Player Matchup

Cerberus
Cerberus
Bowskiesbroski
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
Camallama4626
Nemesis
Level 27
God Stats
21W - 28L
1,518 SR
Queue Stats
135W - 172L
1,320 Elo+
Solo
Ra
Ra
OdinGod12456
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Odin
Odin
dynastysky
Odin
Level 22
God Stats
1W - 7L
1,266 SR
Queue Stats
18W - 18L
1,334 Elo+
Solo
Chernobog
Chernobog
xThatsGravy
Chernobog
Level 6
God Stats
2W - 2L
1,705 SR
Queue Stats
12W - 11L
1,337 Elo+
Solo
Team Averages
Level 12
1,498 SR
1,398 Elo+

VS

Team Averages
Level 21
1,583 SR
1,325 Elo+
Bakasura
Bakasura
Itz_NiMar07
Bakasura
Level 27
God Stats
11W - 15L
1,500 SR
Queue Stats
206W - 230L
1,296 Elo+
Solo
Ah Puch
Ah Puch
KV_ASSI
Ah Puch
Level 29
God Stats
13W - 11L
1,681 SR
Queue Stats
98W - 122L
1,177 Elo+
Solo
Vamana
Vamana
LiquidMercuryCM
Vamana
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
TheGoldenApple03
Thanatos
Level 18
God Stats
24W - 17L
1,592 SR
Queue Stats
175W - 141L
1,343 Elo+
Solo
Amaterasu
Amaterasu
dorza92
Amaterasu
Level 27
God Stats
19W - 7L
1,642 SR
Queue Stats
181W - 225L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
1 / 11 / 6
6,571
438
1,611
12,271
4,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
15
13 / 7 / 1
9,771
651
14,863
13,577
6,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
0 / 11 / 1
5,417
361
1,380
7,361
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 4 / 7
6,933
462
2,511
9,548
3,290
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
xThatsGravy
Chernobog
12
5 / 5 / 1
7,720
515
7,713
8,935
2,490
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Itz_NiMar07
Bakasura
16
5 / 4 / 6
9,586
639
7,786
10,180
4,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
KV_ASSI
Ah Puch
13
4 / 5 / 9
8,426
562
8,069
10,737
2,529
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 6 / 2
6,502
433
1,228
8,182
4,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
23 / 1 / 3
11,178
745
14,631
11,162
4,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
dorza92
Amaterasu
12
3 / 5 / 7
8,418
561
2,961
7,300
4,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
62
20
Kills
35
38
Deaths
21
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
11
6
0.36
L
Nemesis
13
7
1
1.93
W
Bakasura
Itz_NiMar07
Bakasura
5
4
6
2
W
Ah Puch
KV_ASSI
Ah Puch
4
5
9
1.7
W
0
6
2
0.17
L
0
11
1
0.05
W
23
1
3
24.5
W
Amaterasu
dorza92
Amaterasu
3
5
7
1.3
L
1
4
7
1.13
L
Chernobog
xThatsGravy
Chernobog
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,078
Damage
34,675
51,692
Taken
47,561
18,389
Mitigated
19,901
4,391
Healing
19,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
1,611
285
0
1,299
12,271
4,995
0
1,128
11,143
11,113
0
L
Nemesis
14,863
9,234
0
973
13,577
6,108
0
3,133
10,374
0
53,314
W
Bakasura
Itz_NiMar07
Bakasura
7,786
5,338
0
2,483
10,180
4,712
654
288
9,844
0
56,432
W
Ah Puch
KV_ASSI
Ah Puch
8,069
1,709
81
3,545
10,737
2,529
947
903
9,744
25,563
0
W
1,228
598
0
285
8,182
4,076
0
293
7,889
0
17,575
L
1,380
180
0
273
7,361
1,506
54
1,474
5,887
12,189
0
W
14,631
4,419
0
12,100
11,162
4,572
5,725
1,082
10,072
0
53,514
W
Amaterasu
dorza92
Amaterasu
2,961
2,007
0
549
7,300
4,012
1,798
279
7,021
0
27,160
L
2,511
1,091
0
1,846
9,548
3,290
376
1,613
7,407
0
20,057
L
Chernobog
xThatsGravy
Chernobog
7,713
3,989
0
0
8,935
2,490
1,460
721
8,013
0
45,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,412
Gold Earned
44,110
210
Minions Killed
320
0
Camps Cleared
0
1,193,433
Distance Traveled
1,260,572
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,571
438
10
1
0
262,978
0
L
Nemesis
9,771
651
71
5
0
298,911
0
W
Bakasura
9,586
639
116
8
0
322,533
0
W
Ah Puch
8,426
562
33
2
0
238,156
0
W
Vamana
6,502
433
23
2
0
195,920
2
L
Ra
5,417
361
18
1
0
186,382
1
W
Thanatos
11,178
745
105
7
0
278,228
0
W
Amaterasu
8,418
561
43
3
0
225,735
0
L
Odin
6,933
462
41
3
0
239,602
0
L
Chernobog
7,720
515
70
5
0
205,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role