Player Matchup

Nemesis
Nemesis
Jefferson4ii20
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,498 Elo+
Solo
Hera
Hera
Nerox565
Hera
Level 23
God Stats
1W - 2L
1,390 SR
Queue Stats
41W - 39L
1,687 Elo+
Party 1
Danzaburou
Danzaburou
TerriandGames
Danzaburou
Level 17
God Stats
8W - 12L
1,191 SR
Queue Stats
120W - 129L
1,687 Elo+
Party 1
Amaterasu
Amaterasu
XoanPlays
Amaterasu
Level 21
God Stats
6W - 6L
1,584 SR
Queue Stats
26W - 19L
1,492 Elo+
Party 1
Ymir
Ymir
barbona0974
Ymir
Level 8
God Stats
1W - 1L
1,805 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,494 SR
1,573 Elo+

VS

Team Averages
Level 16
1,494 SR
1,356 Elo+
Artio
Artio
ProtótipoDeGamer
Artio
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,227 Elo+
Party 2
Fenrir
Fenrir
gigiodarksiders
Fenrir
Level 28
God Stats
7W - 3L
1,864 SR
Queue Stats
67W - 71L
1,378 Elo+
Party 2
Zeus
Zeus
rasallghu
Zeus
Level 20
God Stats
3W - 4L
1,558 SR
Queue Stats
11W - 17L
1,374 Elo+
Solo
Izanami
Izanami
ySkanix
Izanami
Level 22
God Stats
2W - 2L
1,180 SR
Queue Stats
45W - 25L
1,538 Elo+
Solo
Chaac
Chaac
zoncape
Chaac
Level 8
God Stats
3W - 2L
1,367 SR
Queue Stats
4W - 5L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 6 / 3
5,549
504
3,677
9,142
2,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hera
9
2 / 4 / 3
5,732
521
3,640
6,741
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
TerriandGames
Danzaburou
9
1 / 2 / 3
5,666
515
2,727
5,569
1,238
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
XoanPlays
Amaterasu
9
2 / 3 / 3
5,854
532
3,460
7,702
3,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
2 / 4 / 0
5,748
523
2,257
8,827
2,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 3
4,844
440
341
5,170
3,400
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
5 / 2 / 1
6,171
561
4,230
6,319
1,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
12
5 / 1 / 5
6,828
621
6,194
4,573
1,275
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Izanami
ySkanix
Izanami
11
3 / 4 / 5
6,498
591
7,510
6,957
2,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
zoncape
Chaac
11
6 / 0 / 7
7,044
640
6,361
5,454
3,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
9
Kills
19
19
Deaths
9
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
L
Hera
2
4
3
0.88
W
0
2
3
0.75
L
Danzaburou
TerriandGames
Danzaburou
1
2
3
1.25
L
Amaterasu
XoanPlays
Amaterasu
2
3
3
1.17
L
2
4
0
0.5
W
5
2
1
2.75
W
Zeus
5
1
5
7.5
W
Izanami
ySkanix
Izanami
3
4
5
1.38
W
Chaac
zoncape
Chaac
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,761
Damage
24,636
37,981
Taken
28,473
11,860
Mitigated
12,422
9,823
Healing
8,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,677
1,534
528
3,392
9,142
2,660
0
1,532
7,442
0
14,297
L
Hera
3,640
1,079
144
917
6,741
1,778
34
2,055
4,613
19,049
0
W
341
35
0
1,142
5,170
3,400
198
468
4,684
9,604
0
L
Danzaburou
TerriandGames
Danzaburou
2,727
1,444
0
1,239
5,569
1,238
0
461
5,096
0
20,785
L
Amaterasu
XoanPlays
Amaterasu
3,460
1,784
0
2,630
7,702
3,379
590
1,278
6,331
0
23,831
L
2,257
69
0
973
8,827
2,805
0
1,093
7,629
7,880
0
W
4,230
1,129
0
2,636
6,319
1,812
0
517
5,774
0
28,652
W
Zeus
6,194
847
0
2,272
4,573
1,275
370
1,512
2,885
31,769
0
W
Izanami
ySkanix
Izanami
7,510
4,315
0
898
6,957
2,662
836
2,133
4,744
0
40,923
W
Chaac
zoncape
Chaac
6,361
1,392
0
1,588
5,454
3,273
485
914
4,489
0
26,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,549
Gold Earned
31,385
166
Minions Killed
246
0
Camps Cleared
0
1,012,045
Distance Traveled
1,022,208
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,549
504
25
2
0
201,848
3
L
Hera
5,732
521
50
5
0
195,808
0
W
Artio
4,844
440
11
1
0
181,713
0
L
Danzaburou
5,666
515
34
3
0
199,622
1
L
Amaterasu
5,854
532
46
4
0
226,481
1
L
Ymir
5,748
523
11
1
0
188,286
1
W
Fenrir
6,171
561
54
5
0
205,925
0
W
Zeus
6,828
621
47
4
0
210,725
2
W
Izanami
6,498
591
84
8
0
187,370
0
W
Chaac
7,044
640
50
5
0
236,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role