Player Matchup

Janus
Janus
 
Janus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
BryceTheSlyce
Thanatos
Level 127
God Stats
12W - 2L
1,518 SR
Queue Stats
171W - 160L
1,531 Elo+
Party 3
Skadi
Skadi
ERR221
Skadi
Level 82
God Stats
8W - 6L
1,462 SR
Queue Stats
186W - 184L
1,549 Elo+
Party 3
Vamana
Vamana
Verduradura515
Vamana
Level 109
God Stats
3W - 1L
1,809 SR
Queue Stats
164W - 155L
1,520 Elo+
Party 2
Sobek
Sobek
xxRoCkXtRoOpxx
Sobek
Level 49
God Stats
4W - 6L
1,500 SR
Queue Stats
244W - 298L
1,441 Elo+
Party 2
Team Averages
Level 83
1,558 SR
1,508 Elo+

VS

Team Averages
Level 73
1,515 SR
1,435 Elo+
Chaac
Chaac
 
Chaac
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
josebmg12
Vulcan
Level 104
God Stats
16W - 8L
1,627 SR
Queue Stats
53W - 63L
1,392 Elo+
Party 1
Horus
Horus
matutesibarro025
Horus
Level 58
God Stats
22W - 27L
1,479 SR
Queue Stats
132W - 144L
1,424 Elo+
Party 1
Ullr
Ullr
savajudah555
Ullr
Level 39
God Stats
14W - 15L
1,480 SR
Queue Stats
389W - 487L
1,313 Elo+
Solo
Cerberus
Cerberus
unit_immortal558
Cerberus
Level 126
God Stats
0W - 1L
1,492 SR
Queue Stats
116W - 100L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 6 / 3
6,888
492
3,675
7,996
2,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
BryceTheSlyce
Thanatos
14
11 / 2 / 1
8,823
630
12,739
9,862
3,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
ERR221
Skadi
13
3 / 1 / 2
7,760
554
6,519
7,287
2,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
1 / 1 / 1
8,569
612
7,043
20,201
10,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 1
5,256
375
275
2,645
1,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 1 / 0
7,160
511
12,481
8,731
10,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
josebmg12
Vulcan
11
6 / 5 / 1
7,286
520
7,939
7,027
2,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 3 / 3
6,564
469
4,207
7,562
3,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 4 / 0
5,974
427
2,238
9,943
2,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 4
6,641
474
2,745
12,052
5,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
16
Kills
10
10
Deaths
16
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
6
3
0.42
L
Chaac
 
Chaac
1
1
0
1
W
Thanatos
BryceTheSlyce
Thanatos
11
2
1
5.75
W
Skadi
ERR221
Skadi
3
1
2
4
W
1
1
1
1.5
L
Vulcan
josebmg12
Vulcan
6
5
1
1.3
L
3
3
3
1.5
L
0
4
0
0
L
0
3
4
0.67
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,251
Damage
29,610
47,991
Taken
45,315
20,469
Mitigated
24,624
21,444
Healing
11,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,675
708
0
360
7,996
2,034
0
5,687
2,309
31,947
0
L
Chaac
 
Chaac
12,481
1,613
0
2,024
8,731
10,381
0
0
8,731
12,294
37,011
W
Thanatos
BryceTheSlyce
Thanatos
12,739
3,288
0
8,201
9,862
3,630
0
3,545
6,317
0
48,222
W
Skadi
ERR221
Skadi
6,519
2,746
0
2,060
7,287
2,976
550
1,447
5,840
0
59,093
W
7,043
3,105
0
10,728
20,201
10,403
190
3,628
15,719
0
45,502
L
Vulcan
josebmg12
Vulcan
7,939
2,148
0
250
7,027
2,117
0
1,256
5,685
33,446
0
L
4,207
1,689
328
1,081
7,562
3,603
129
566
6,968
0
21,865
L
2,238
1,487
0
3,250
9,943
2,630
110
126
9,817
0
31,849
L
2,745
145
0
4,692
12,052
5,893
0
1,824
10,164
24,513
0
W
275
34
0
95
2,645
1,426
146
117
2,528
4,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,296
Gold Earned
33,625
337
Minions Killed
270
0
Camps Cleared
0
1,109,043
Distance Traveled
1,250,770
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,888
492
66
5
0
239,446
3
L
Chaac
7,160
511
88
6
0
248,578
2
W
Thanatos
8,823
630
76
5
0
291,700
4
W
Skadi
7,760
554
89
6
0
232,245
2
W
Vamana
8,569
612
100
7
0
234,085
0
L
Vulcan
7,286
520
47
3
0
257,127
3
L
Horus
6,564
469
33
2
0
260,391
5
L
Ullr
5,974
427
57
4
0
227,255
0
L
Cerberus
6,641
474
45
3
0
257,419
2
W
Sobek
5,256
375
6
0
0
111,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role