Player Matchup

Sylvanus
Sylvanus
EvaRavona
Sylvanus
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
500W - 417L
1,562 Elo+
Party 2
Terra
Terra
OvO StegoCursio
Terra
Level 69
God Stats
13W - 15L
1,572 SR
Queue Stats
404W - 403L
1,522 Elo+
Party 2
Yemoja
Yemoja
Pushaa mayne
Yemoja
Level 36
God Stats
2W - 1L
1,823 SR
Queue Stats
19W - 20L
1,464 Elo+
Party 2
Artio
Artio
ThunderPK0
Artio
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
430W - 410L
1,533 Elo+
Party 2
Hel
Hel
Thy Is Panda
Hel
Level 92
God Stats
18W - 17L
1,635 SR
Queue Stats
730W - 644L
1,531 Elo+
Party 2
Team Averages
Level 70
1,606 SR
1,522 Elo+

VS

Team Averages
Level 71
1,744 SR
1,470 Elo+
Odin
Odin
D3athdgz
Odin
Level 86
God Stats
58W - 33L
2,080 SR
Queue Stats
339W - 357L
1,470 Elo+
Party 1
Bakasura
Bakasura
ShablammanPrime
Bakasura
Level 28
God Stats
5W - 5L
1,636 SR
Queue Stats
9W - 16L
1,502 Elo+
Party 1
Tiamat
Tiamat
YETC7
Tiamat
Level 95
God Stats
150W - 152L
1,587 SR
Queue Stats
416W - 466L
1,461 Elo+
Party 1
Freya
Freya
cartoonmadness
Freya
Level 68
God Stats
17W - 1L
2,001 SR
Queue Stats
299W - 354L
1,450 Elo+
Party 1
Cu Chulainn
Cu Chulainn
chrisperu94
Cu Chulainn
Level 78
God Stats
22W - 24L
1,414 SR
Queue Stats
185W - 243L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EvaRavona
Sylvanus
15
4 / 4 / 4
11,501
426
9,133
24,147
28,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 5 / 6
10,280
381
5,562
28,147
28,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yemoja
13
0 / 5 / 7
9,944
368
5,412
16,700
13,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artio
15
1 / 8 / 4
10,545
391
5,239
32,077
30,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
4 / 0 / 3
11,457
424
19,994
20,975
9,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
1 / 5 / 10
12,204
452
16,079
21,213
17,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
20
1 / 2 / 6
12,952
480
8,551
22,525
10,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
YETC7
Tiamat
20
5 / 0 / 7
15,331
568
19,636
7,630
8,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
10 / 0 / 4
14,213
526
25,705
16,970
7,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
chrisperu94
Cu Chulainn
18
5 / 2 / 7
12,302
456
16,986
21,311
20,662
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
56
9
Kills
22
22
Deaths
9
24
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Odin
1
5
10
1.2
L
Sylvanus
EvaRavona
Sylvanus
4
4
4
1.5
L
0
5
6
0.6
L
Yemoja
0
5
7
0.7
W
Bakasura
1
2
6
2
L
Artio
1
8
4
0.38
L
4
0
3
5.5
W
Tiamat
YETC7
Tiamat
5
0
7
8.5
W
10
0
4
12
W
Cu Chulainn
chrisperu94
Cu Chulainn
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,340
Damage
86,957
122,046
Taken
89,649
109,918
Mitigated
65,297
48,442
Healing
40,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
16,079
3,355
726
6,509
21,213
17,842
918
14,244
6,969
0
66,087
L
Sylvanus
EvaRavona
Sylvanus
9,133
3,687
5,326
5,975
24,147
28,150
111
10,477
13,260
37,817
0
L
5,562
1,198
2,857
4,184
28,147
28,187
157
11,455
15,648
48,820
0
L
Yemoja
5,412
1,506
4,955
595
16,700
13,997
144
4,365
11,462
23,782
0
W
Bakasura
8,551
4,484
0
12,783
22,525
10,096
0
8,474
14,051
0
97,589
L
Artio
5,239
914
701
4,394
32,077
30,043
560
11,164
20,400
55,450
0
L
19,994
2,035
9,582
9,873
20,975
9,541
156
7,024
13,812
85,221
0
W
Tiamat
YETC7
Tiamat
19,636
3,298
0
2,853
7,630
8,904
7,138
1,707
5,923
127,991
0
W
25,705
9,201
0
13,367
16,970
7,793
2,973
6,423
10,547
114,854
0
W
Cu Chulainn
chrisperu94
Cu Chulainn
16,986
4,635
0
4,486
21,311
20,662
1,761
14,492
6,819
0
71,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,727
Gold Earned
67,002
428
Minions Killed
741
0
Camps Cleared
0
2,192,425
Distance Traveled
2,573,585
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,204
452
88
3
0
545,551
4
L
Sylvanus
11,501
426
57
2
0
354,981
0
L
Terra
10,280
381
89
3
0
480,309
1
L
Yemoja
9,944
368
53
2
0
380,540
0
W
Bakasura
12,952
480
150
6
0
565,559
10
L
Artio
10,545
391
73
3
0
444,079
1
L
Hel
11,457
424
156
6
0
532,516
2
W
Tiamat
15,331
568
227
8
0
521,988
1
W
Freya
14,213
526
153
6
0
475,235
0
W
Cu Chulainn
12,302
456
123
5
0
465,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role