Player Matchup

Thor
Thor
Arya1983
Thor
Level 14
God Stats
1W - 3L
1,168 SR
Queue Stats
62W - 105L
1,102 Elo+
Party 2
Tyr
Tyr
IPGEvilerThread
Tyr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,266 Elo+
Solo
Cerberus
Cerberus
Killaseason05
Cerberus
Level 16
God Stats
3W - 5L
1,366 SR
Queue Stats
117W - 150L
1,293 Elo+
Party 2
Tsukuyomi
Tsukuyomi
R6 Kenji6
Tsukuyomi
Level 19
God Stats
2W - 4L
1,502 SR
Queue Stats
5W - 4L
1,538 Elo+
Solo
Sol
Sol
xXXxDARK1xXXx
Sol
Level 27
God Stats
2W - 3L
1,445 SR
Queue Stats
2W - 3L
1,367 Elo+
Solo
Team Averages
Level 17
1,396 SR
1,313 Elo+

VS

Team Averages
Level 17
1,370 SR
1,250 Elo+
Fenrir
Fenrir
Krish1921
Fenrir
Level 21
God Stats
3W - 1L
1,242 SR
Queue Stats
10W - 20L
1,315 Elo+
Solo
Merlin
Merlin
SixthJungle8275
Merlin
Level 17
God Stats
9W - 14L
1,289 SR
Queue Stats
10W - 15L
1,209 Elo+
Solo
Kukulkan
Kukulkan
Yahirsaul0
Kukulkan
Level 16
God Stats
100W - 61L
1,370 SR
Queue Stats
186W - 141L
1,282 Elo+
Solo
Danzaburou
Danzaburou
fmlsmh
Danzaburou
Level 15
God Stats
73W - 45L
1,618 SR
Queue Stats
97W - 86L
1,238 Elo+
Party 1
Ravana
Ravana
okreallyWAQ
Ravana
Level 17
God Stats
5W - 6L
1,330 SR
Queue Stats
115W - 107L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
1 / 8 / 2
11,052
850
2,862
22,005
8,862
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
1 / 9 / 4
11,220
863
9,969
26,325
30,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
Killaseason05
Cerberus
18
3 / 6 / 4
12,481
960
12,790
25,079
32,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
R6 Kenji6
Tsukuyomi
18
3 / 6 / 4
12,626
971
16,381
19,183
10,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

18
0 / 10 / 4
11,855
912
13,555
21,398
7,880
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Krish1921
Fenrir
20
16 / 2 / 15
15,041
1,157
23,824
18,759
11,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
4 / 1 / 24
13,666
1,051
26,788
12,863
7,962
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
Yahirsaul0
Kukulkan
20
10 / 1 / 21
14,135
1,087
31,315
12,725
4,712
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
fmlsmh
Danzaburou
20
5 / 1 / 20
12,869
990
13,897
5,150
1,974
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
19
4 / 3 / 15
12,567
967
9,803
9,413
5,902
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
134
8
Kills
39
39
Deaths
8
18
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Thor
1
8
2
0.25
L
1
9
4
0.33
L
Cerberus
Killaseason05
Cerberus
3
6
4
0.83
W
Fenrir
Krish1921
Fenrir
16
2
15
11.75
L
Tsukuyomi
R6 Kenji6
Tsukuyomi
3
6
4
0.83
W
4
1
24
16
W
Kukulkan
Yahirsaul0
Kukulkan
10
1
21
20.5
W
Danzaburou
fmlsmh
Danzaburou
5
1
20
15
W
Ravana
4
3
15
3.83
L
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,557
Damage
105,627
113,990
Taken
58,910
89,593
Mitigated
32,253
9,656
Healing
7,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
2,862
1,309
0
0
22,005
8,862
0
11,360
10,645
0
10,933
L
9,969
3,580
0
1,037
26,325
30,236
0
11,815
14,510
0
18,900
L
Cerberus
Killaseason05
Cerberus
12,790
1,437
0
2,060
25,079
32,129
0
15,859
9,220
35,017
0
W
Fenrir
Krish1921
Fenrir
23,824
4,078
0
637
18,759
11,703
0
7,809
10,950
0
29,230
L
Tsukuyomi
R6 Kenji6
Tsukuyomi
16,381
3,222
0
1,035
19,183
10,486
0
10,033
9,150
0
51,054
W
26,788
1,883
554
3,134
12,863
7,962
0
4,465
8,398
65,641
0
W
Kukulkan
Yahirsaul0
Kukulkan
31,315
3,401
0
176
12,725
4,712
0
6,507
6,218
53,123
0
W
Danzaburou
fmlsmh
Danzaburou
13,897
5,327
0
1,316
5,150
1,974
0
1,880
3,270
0
35,386
W
Ravana
9,803
2,391
0
1,414
9,413
5,902
0
5,684
3,729
469
28,763
L
13,555
4,118
1,016
4,508
21,398
7,880
0
9,220
12,178
62,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,234
Gold Earned
68,278
290
Minions Killed
269
5
Camps Cleared
4
1,227,277
Distance Traveled
1,205,570
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,052
850
18
1
0
237,158
0
L
Tyr
11,220
863
23
2
0
274,224
0
L
Cerberus
12,481
960
70
5
2
255,920
0
W
Fenrir
15,041
1,157
12
1
1
284,423
0
L
Tsukuyomi
12,626
971
77
6
3
263,502
3
W
Merlin
13,666
1,051
95
7
0
211,609
1
W
Kukulkan
14,135
1,087
58
4
1
280,333
0
W
Danzaburou
12,869
990
55
4
1
210,361
0
W
Ravana
12,567
967
49
4
1
218,844
1
L
Sol
11,855
912
102
8
0
196,473
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role