Player Matchup

Hercules
Hercules
 
Hercules
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
IrksomeVerminn
Bastet
Level 129
God Stats
9W - 9L
1,510 SR
Queue Stats
241W - 236L
1,608 Elo+
Party 1
Geb
Geb
S1rR0bin
Geb
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Sensational_0
Jing Wei
Level 157
God Stats
1W - 0L
1,376 SR
Queue Stats
5W - 3L
1,628 Elo+
Party 2
Team Averages
Level 134
1,477 SR
1,547 Elo+

VS

Team Averages
Level 126
1,617 SR
1,587 Elo+
Ganesha
Ganesha
CrackJohnson11
Ganesha
Level 149
God Stats
3W - 10L
1,515 SR
Queue Stats
437W - 467L
1,623 Elo+
Solo
Anubis
Anubis
Nin498
Anubis
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 148L
1,579 Elo+
Solo
Hou Yi
Hou Yi
Painguish
Hou Yi
Level 54
God Stats
1W - 1L
1,733 SR
Queue Stats
59W - 55L
1,589 Elo+
Solo
Zhong Kui
Zhong Kui
Tduran8
Zhong Kui
Level 130
God Stats
7W - 7L
1,835 SR
Queue Stats
376W - 420L
1,584 Elo+
Solo
Artio
Artio
ZChicoine8
Artio
Level 152
God Stats
3W - 1L
1,500 SR
Queue Stats
301W - 298L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
5 / 1 / 13
9,111
911
4,945
16,675
11,371
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
 
Sol
14
5 / 3 / 8
8,869
887
15,898
11,038
4,596
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 2 / 17
8,693
869
13,461
7,309
3,092
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
0 / 2 / 16
8,712
871
5,424
10,164
11,011
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
Sensational_0
Jing Wei
16
9 / 1 / 10
9,768
977
16,439
6,264
2,837
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 8
7,425
743
7,183
15,131
14,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Nin498
Anubis
16
6 / 4 / 3
8,716
872
10,247
9,968
5,384
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
Painguish
Hou Yi
14
3 / 2 / 4
8,000
800
9,121
9,000
5,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
Tduran8
Zhong Kui
9
0 / 5 / 1
5,879
588
5,577
9,241
6,097
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
14
0 / 6 / 6
7,759
776
3,858
18,081
19,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
31
22
Kills
9
9
Deaths
22
64
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
1
13
11.5
W
Sol
 
Sol
5
3
8
3
L
0
5
8
0.8
W
3
2
17
5.75
L
Anubis
Nin498
Anubis
6
4
3
1.88
L
Hou Yi
Painguish
Hou Yi
3
2
4
2.5
W
0
2
16
4
W
Jing Wei
Sensational_0
Jing Wei
9
1
10
14
L
Zhong Kui
Tduran8
Zhong Kui
0
5
1
0.1
L
Artio
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,167
Damage
35,986
51,450
Taken
61,421
32,907
Mitigated
51,342
28,003
Healing
16,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,945
1,719
1,137
10,086
16,675
11,371
88
7,147
9,528
0
8,034
W
Sol
 
Sol
15,898
6,315
1,863
5,391
11,038
4,596
2,123
7,298
3,740
35,272
0
L
7,183
293
0
1,340
15,131
14,948
0
7,150
7,906
12,923
0
W
13,461
1,920
571
563
7,309
3,092
496
3,269
4,040
0
15,778
L
Anubis
Nin498
Anubis
10,247
468
1,715
2,463
9,968
5,384
76
2,254
7,589
23,640
0
L
Hou Yi
Painguish
Hou Yi
9,121
3,049
1,206
1,347
9,000
5,630
168
2,271
6,679
0
21,819
W
5,424
288
1,334
2,646
10,164
11,011
208
5,700
4,464
12,126
0
W
Jing Wei
Sensational_0
Jing Wei
16,439
12,827
1,253
3,159
6,264
2,837
2,326
3,451
2,813
0
29,122
L
Zhong Kui
Tduran8
Zhong Kui
5,577
98
820
1,773
9,241
6,097
0
3,196
5,945
9,202
0
L
Artio
3,858
573
2,538
3,741
18,081
19,283
0
6,451
11,461
9,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,153
Gold Earned
37,779
100
Minions Killed
98
0
Camps Cleared
0
905,491
Distance Traveled
791,405
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,111
911
7
1
0
166,776
1
W
Sol
8,869
887
51
5
0
166,200
2
L
Ganesha
7,425
743
0
0
0
158,401
1
W
Bastet
8,693
869
4
0
0
219,864
2
L
Anubis
8,716
872
42
4
0
158,503
2
L
Hou Yi
8,000
800
27
3
0
176,833
0
W
Geb
8,712
871
3
0
0
176,718
0
W
Jing Wei
9,768
977
35
4
0
175,933
0
L
Zhong Kui
5,879
588
15
2
0
125,439
0
L
Artio
7,759
776
14
1
0
172,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role