Player Matchup

Chaac
Chaac
deadpool243q
Chaac
Level 67
God Stats
24W - 24L
1,612 SR
Queue Stats
353W - 286L
1,598 Elo+
Party 1
Ra
Ra
kuro271
Ra
Level 26
God Stats
7W - 1L
1,642 SR
Queue Stats
88W - 65L
1,513 Elo+
Party 1
Fenrir
Fenrir
natsu1434
Fenrir
Level 41
God Stats
7W - 5L
1,431 SR
Queue Stats
157W - 125L
1,542 Elo+
Party 1
Team Averages
Level 45
1,562 SR
1,551 Elo+

VS

Team Averages
Level 68
1,498 SR
1,448 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Ezerim98
Nox
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 35L
1,393 Elo+
Solo
Serqet
Serqet
sircharlest78
Serqet
Level 111
God Stats
4W - 4L
1,495 SR
Queue Stats
135W - 125L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 9
9,110
911
10,828
8,563
6,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
5 / 2 / 13
8,421
842
5,490
6,473
2,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
natsu1434
Fenrir
11
5 / 3 / 10
8,189
819
5,754
6,659
2,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
0 / 6 / 6
6,789
679
3,925
10,480
6,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
3 / 7 / 0
7,183
718
4,993
7,772
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 6 / 2
7,240
724
4,182
8,481
2,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
19
Kills
6
6
Deaths
19
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
6
6
0.5
L
3
7
0
0.43
W
9
1
9
13.5
W
5
2
13
5.75
W
Fenrir
natsu1434
Fenrir
5
3
10
3.33
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,072
Damage
13,100
21,695
Taken
26,733
11,573
Mitigated
11,351
7,862
Healing
3,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,925
815
0
992
10,480
6,007
0
2,615
7,761
0
11,636
L
4,993
537
659
877
7,772
2,555
117
1,751
5,988
15,762
0
W
10,828
2,775
0
3,882
8,563
6,990
604
1,931
6,080
0
26,317
W
5,490
1,239
755
2,348
6,473
2,063
606
1,701
4,076
27,836
0
W
Fenrir
natsu1434
Fenrir
5,754
1,290
0
877
6,659
2,520
0
1,102
5,209
0
21,760
L
4,182
859
0
987
8,481
2,789
0
1,011
7,390
0
26,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,720
Gold Earned
21,212
110
Minions Killed
81
0
Camps Cleared
0
542,820
Distance Traveled
511,387
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,789
679
16
2
0
176,342
0
L
Nox
7,183
718
24
2
0
149,339
0
W
Chaac
9,110
911
37
4
0
197,485
1
W
Ra
8,421
842
48
5
0
170,856
4
W
Fenrir
8,189
819
25
3
0
174,479
3
L
Serqet
7,240
724
41
4
0
185,706
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role