Player Matchup

Olorun
Olorun
ChivalrousGuy
Olorun
Level 109
God Stats
0W - 2L
1,739 SR
Queue Stats
10W - 27L
1,367 Elo+
Party 2
Hou Yi
Hou Yi
FlavorTown00
Hou Yi
Level 148
God Stats
0W - 1L
1,671 SR
Queue Stats
7W - 21L
1,388 Elo+
Party 2
Bellona
Bellona
ItsmeCypher
Bellona
Level 159
God Stats
0W - 1L
1,717 SR
Queue Stats
11W - 32L
1,370 Elo+
Party 2
Vulcan
Vulcan
ItsmeMiScusi
Vulcan
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 25L
1,171 Elo+
Party 2
Athena
Athena
MassacredOne
Athena
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 25L
1,370 Elo+
Party 2
Team Averages
Level 142
1,625 SR
1,333 Elo+

VS

Team Averages
Level 120
1,630 SR
1,586 Elo+
Cerberus
Cerberus
Coldsnake23
Cerberus
Level 123
God Stats
40W - 31L
1,682 SR
Queue Stats
464W - 382L
1,586 Elo+
Party 3
Chaac
Chaac
ProvingPhoenix0
Chaac
Level 153
God Stats
5W - 1L
1,391 SR
Queue Stats
215W - 158L
1,575 Elo+
Party 3
Izanami
Izanami
XxAjAmazingxX
Izanami
Level 112
God Stats
9W - 3L
1,949 SR
Queue Stats
59W - 46L
1,646 Elo+
Party 1
Janus
Janus
qapiks2
Janus
Level 110
God Stats
15W - 13L
1,665 SR
Queue Stats
419W - 348L
1,544 Elo+
Party 1
Arachne
Arachne
vZely
Arachne
Level 104
God Stats
5W - 6L
1,462 SR
Queue Stats
250W - 225L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,628
442
4,628
9,808
3,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hou Yi
12
2 / 3 / 2
7,152
477
7,014
10,442
4,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
ItsmeCypher
Bellona
12
1 / 4 / 1
7,300
487
8,173
11,827
6,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
10
1 / 6 / 2
6,494
433
6,884
8,313
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
10
1 / 5 / 2
6,769
451
4,507
11,652
6,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Coldsnake23
Cerberus
15
6 / 0 / 5
8,939
596
10,096
8,454
6,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 0 / 8
8,118
541
6,829
13,804
11,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
14
3 / 1 / 6
8,476
565
7,310
8,177
2,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
qapiks2
Janus
14
4 / 2 / 2
8,310
554
5,557
7,427
2,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
vZely
Arachne
15
5 / 2 / 3
8,727
582
6,930
11,580
4,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
5
Kills
23
23
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Cerberus
Coldsnake23
Cerberus
6
0
5
8.5
L
Hou Yi
2
3
2
1
L
Bellona
ItsmeCypher
Bellona
1
4
1
0.38
L
Vulcan
1
6
2
0.33
L
Athena
1
5
2
0.4
W
5
0
8
9
W
Izanami
3
1
6
6
W
Janus
qapiks2
Janus
4
2
2
2.5
W
Arachne
vZely
Arachne
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,206
Damage
36,722
52,042
Taken
49,442
22,727
Mitigated
27,510
10,690
Healing
18,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,628
2,046
244
3,478
9,808
3,026
0
5,961
3,550
34,404
0
W
Cerberus
Coldsnake23
Cerberus
10,096
908
0
4,180
8,454
6,317
0
4,530
3,924
55,919
0
L
Hou Yi
7,014
3,656
0
665
10,442
4,392
29
1,599
8,843
0
48,504
L
Bellona
ItsmeCypher
Bellona
8,173
3,984
429
3,265
11,827
6,199
0
1,302
10,475
0
47,030
L
Vulcan
6,884
2,434
0
273
8,313
3,074
0
2,747
5,541
31,011
0
L
Athena
4,507
837
0
2,336
11,652
6,036
0
3,647
7,980
25,680
0
W
6,829
1,392
0
6,424
13,804
11,899
61
3,850
9,954
0
21,315
W
Izanami
7,310
4,568
0
2,892
8,177
2,566
398
1,799
6,378
0
56,020
W
Janus
qapiks2
Janus
5,557
355
0
2,036
7,427
2,058
0
2,851
4,576
59,154
0
W
Arachne
vZely
Arachne
6,930
4,301
0
3,408
11,580
4,670
49
2,989
8,591
0
59,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,343
Gold Earned
42,570
338
Minions Killed
478
0
Camps Cleared
0
1,468,264
Distance Traveled
1,546,131
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,628
442
66
4
0
258,348
4
W
Cerberus
8,939
596
125
8
0
291,900
2
L
Hou Yi
7,152
477
79
5
0
280,512
2
L
Bellona
7,300
487
90
6
0
318,976
2
L
Vulcan
6,494
433
50
3
0
286,210
4
L
Athena
6,769
451
53
4
0
324,218
1
W
Chaac
8,118
541
16
1
0
318,924
1
W
Izanami
8,476
565
131
9
0
291,056
7
W
Janus
8,310
554
108
7
0
309,104
2
W
Arachne
8,727
582
98
7
0
335,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role