Player Matchup

Danzaburou
Danzaburou
DiamondGreed
Danzaburou
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 16L
1,448 Elo+
Party 2
Nu Wa
Nu Wa
Joapizza33
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,386 Elo+
Party 2
Serqet
Serqet
RPM EvilDeath
Serqet
Level 28
God Stats
6W - 8L
1,462 SR
Queue Stats
46W - 48L
1,361 Elo+
Party 2
Thanatos
Thanatos
esprili-andac
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
lucasbeddows
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,125 Elo+
Solo
Team Averages
Level 13
1,492 SR
1,364 Elo+

VS

Team Averages
Level 32
1,557 SR
1,374 Elo+
Ra
Ra
DarkLordJarJar1
Ra
Level 29
God Stats
77W - 81L
1,498 SR
Queue Stats
163W - 155L
1,422 Elo+
Party 1
Ymir
Ymir
JonnyDaKronik
Ymir
Level 78
God Stats
124W - 100L
1,546 SR
Queue Stats
249W - 221L
1,451 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Meme Man1052
Tsukuyomi
Level 15
God Stats
1W - 4L
1,166 SR
Queue Stats
3W - 10L
1,141 Elo+
Solo
Artemis
Artemis
Nosalisis
Artemis
Level 19
God Stats
10W - 4L
1,612 SR
Queue Stats
107W - 87L
1,549 Elo+
Party 1
Sun Wukong
Sun Wukong
OklahomaSt8
Sun Wukong
Level 18
God Stats
9W - 2L
1,963 SR
Queue Stats
62W - 66L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DiamondGreed
Danzaburou
14
6 / 7 / 4
9,995
588
9,183
19,104
7,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
10
1 / 16 / 2
6,370
375
8,809
15,374
5,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 11 / 7
8,357
492
6,352
22,329
7,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
esprili-andac
Thanatos
5
0 / 8 / 5
5,524
325
0
5,939
1,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
5
0 / 7 / 5
5,536
326
150
7,738
2,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
22 / 3 / 17
10,894
641
25,729
11,345
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
11 / 2 / 16
9,817
577
13,583
15,152
12,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
Meme Man1052
Tsukuyomi
10
3 / 8 / 12
8,510
501
3,812
11,636
4,042
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
Nosalisis
Artemis
15
8 / 2 / 5
10,116
595
11,293
10,451
4,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
OklahomaSt8
Sun Wukong
15
5 / 3 / 10
10,056
592
5,991
16,298
7,503
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
109
11
Kills
49
49
Deaths
18
23
Assists
60
Player
Kills
Deaths
Assists
KDA
W
22
3
17
10.17
L
Danzaburou
DiamondGreed
Danzaburou
6
7
4
1.14
L
Nu Wa
1
16
2
0.13
W
11
2
16
9.5
W
Tsukuyomi
Meme Man1052
Tsukuyomi
3
8
12
1.13
W
Artemis
Nosalisis
Artemis
8
2
5
5.25
W
Sun Wukong
OklahomaSt8
Sun Wukong
5
3
10
3.33
L
4
11
7
0.68
L
Thanatos
esprili-andac
Thanatos
0
8
5
0.31
L
Yemoja
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,494
Damage
60,408
70,484
Taken
64,882
25,333
Mitigated
33,445
4,540
Healing
19,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,729
1,415
4,060
5,381
11,345
4,419
2,613
1,767
8,991
63,443
0
L
Danzaburou
DiamondGreed
Danzaburou
9,183
2,648
0
476
19,104
7,783
60
10,587
8,517
0
46,205
L
Nu Wa
8,809
2,204
0
1,004
15,374
5,145
154
9,915
5,459
24,373
0
W
13,583
2,257
0
2,345
15,152
12,890
264
2,474
11,930
31,759
0
W
Tsukuyomi
Meme Man1052
Tsukuyomi
3,812
1,135
0
341
11,636
4,042
1,676
1,734
9,401
0
13,846
W
Artemis
Nosalisis
Artemis
11,293
5,510
219
3,052
10,451
4,591
7,661
783
9,352
0
64,335
W
Sun Wukong
OklahomaSt8
Sun Wukong
5,991
1,631
0
4,511
16,298
7,503
2,191
1,299
13,415
0
53,508
L
6,352
1,014
0
2,754
22,329
7,926
0
9,392
12,937
0
24,903
L
Thanatos
esprili-andac
Thanatos
0
0
0
150
5,939
1,655
0
4,150
1,789
0
172
L
Yemoja
150
150
72
84
7,738
2,824
0
5,268
2,470
486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,782
Gold Earned
49,393
138
Minions Killed
327
0
Camps Cleared
0
784,118
Distance Traveled
1,401,372
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,894
641
85
5
0
316,209
0
L
Danzaburou
9,995
588
65
4
0
260,243
0
L
Nu Wa
6,370
375
18
1
0
191,261
0
W
Ymir
9,817
577
29
2
0
310,068
0
W
Tsukuyomi
8,510
501
21
1
0
263,553
0
W
Artemis
10,116
595
105
6
0
257,470
2
W
Sun Wukong
10,056
592
87
5
0
254,072
1
L
Serqet
8,357
492
51
3
0
254,174
0
L
Thanatos
5,524
325
3
0
0
41,095
0
L
Yemoja
5,536
326
1
0
0
37,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role