Janus
10
0
9
14.5
L
Cernunnos
Olimpo47k
Cernunnos
9
9
4
1.22
L
2
9
12
0.89
W
15
1
8
19
L
Baron Samedi
churchbell
Baron Samedi
1
10
2
0.2
L
Tiamat
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,251
Damage
69,205
94,856
Taken
81,751
43,558
Mitigated
46,080
23,491
Healing
27,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BrunaMikecia
Arachne
6,395
4,881
0
2,336
16,841
6,463
1,820
2,758
13,939
0
48,321
W
Ratatoskr
BullSharke
Ratatoskr
11,922
4,598
0
5,491
16,021
6,849
1,718
5,591
10,288
0
91,564
W
Ah Muzen Cab
Burtyl
Ah Muzen Cab
12,488
5,083
0
5,906
20,415
7,832
3,715
7,304
13,111
0
77,418
W
3,949
1,567
0
2,726
13,179
5,082
1,401
3,712
9,467
37,813
0
W
Janus
Ldgfish1
Janus
19,886
1,457
0
6,193
13,640
5,433
1,817
5,465
8,060
126,549
0
L
Cernunnos
Olimpo47k
Cernunnos
10,486
4,581
0
3,933
20,729
6,911
2,505
8,040
12,539
0
54,240
L
7,199
1,059
771
9,196
30,034
15,340
1,025
4,915
25,019
48,031
0
W
20,960
4,087
0
7,538
18,496
20,884
2,983
4,451
13,705
0
98,962
L
Baron Samedi
churchbell
Baron Samedi
4,837
420
847
1,373
16,695
8,176
291
5,449
11,121
41,914
0
L
Tiamat
11,334
2,025
0
5,035
10,557
6,668
1,407
2,648
7,859
92,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,058
Gold Earned
66,379
533
Minions Killed
700
0
Camps Cleared
0
2,015,220
Distance Traveled
2,268,050
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,038
418
91
4
0
416,766
1
W
Ratatoskr
13,649
569
172
7
0
462,253
2
W
Ah Muzen Cab
11,955
498
106
4
0
413,297
0
W
Tiamat
11,324
472
65
3
0
390,116
4
W
Janus
14,819
617
220
9
0
488,823
1
L
Cernunnos
11,550
481
104
4
0
409,130
2
L
Ymir
11,056
461
95
4
0
434,016
0
W
Tyr
14,632
610
137
6
0
513,561
4
L
Baron Samedi
9,946
414
86
4
0
373,103
4
L
Tiamat
14,468
603
157
7
0
382,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role