Player Matchup

Sun Wukong
Sun Wukong
ShadowPanda57
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,754 Elo+
Party 2
Ymir
Ymir
Wpotato
Ymir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
ayfgejysgf378u
Janus
Level 27
God Stats
3W - 7L
1,253 SR
Queue Stats
139W - 187L
1,362 Elo+
Party 2
Team Averages
Level 34
1,418 SR
1,539 Elo+

VS

Team Averages
Level 52
1,406 SR
1,359 Elo+
Merlin
Merlin
DIЯT
Merlin
Level 111
God Stats
0W - 2L
1,563 SR
Queue Stats
41W - 92L
1,302 Elo+
Solo
Thor
Thor
Ilusionkiler482
Thor
Level 16
God Stats
3W - 8L
1,154 SR
Queue Stats
61W - 82L
1,389 Elo+
Party 1
Ares
Ares
NordNation80
Ares
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 77L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ShadowPanda57
Sun Wukong
13
4 / 2 / 5
9,215
709
7,053
9,369
3,524
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
Wpotato
Ymir
13
2 / 4 / 6
8,893
684
5,321
10,361
5,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 5 / 3
9,185
707
7,502
6,702
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DIЯT
Merlin
13
4 / 2 / 4
9,396
723
8,458
7,759
3,154
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
6 / 4 / 4
9,136
703
7,084
8,357
5,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
1 / 4 / 9
8,463
651
3,428
12,029
12,557
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
10
Kills
11
11
Deaths
10
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
DIЯT
Merlin
4
2
4
3
L
6
4
4
2
L
1
4
9
1.38
W
Sun Wukong
ShadowPanda57
Sun Wukong
4
2
5
3.25
W
Ymir
Wpotato
Ymir
2
4
6
1.25
W
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,876
Damage
18,970
26,432
Taken
28,145
10,431
Mitigated
20,970
3,397
Healing
350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DIЯT
Merlin
8,458
687
0
240
7,759
3,154
267
2,635
4,910
56,761
0
L
7,084
1,537
0
0
8,357
5,259
324
3,498
4,478
0
19,088
L
3,428
567
0
110
12,029
12,557
0
5,537
5,922
12,631
0
W
Sun Wukong
ShadowPanda57
Sun Wukong
7,053
2,052
275
2,852
9,369
3,524
0
3,753
5,616
0
33,737
W
Ymir
Wpotato
Ymir
5,321
1,040
0
270
10,361
5,165
0
5,754
4,607
23,554
0
W
7,502
335
0
0
6,702
1,742
486
2,694
4,008
31,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,293
Gold Earned
26,995
127
Minions Killed
141
0
Camps Cleared
0
728,460
Distance Traveled
690,923
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,396
723
96
7
0
228,602
5
L
Thor
9,136
703
25
2
0
225,348
1
L
Ares
8,463
651
20
2
0
236,973
3
W
Sun Wukong
9,215
709
33
3
0
241,645
5
W
Ymir
8,893
684
37
3
0
255,995
4
W
Janus
9,185
707
57
4
0
230,820
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role