Player Matchup

Hercules
Hercules
 
Hercules
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
FatPig124
Fenrir
Level 29
God Stats
4W - 2L
1,471 SR
Queue Stats
33W - 33L
1,464 Elo+
Party 1
Ra
Ra
TRW-VICTOR
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Solo
Bacchus
Bacchus
ThyWhyGuy
Bacchus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 67L
1,495 Elo+
Party 1
Neith
Neith
zainer03
Neith
Level 29
God Stats
10W - 6L
1,454 SR
Queue Stats
282W - 287L
1,519 Elo+
Solo
Team Averages
Level 21
1,485 SR
1,495 Elo+

VS

Team Averages
Level 12
1,432 SR
1,400 Elo+
He Bo
He Bo
TTouka
He Bo
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
YRNTastey
Tsukuyomi
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,662 Elo+
Solo
Guan Yu
Guan Yu
alejobeni
Guan Yu
Level 5
God Stats
2W - 3L
1,411 SR
Queue Stats
2W - 5L
1,412 Elo+
Solo
Ymir
Ymir
chenyufeng
Ymir
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ximuelo007
Ra
Level 5
God Stats
0W - 3L
1,249 SR
Queue Stats
0W - 9L
927 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
2 / 5 / 4
10,126
422
7,668
16,575
13,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
FatPig124
Fenrir
20
20 / 1 / 3
15,369
640
20,677
22,094
11,035
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
0 / 12 / 3
8,442
352
1,483
11,308
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
ThyWhyGuy
Bacchus
19
7 / 4 / 14
12,463
519
12,929
15,717
14,724
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
zainer03
Neith
20
5 / 2 / 5
13,275
553
14,529
9,759
3,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
TTouka
He Bo
18
9 / 5 / 0
12,080
503
20,528
16,479
6,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
YRNTastey
Tsukuyomi
16
5 / 2 / 2
11,120
463
10,051
11,086
4,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
alejobeni
Guan Yu
15
5 / 16 / 4
10,123
422
4,270
24,302
22,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
4 / 5 / 1
10,198
425
5,970
19,067
16,981
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 9 / 1
7,152
298
566
8,032
2,066
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
31
34
Kills
23
24
Deaths
37
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
5
4
0.8
W
Fenrir
FatPig124
Fenrir
20
1
3
21.5
W
0
12
3
0.13
L
He Bo
TTouka
He Bo
9
5
0
1.8
W
Bacchus
ThyWhyGuy
Bacchus
7
4
14
3.5
L
Tsukuyomi
YRNTastey
Tsukuyomi
5
2
2
3
L
Guan Yu
alejobeni
Guan Yu
5
16
4
0.44
L
4
5
1
0.9
L
0
9
1
0.06
W
Neith
zainer03
Neith
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,286
Damage
41,385
75,453
Taken
78,966
46,317
Mitigated
52,822
21,758
Healing
16,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,668
2,128
0
4,720
16,575
13,795
1,389
10,490
6,060
0
35,409
W
Fenrir
FatPig124
Fenrir
20,677
7,782
0
10,149
22,094
11,035
2,040
4,421
17,523
0
131,574
W
1,483
533
146
320
11,308
2,994
1,400
5,353
5,805
12,850
0
L
He Bo
TTouka
He Bo
20,528
2,814
279
7,104
16,479
6,043
65
2,389
13,815
64,317
0
W
Bacchus
ThyWhyGuy
Bacchus
12,929
2,598
0
3,155
15,717
14,724
0
3,278
12,366
46,347
0
L
Tsukuyomi
YRNTastey
Tsukuyomi
10,051
2,323
0
3,438
11,086
4,791
0
1,303
9,733
0
73,126
L
Guan Yu
alejobeni
Guan Yu
4,270
690
414
2,096
24,302
22,941
694
5,143
19,079
0
31,829
L
5,970
1,070
0
2,646
19,067
16,981
278
3,066
15,812
41,775
0
L
566
328
17
264
8,032
2,066
69
2,675
5,232
7,592
0
W
Neith
zainer03
Neith
14,529
7,568
0
3,268
9,759
3,769
9,452
3,522
6,137
0
107,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,675
Gold Earned
50,673
480
Minions Killed
422
0
Camps Cleared
0
2,078,936
Distance Traveled
1,726,173
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,126
422
55
2
0
422,073
3
W
Fenrir
15,369
640
166
7
0
493,620
2
W
Ra
8,442
352
13
1
0
313,287
2
L
He Bo
12,080
503
102
4
0
335,980
1
W
Bacchus
12,463
519
60
3
0
449,990
1
L
Tsukuyomi
11,120
463
158
7
0
315,824
3
L
Guan Yu
10,123
422
51
2
0
420,518
0
L
Ymir
10,198
425
98
4
0
421,309
0
L
Ra
7,152
298
13
1
0
232,542
3
W
Neith
13,275
553
186
8
0
399,966
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role