Player Matchup

Kukulkan
Kukulkan
Gold III
Azuk
Kukulkan
Gold III
Level 157
God Stats
4W - 1L
1,742 SR
Queue Stats
106W - 98L
1,424 MMR
Party 1
Fenrir
Fenrir
Gold III
GeoPerroAres
Fenrir
Gold III
Level 89
God Stats
9W - 14L
1,500 SR
Queue Stats
246W - 250L
1,569 MMR
Party 3
Cerberus
Cerberus
Gold V
NyK0w
Cerberus
Gold V
Level 139
God Stats
13W - 11L
1,991 SR
Queue Stats
311W - 335L
1,477 MMR
Party 3
Apollo
Apollo
Gold IV
SympathyFTD
Apollo
Gold IV
Level 125
God Stats
5W - 1L
1,686 SR
Queue Stats
18W - 17L
1,638 MMR
Party 1
Guan Yu
Guan Yu
Gold V
Vicentola
Guan Yu
Gold V
Level 35
God Stats
2W - 5L
1,374 SR
Queue Stats
12W - 20L
1,466 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,659 SR
1,515 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,481 SR
1,505 MMR
Heimdallr
Heimdallr
Gold IV
DbyBlackStar
Heimdallr
Gold IV
Level 148
God Stats
0W - 6L
1,250 SR
Queue Stats
305W - 326L
1,389 MMR
Party 2
Athena
Athena
Gold IV
KamiCrow
Athena
Gold IV
Level 132
God Stats
5W - 6L
1,379 SR
Queue Stats
199W - 193L
1,493 MMR
Solo
The Morrigan
The Morrigan
Gold II
ONovoShluki95
The Morrigan
Gold II
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 66L
1,502 MMR
Solo
Janus
Janus
Platinum V
VinilFrr
Janus
Platinum V
Level 139
God Stats
18W - 20L
1,754 SR
Queue Stats
272W - 273L
1,495 MMR
Solo
Hercules
Hercules
Gold II
XNANOoOoOoOoOo
Hercules
Gold II
Level 127
God Stats
13W - 21L
1,520 SR
Queue Stats
185W - 174L
1,644 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Azuk
Kukulkan
18
2 / 6 / 13
12,544
502
20,155
15,335
6,947
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
20
8 / 3 / 5
14,076
563
10,891
17,875
9,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
NyK0w
Cerberus
17
2 / 4 / 16
11,508
460
8,049
29,428
28,937
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Apollo
20
14 / 3 / 9
16,847
674
39,337
27,034
13,211
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
Vicentola
Guan Yu
20
3 / 2 / 7
13,017
521
7,514
23,860
29,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AphroditeTsukuyomiNemesisSetDanzaburou

VS

Bans
ScyllaCu ChulainnCupidYemojaTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DbyBlackStar
Heimdallr
20
6 / 6 / 3
13,447
538
15,950
23,884
10,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
KamiCrow
Athena
16
2 / 8 / 8
10,935
437
11,704
32,199
30,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
ONovoShluki95
The Morrigan
17
3 / 7 / 8
11,147
446
15,181
19,776
7,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
VinilFrr
Janus
18
5 / 5 / 5
11,824
473
19,536
14,041
5,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
19
2 / 3 / 2
12,177
487
13,667
23,189
27,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
44
29
Kills
18
18
Deaths
29
50
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Azuk
Kukulkan
2
6
13
1.42
L
Heimdallr
DbyBlackStar
Heimdallr
6
6
3
1.25
W
Fenrir
8
3
5
3.5
L
Athena
KamiCrow
Athena
2
8
8
0.75
W
Cerberus
NyK0w
Cerberus
2
4
16
2.5
L
The Morrigan
ONovoShluki95
The Morrigan
3
7
8
1
W
Apollo
14
3
9
6.17
W
Guan Yu
Vicentola
Guan Yu
3
2
7
3.25
L
Janus
VinilFrr
Janus
5
5
5
1.5
L
Hercules
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,946
Damage
76,038
113,532
Taken
113,089
87,666
Mitigated
81,411
46,738
Healing
27,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Azuk
Kukulkan
20,155
1,461
1,035
3,622
15,335
6,947
1,857
8,072
7,263
87,117
0
L
Heimdallr
DbyBlackStar
Heimdallr
15,950
8,240
0
8,379
23,884
10,434
1,138
3,853
19,732
0
112,929
W
Fenrir
10,891
4,268
0
3,770
17,875
9,288
1,224
7,051
10,824
0
104,846
L
Athena
KamiCrow
Athena
11,704
2,938
430
3,801
32,199
30,700
168
8,661
23,538
30,609
0
W
Cerberus
NyK0w
Cerberus
8,049
539
1,008
10,085
29,428
28,937
156
15,897
13,531
35,371
0
L
The Morrigan
ONovoShluki95
The Morrigan
15,181
2,046
91
4,625
19,776
7,760
0
5,039
14,002
77,075
3,041
W
Apollo
39,337
23,243
0
8,416
27,034
13,211
7,710
9,235
17,591
0
178,638
W
Guan Yu
Vicentola
Guan Yu
7,514
1,940
7,428
11,374
23,860
29,283
2,106
5,692
18,168
0
59,614
L
Janus
VinilFrr
Janus
19,536
398
0
1,782
14,041
5,307
0
4,205
9,836
101,570
0
L
Hercules
13,667
3,670
0
8,664
23,189
27,210
90
5,946
17,243
0
79,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,992
Gold Earned
59,530
683
Minions Killed
666
0
Camps Cleared
0
2,476,469
Distance Traveled
2,265,457
30
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,544
502
136
5
0
463,138
7
L
Heimdallr
13,447
538
195
8
0
404,994
2
W
Fenrir
14,076
563
145
6
0
496,111
5
L
Athena
10,935
437
40
2
0
499,334
9
W
Cerberus
11,508
460
45
2
0
550,240
11
L
The Morrigan
11,147
446
111
4
0
433,215
6
W
Apollo
16,847
674
228
9
0
472,516
6
W
Guan Yu
13,017
521
129
5
0
494,464
1
L
Janus
11,824
473
159
6
0
485,345
14
L
Hercules
12,177
487
161
6
0
442,569
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role