Player Matchup

Ah Puch
Ah Puch
Doctor Fists
Ah Puch
Level 125
God Stats
1W - 0L
1,774 SR
Queue Stats
20W - 18L
1,463 Elo+
Party 1
Sobek
Sobek
JoshingPants152
Sobek
Level 64
God Stats
2W - 2L
1,460 SR
Queue Stats
17W - 18L
1,463 Elo+
Party 1
Izanami
Izanami
Uncle Sips
Izanami
Level 125
God Stats
2W - 0L
1,229 SR
Queue Stats
11W - 15L
1,641 Elo+
Party 1
Hercules
Hercules
djheels
Hercules
Level 27
God Stats
3W - 7L
1,690 SR
Queue Stats
11W - 14L
1,641 Elo+
Party 1
Team Averages
Level 85
1,538 SR
1,552 Elo+

VS

Team Averages
Level 60
1,359 SR
1,447 Elo+
Apollo
Apollo
HaanYaak
Apollo
Level 160
God Stats
20W - 37L
1,377 SR
Queue Stats
41W - 75L
1,389 Elo+
Solo
Arachne
Arachne
Nero1135
Arachne
Level 20
God Stats
0W - 5L
1,344 SR
Queue Stats
3W - 9L
1,158 Elo+
Solo
Freya
Freya
Pancakes4evs
Freya
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,736 Elo+
Party 2
Cthulhu
Cthulhu
colinbmano
Cthulhu
Level 43
God Stats
0W - 1L
1,216 SR
Queue Stats
1W - 2L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Doctor Fists
Ah Puch
16
8 / 1 / 3
9,973
907
10,347
6,525
3,525
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 11
9,219
838
5,467
10,942
8,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Uncle Sips
Izanami
16
11 / 2 / 4
10,241
931
15,124
9,176
3,424
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
djheels
Hercules
14
3 / 0 / 7
8,909
810
4,579
8,892
6,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HaanYaak
Apollo
14
3 / 3 / 0
8,885
808
7,091
9,963
3,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Nero1135
Arachne
13
1 / 6 / 3
7,927
721
2,741
10,326
4,253
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 7 / 1
7,327
666
4,005
10,428
3,817
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
colinbmano
Cthulhu
13
1 / 6 / 3
7,799
709
6,713
12,345
10,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
22
Kills
6
6
Deaths
22
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Doctor Fists
Ah Puch
8
1
3
9.5
L
Apollo
HaanYaak
Apollo
3
3
0
1
W
0
3
11
1.83
L
Arachne
Nero1135
Arachne
1
6
3
0.42
L
1
7
1
0.21
W
Izanami
Uncle Sips
Izanami
11
2
4
6.5
L
Cthulhu
colinbmano
Cthulhu
1
6
3
0.42
W
Hercules
djheels
Hercules
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,517
Damage
20,550
35,535
Taken
43,062
21,387
Mitigated
21,911
9,071
Healing
5,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Doctor Fists
Ah Puch
10,347
510
0
2,726
6,525
3,525
1,584
1,021
5,454
37,021
0
L
Apollo
HaanYaak
Apollo
7,091
4,326
0
1,358
9,963
3,798
984
4,275
5,688
0
27,352
W
5,467
368
189
2,476
10,942
8,045
388
3,283
7,434
13,490
0
L
Arachne
Nero1135
Arachne
2,741
2,052
0
1,871
10,326
4,253
330
3,709
6,617
0
15,720
L
4,005
1,052
0
1,406
10,428
3,817
568
3,098
7,330
13,489
0
W
Izanami
Uncle Sips
Izanami
15,124
10,208
0
1,728
9,176
3,424
1,357
3,946
5,122
0
49,558
L
Cthulhu
colinbmano
Cthulhu
6,713
583
111
1,176
12,345
10,043
160
5,420
6,925
20,316
0
W
Hercules
djheels
Hercules
4,579
1,000
393
1,559
8,892
6,393
698
2,407
6,410
0
11,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,342
Gold Earned
31,938
187
Minions Killed
131
5
Camps Cleared
8
840,577
Distance Traveled
692,140
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,973
907
66
6
0
214,188
3
L
Apollo
8,885
808
41
4
2
193,678
0
W
Sobek
9,219
838
23
2
2
212,205
0
L
Arachne
7,927
721
35
3
4
160,487
1
L
Freya
7,327
666
23
2
1
164,464
0
W
Izanami
10,241
931
78
7
1
188,782
1
L
Cthulhu
7,799
709
32
3
1
173,511
1
W
Hercules
8,909
810
20
2
2
225,402
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role