Player Matchup

Sun Wukong
Sun Wukong
RogueShogun21
Sun Wukong
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 202L
1,572 Elo+
Party 2
Discordia
Discordia
SG Nex
Discordia
Level 49
God Stats
3W - 1L
1,392 SR
Queue Stats
36W - 32L
1,595 Elo+
Party 2
Zeus
Zeus
SG Pinkman
Zeus
Level 29
God Stats
0W - 1L
1,860 SR
Queue Stats
32W - 30L
1,503 Elo+
Party 2
Team Averages
Level 57
1,584 SR
1,556 Elo+

VS

Team Averages
Level 75
1,786 SR
1,652 Elo+
King Arthur
King Arthur
Gloopy735
King Arthur
Level 29
God Stats
35W - 23L
1,623 SR
Queue Stats
358W - 301L
1,563 Elo+
Party 1
Skadi
Skadi
Last_ink1105
Skadi
Level 107
God Stats
1W - 2L
1,790 SR
Queue Stats
95W - 66L
1,733 Elo+
Party 1
The Morrigan
The Morrigan
fguevara_11
The Morrigan
Level 89
God Stats
10W - 0L
1,945 SR
Queue Stats
307W - 177L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
RogueShogun21
Sun Wukong
12
2 / 7 / 2
9,683
605
5,799
19,758
22,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
SG Nex
Discordia
13
1 / 6 / 0
8,870
554
6,065
11,634
5,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 9 / 1
8,977
561
7,961
11,330
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gloopy735
King Arthur
13
3 / 0 / 11
10,729
671
7,559
12,567
9,737
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
9 / 3 / 7
11,982
749
13,975
11,224
3,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
fguevara_11
The Morrigan
16
10 / 1 / 7
12,405
775
16,743
7,367
2,580
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
4
Kills
22
22
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Gloopy735
King Arthur
3
0
11
8.5
W
9
3
7
4.17
L
Sun Wukong
RogueShogun21
Sun Wukong
2
7
2
0.43
L
Discordia
SG Nex
Discordia
1
6
0
0.17
L
1
9
1
0.17
W
The Morrigan
fguevara_11
The Morrigan
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,825
Damage
38,277
42,722
Taken
31,158
31,034
Mitigated
16,286
5,350
Healing
7,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Gloopy735
King Arthur
7,559
845
0
497
12,567
9,737
146
4,207
7,810
0
44,869
W
13,975
7,126
0
3,855
11,224
3,969
2,258
5,269
5,514
0
52,235
L
Sun Wukong
RogueShogun21
Sun Wukong
5,799
505
0
4,341
19,758
22,217
0
6,488
13,264
591
23,436
L
Discordia
SG Nex
Discordia
6,065
328
0
14
11,634
5,176
0
6,156
5,472
40,069
0
L
7,961
1,386
0
995
11,330
3,641
0
4,142
7,188
36,655
0
W
The Morrigan
fguevara_11
The Morrigan
16,743
2,596
0
3,396
7,367
2,580
758
4,190
2,515
64,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,530
Gold Earned
35,116
146
Minions Killed
189
0
Camps Cleared
0
737,511
Distance Traveled
857,448
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,729
671
53
3
0
319,461
1
W
Skadi
11,982
749
53
3
0
273,158
1
L
Sun Wukong
9,683
605
24
2
0
250,011
2
L
Discordia
8,870
554
61
4
0
264,178
6
L
Zeus
8,977
561
61
4
0
223,322
3
W
The Morrigan
12,405
775
83
5
0
264,829
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role