Player Matchup

Fenrir
Fenrir
BoredHero
Fenrir
Level 68
God Stats
0W - 1L
1,635 SR
Queue Stats
37W - 37L
1,588 Elo+
Solo
Thor
Thor
Maradohmen
Thor
Level 152
God Stats
10W - 12L
1,322 SR
Queue Stats
426W - 403L
1,495 Elo+
Party 2
Thanatos
Thanatos
ReynaYanaj
Thanatos
Level 157
God Stats
1W - 6L
1,500 SR
Queue Stats
646W - 612L
1,539 Elo+
Solo
Set
Set
YussufalYassaf
Set
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 124L
1,591 Elo+
Party 2
Ao Kuang
Ao Kuang
bLsZrD
Ao Kuang
Level 149
God Stats
9W - 7L
1,786 SR
Queue Stats
327W - 304L
1,492 Elo+
Party 2
Team Averages
Level 130
1,549 SR
1,541 Elo+

VS

Team Averages
Level 133
1,528 SR
1,604 Elo+
Tsukuyomi
Tsukuyomi
LordSaladz
Tsukuyomi
Level 137
God Stats
4W - 5L
1,665 SR
Queue Stats
174W - 166L
1,508 Elo+
Solo
Artio
Artio
RogersShaggy
Artio
Level 121
God Stats
1W - 0L
1,419 SR
Queue Stats
81W - 67L
1,588 Elo+
Solo
Baba Yaga
Baba Yaga
Smarttinko
Baba Yaga
Level 120
God Stats
2W - 1L
1,553 SR
Queue Stats
283W - 253L
1,563 Elo+
Party 1
Pele
Pele
Sxyhayn5
Pele
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,804 Elo+
Solo
Sol
Sol
okamaok
Sol
Level 146
God Stats
7W - 6L
1,501 SR
Queue Stats
715W - 716L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BoredHero
Fenrir
13
1 / 8 / 5
7,714
701
5,830
12,344
5,164
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 3 / 7
9,058
823
5,689
18,481
10,691
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
ReynaYanaj
Thanatos
14
3 / 5 / 4
8,002
727
4,554
10,396
6,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 5 / 5
7,921
720
6,481
13,026
10,126
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
bLsZrD
Ao Kuang
13
2 / 6 / 5
7,688
699
4,782
9,869
4,112
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LordSaladz
Tsukuyomi
17
12 / 3 / 14
10,429
948
19,020
8,801
4,323
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 4 / 21
9,558
869
5,567
13,517
15,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baba Yaga
Smarttinko
Baba Yaga
15
3 / 1 / 16
9,202
837
12,857
3,852
1,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
16
5 / 3 / 17
9,556
869
9,864
10,341
9,855
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sol
16
5 / 1 / 16
9,824
893
10,917
7,319
3,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
111
12
Kills
27
27
Deaths
12
26
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BoredHero
Fenrir
1
8
5
0.44
W
Tsukuyomi
LordSaladz
Tsukuyomi
12
3
14
6.33
L
3
3
7
2.17
L
Thanatos
ReynaYanaj
Thanatos
3
5
4
1
W
2
4
21
3.13
W
Baba Yaga
Smarttinko
Baba Yaga
3
1
16
11
W
Pele
5
3
17
4.5
L
3
5
5
1.1
L
Ao Kuang
bLsZrD
Ao Kuang
2
6
5
0.75
W
Sol
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,336
Damage
58,225
64,116
Taken
43,830
36,910
Mitigated
34,492
23,396
Healing
16,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BoredHero
Fenrir
5,830
2,591
776
1,727
12,344
5,164
0
6,002
6,342
0
7,070
W
Tsukuyomi
LordSaladz
Tsukuyomi
19,020
3,161
1,175
1,036
8,801
4,323
1,413
619
8,157
0
33,080
L
5,689
248
1,227
7,789
18,481
10,691
0
7,869
10,612
0
14,614
L
Thanatos
ReynaYanaj
Thanatos
4,554
907
677
5,109
10,396
6,817
0
3,834
6,562
0
13,684
W
5,567
650
2,159
3,041
13,517
15,237
265
1,503
11,939
10,814
0
W
Baba Yaga
Smarttinko
Baba Yaga
12,857
585
1,801
1,519
3,852
1,942
1,072
100
3,752
20,310
0
W
Pele
9,864
1,446
166
1,154
10,341
9,855
630
1,695
8,546
0
22,988
L
6,481
2,392
1,254
1,967
13,026
10,126
0
7,228
5,798
0
17,786
L
Ao Kuang
bLsZrD
Ao Kuang
4,782
296
1,028
1,842
9,869
4,112
0
4,408
5,461
13,173
0
W
Sol
10,917
2,228
1,505
3,422
7,319
3,135
2,350
865
6,404
24,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,383
Gold Earned
48,569
74
Minions Killed
113
0
Camps Cleared
0
878,716
Distance Traveled
1,041,956
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,714
701
5
0
0
179,900
1
W
Tsukuyomi
10,429
948
26
2
0
239,704
1
L
Thor
9,058
823
13
1
0
190,677
1
L
Thanatos
8,002
727
15
1
0
158,884
3
W
Artio
9,558
869
7
1
0
204,455
2
W
Baba Yaga
9,202
837
18
2
0
207,571
1
W
Pele
9,556
869
33
3
0
199,342
1
L
Set
7,921
720
25
2
0
174,805
0
L
Ao Kuang
7,688
699
16
1
0
174,450
0
W
Sol
9,824
893
29
3
0
190,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role