Player Matchup

Discordia
Discordia
Bronze III
 
Discordia
Bronze III
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Platinum IV
DanielZeledon279
Cupid
Platinum IV
Level 155
God Stats
9W - 6L
1,726 SR
Queue Stats
122W - 109L
1,750 MMR
Party 1
Cthulhu
Cthulhu
Silver II
LeFTy_Oreamuno
Cthulhu
Silver II
Level 119
God Stats
2W - 3L
1,850 SR
Queue Stats
14W - 18L
1,548 MMR
Party 1
Anubis
Anubis
Bronze III
SmileySFTS
Anubis
Bronze III
Level 31
God Stats
4W - 12L
1,328 SR
Queue Stats
12W - 30L
1,488 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
iDontWantToLive0
Tsukuyomi
Gold V
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 72L
1,468 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 94
1,581 SR
1,551 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,537 SR
1,497 MMR
Raijin
Raijin
Platinum V
 
Raijin
Platinum V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold IV
Astral_Wizard24
Chaac
Gold IV
Level 141
God Stats
5W - 2L
1,805 SR
Queue Stats
242W - 249L
1,477 MMR
Solo
Ganesha
Ganesha
Gold IV
CHR85
Ganesha
Gold IV
Level 159
God Stats
6W - 5L
1,202 SR
Queue Stats
391W - 398L
1,503 MMR
Solo
Fenrir
Fenrir
Bronze III
Chovi7963
Fenrir
Bronze III
Level 108
God Stats
1W - 0L
1,828 SR
Queue Stats
6W - 9L
1,455 MMR
Solo
Medusa
Medusa
Gold III
numbers0138CABG
Medusa
Gold III
Level 121
God Stats
23W - 26L
1,351 SR
Queue Stats
404W - 402L
1,548 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
5
0 / 1 / 0
3,009
602
745
1,894
472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
906
181
0
0
0
6
0 / 0 / 0
2,949
590
357
981
412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Anubis
SmileySFTS
Anubis
4
0 / 1 / 0
2,948
590
852
2,444
904
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
6
0 / 1 / 0
3,398
680
1,298
2,835
673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
SetCu ChulainnDanzaburouScyllaTiamat

VS

Bans
Nu WaNemesisSobekGuan YuAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
6
1 / 0 / 0
3,646
729
1,240
1,886
418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 0 / 0
3,262
652
482
1,273
407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ganesha
CHR85
Ganesha
6
1 / 0 / 1
3,878
776
1,596
2,824
893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes

Shoes

+6%
Movement Speed

Fenrir
Chovi7963
Fenrir
5
1 / 0 / 0
3,288
658
224
2,009
510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 0 / 0
3,223
645
137
1,002
201
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
3
3
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
1
0
0
W
Raijin
 
Raijin
1
0
0
1
W
0
0
0
0
W
Ganesha
CHR85
Ganesha
1
0
1
1.5
W
Fenrir
Chovi7963
Fenrir
1
0
0
1
L
0
0
0
0
L
0
0
0
0
L
Anubis
SmileySFTS
Anubis
0
1
0
0
L
Tsukuyomi
0
1
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,252
Damage
3,679
8,154
Taken
8,994
2,461
Mitigated
2,429
3,252
Healing
2,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
745
35
0
754
1,894
472
0
908
862
8,291
0
W
Raijin
 
Raijin
1,240
135
0
500
1,886
418
136
535
1,141
16,092
0
W
482
94
0
648
1,273
407
0
134
1,089
0
6,831
W
Ganesha
CHR85
Ganesha
1,596
102
0
1,331
2,824
893
0
852
1,972
10,418
0
W
Fenrir
Chovi7963
Fenrir
224
0
0
436
2,009
510
0
0
2,009
0
8,189
L
0
0
0
0
0
0
0
0
0
0
0
L
357
62
0
458
981
412
0
0
981
5,756
0
L
Anubis
SmileySFTS
Anubis
852
44
0
865
2,444
904
0
1,284
1,160
6,996
0
L
Tsukuyomi
1,298
289
0
1,175
2,835
673
0
472
2,315
0
13,656
W
137
48
0
0
1,002
201
72
148
829
0
15,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,210
Gold Earned
17,297
82
Minions Killed
123
0
Camps Cleared
0
352,310
Distance Traveled
441,959
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
3,009
602
19
4
0
85,972
0
W
Raijin
3,646
729
33
7
0
94,948
0
W
Chaac
3,262
652
14
3
0
91,816
2
W
Ganesha
3,878
776
8
2
0
74,183
2
W
Fenrir
3,288
658
35
7
0
98,674
2
L
Cupid
906
181
0
0
0
0
0
L
Cthulhu
2,949
590
10
2
0
83,740
1
L
Anubis
2,948
590
12
2
0
83,260
1
L
Tsukuyomi
3,398
680
41
8
0
99,338
1
W
Medusa
3,223
645
33
7
0
82,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role