Player Matchup

Izanami
Izanami
Elber27
Izanami
Level 66
God Stats
4W - 2L
1,613 SR
Queue Stats
18W - 15L
1,484 Elo+
Party 2
Kukulkan
Kukulkan
Fairatharn
Kukulkan
Level 61
God Stats
8W - 1L
1,500 SR
Queue Stats
69W - 72L
1,338 Elo+
Party 2
Ymir
Ymir
TheChurrazo
Ymir
Level 117
God Stats
60W - 42L
1,446 SR
Queue Stats
157W - 180L
1,338 Elo+
Party 2
Tsukuyomi
Tsukuyomi
champisa
Tsukuyomi
Level 85
God Stats
25W - 18L
1,652 SR
Queue Stats
187W - 189L
1,463 Elo+
Party 2
Tiamat
Tiamat
oblivix
Tiamat
Level 72
God Stats
46W - 39L
1,585 SR
Queue Stats
336W - 310L
1,489 Elo+
Solo
Team Averages
Level 80
1,559 SR
1,422 Elo+

VS

Team Averages
Level 72
1,624 SR
1,404 Elo+
Olorun
Olorun
Hoirun
Olorun
Level 63
God Stats
6W - 4L
1,885 SR
Queue Stats
171W - 201L
1,418 Elo+
Party 1
Izanami
Izanami
duffy-mr
Izanami
Level 56
God Stats
26W - 40L
1,576 SR
Queue Stats
84W - 113L
1,359 Elo+
Party 1
Sylvanus
Sylvanus
juandres0610
Sylvanus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
noma0717
Tsukuyomi
Level 68
God Stats
10W - 14L
1,643 SR
Queue Stats
139W - 178L
1,334 Elo+
Party 1
Chaac
Chaac
sawrenne_0
Chaac
Level 69
God Stats
47W - 44L
1,516 SR
Queue Stats
198W - 233L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Elber27
Izanami
16
0 / 0 / 7
9,729
512
10,976
11,479
3,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Fairatharn
Kukulkan
17
2 / 2 / 6
10,002
526
3,417
6,477
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 2 / 3
8,927
470
7,295
13,720
12,035
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
champisa
Tsukuyomi
20
19 / 3 / 2
12,415
653
22,660
16,497
6,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
oblivix
Tiamat
17
3 / 3 / 7
10,184
536
14,617
15,585
12,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Hoirun
Olorun
14
0 / 6 / 0
8,670
456
3,018
11,423
4,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
duffy-mr
Izanami
14
1 / 3 / 1
8,454
445
6,092
10,708
3,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
juandres0610
Sylvanus
13
2 / 8 / 1
8,690
457
10,967
20,615
13,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
noma0717
Tsukuyomi
15
5 / 7 / 1
9,891
521
6,053
15,810
6,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
14
1 / 4 / 1
9,044
476
9,880
16,873
12,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
28
Kills
9
10
Deaths
28
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
Elber27
Izanami
0
0
7
3.5
W
Kukulkan
Fairatharn
Kukulkan
2
2
6
2.5
L
Olorun
Hoirun
Olorun
0
6
0
0
W
4
2
3
2.75
W
Tsukuyomi
champisa
Tsukuyomi
19
3
2
6.67
L
Izanami
duffy-mr
Izanami
1
3
1
0.5
L
Sylvanus
juandres0610
Sylvanus
2
8
1
0.31
L
Tsukuyomi
noma0717
Tsukuyomi
5
7
1
0.79
W
Tiamat
oblivix
Tiamat
3
3
7
2.17
L
Chaac
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,965
Damage
36,010
63,758
Taken
75,429
37,647
Mitigated
40,742
20,890
Healing
22,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Elber27
Izanami
10,976
8,151
0
5,641
11,479
3,731
2,389
550
10,929
0
86,735
W
Kukulkan
Fairatharn
Kukulkan
3,417
513
0
2,072
6,477
2,569
793
1,932
4,391
57,775
0
L
Olorun
Hoirun
Olorun
3,018
1,090
165
2,723
11,423
4,463
848
1,427
9,869
50,557
0
W
7,295
836
0
1,196
13,720
12,035
216
254
13,466
32,369
0
W
Tsukuyomi
champisa
Tsukuyomi
22,660
5,609
0
5,282
16,497
6,945
2,196
2,935
13,384
0
80,183
L
Izanami
duffy-mr
Izanami
6,092
5,146
0
2,825
10,708
3,868
0
3,848
6,860
0
50,443
L
Sylvanus
juandres0610
Sylvanus
10,967
3,894
0
7,261
20,615
13,578
52
10,734
9,207
47,311
0
L
Tsukuyomi
noma0717
Tsukuyomi
6,053
1,270
0
2,902
15,810
6,050
51
2,716
13,016
0
58,301
W
Tiamat
oblivix
Tiamat
14,617
2,204
0
6,699
15,585
12,367
878
7,982
7,603
62,503
0
L
Chaac
9,880
833
306
6,369
16,873
12,783
0
5,570
11,148
0
45,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,257
Gold Earned
44,749
538
Minions Killed
516
0
Camps Cleared
0
1,765,689
Distance Traveled
1,611,863
15
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,729
512
151
8
0
340,247
0
W
Kukulkan
10,002
526
128
7
0
380,744
4
L
Olorun
8,670
456
115
6
0
319,460
12
W
Ymir
8,927
470
38
2
0
322,483
3
W
Tsukuyomi
12,415
653
109
6
0
393,756
1
L
Izanami
8,454
445
115
6
0
332,103
3
L
Sylvanus
8,690
457
117
6
0
215,864
2
L
Tsukuyomi
9,891
521
108
6
0
359,475
2
W
Tiamat
10,184
536
112
6
0
328,459
7
L
Chaac
9,044
476
61
3
0
384,961
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role