Player Matchup

Da Ji
Da Ji
Basch490
Da Ji
Level 41
God Stats
5W - 3L
1,640 SR
Queue Stats
42W - 41L
1,503 Elo+
Party 3
Ra
Ra
Lord_Exodius4765
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 12L
1,183 Elo+
Solo
Kuzenbo
Kuzenbo
SizableShotties
Kuzenbo
Level 25
God Stats
1W - 2L
1,699 SR
Queue Stats
133W - 125L
1,609 Elo+
Party 1
Danzaburou
Danzaburou
SoleHalo9379225
Danzaburou
Level 27
God Stats
135W - 110L
1,532 SR
Queue Stats
141W - 126L
1,494 Elo+
Party 1
Cabrakan
Cabrakan
migue582000
Cabrakan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 48L
1,480 Elo+
Party 3
Team Averages
Level 23
1,574 SR
1,454 Elo+

VS

Team Averages
Level 27
1,568 SR
1,469 Elo+
Fenrir
Fenrir
Trueffeln
Fenrir
Level 29
God Stats
3W - 0L
1,744 SR
Queue Stats
103W - 73L
1,639 Elo+
Party 2
The Morrigan
The Morrigan
andrecito8509
The Morrigan
Level 27
God Stats
4W - 1L
1,283 SR
Queue Stats
95W - 87L
1,509 Elo+
Solo
Izanami
Izanami
bebaut-Party
Izanami
Level 29
God Stats
63W - 43L
1,666 SR
Queue Stats
97W - 67L
1,633 Elo+
Party 2
Nu Wa
Nu Wa
elfadouli
Nu Wa
Level 24
God Stats
5W - 1L
1,704 SR
Queue Stats
54W - 64L
1,318 Elo+
Solo
Heimdallr
Heimdallr
yellow_choey
Heimdallr
Level 27
God Stats
4W - 4L
1,445 SR
Queue Stats
24W - 31L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Basch490
Da Ji
20
10 / 10 / 8
15,088
1,078
23,326
26,068
12,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 14 / 11
12,743
910
5,251
21,193
9,033
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 5 / 15
14,399
1,029
19,132
28,265
36,800
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SoleHalo9379225
Danzaburou
20
7 / 7 / 14
15,575
1,113
18,881
20,345
9,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cabrakan
migue582000
Cabrakan
20
4 / 8 / 13
14,376
1,027
17,954
30,881
52,253
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Trueffeln
Fenrir
20
12 / 5 / 15
15,515
1,108
25,498
22,446
14,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Morrigan
andrecito8509
The Morrigan
20
10 / 7 / 12
14,558
1,040
22,765
17,671
8,391
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
bebaut-Party
Izanami
20
14 / 3 / 14
15,654
1,118
28,742
14,216
6,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nu Wa
elfadouli
Nu Wa
20
2 / 8 / 23
14,060
1,004
17,433
15,113
6,426
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heimdallr
yellow_choey
Heimdallr
20
6 / 6 / 25
14,673
1,048
21,313
20,016
9,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
133
29
Kills
44
44
Deaths
29
61
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Basch490
Da Ji
10
10
8
1.4
L
1
14
11
0.46
L
7
5
15
2.9
L
Danzaburou
SoleHalo9379225
Danzaburou
7
7
14
2
W
Fenrir
Trueffeln
Fenrir
12
5
15
3.9
W
The Morrigan
andrecito8509
The Morrigan
10
7
12
2.29
W
Izanami
bebaut-Party
Izanami
14
3
14
7
W
Nu Wa
elfadouli
Nu Wa
2
8
23
1.69
L
Cabrakan
migue582000
Cabrakan
4
8
13
1.31
W
Heimdallr
yellow_choey
Heimdallr
6
6
25
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,544
Damage
115,751
126,752
Taken
89,462
119,770
Mitigated
45,656
12,258
Healing
10,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Basch490
Da Ji
23,326
8,667
0
835
26,068
12,642
0
7,211
18,854
0
45,839
L
5,251
743
424
660
21,193
9,033
0
7,372
13,821
25,455
0
L
19,132
6,720
2,076
3,704
28,265
36,800
0
9,775
18,070
33,595
0
L
Danzaburou
SoleHalo9379225
Danzaburou
18,881
10,523
0
1,751
20,345
9,042
0
6,043
14,302
0
60,303
W
Fenrir
Trueffeln
Fenrir
25,498
7,713
0
2,813
22,446
14,635
0
9,938
12,508
0
34,171
W
The Morrigan
andrecito8509
The Morrigan
22,765
6,805
154
2,117
17,671
8,391
0
7,795
9,793
34,066
4,796
W
Izanami
bebaut-Party
Izanami
28,742
22,808
0
0
14,216
6,571
0
5,936
8,280
0
74,268
W
Nu Wa
elfadouli
Nu Wa
17,433
5,772
0
898
15,113
6,426
0
7,969
7,144
43,652
0
L
Cabrakan
migue582000
Cabrakan
17,954
2,094
291
2,517
30,881
52,253
0
7,576
23,305
58,954
0
W
Heimdallr
yellow_choey
Heimdallr
21,313
12,818
669
4,236
20,016
9,633
0
10,699
9,317
0
45,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,181
Gold Earned
74,460
254
Minions Killed
258
6
Camps Cleared
6
1,292,484
Distance Traveled
1,207,973
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
15,088
1,078
33
2
0
272,715
0
L
Ra
12,743
910
35
3
0
212,550
2
L
Kuzenbo
14,399
1,029
20
1
0
328,921
2
L
Danzaburou
15,575
1,113
71
5
2
267,336
0
W
Fenrir
15,515
1,108
28
2
2
291,125
0
W
The Morrigan
14,558
1,040
19
1
0
221,842
0
W
Izanami
15,654
1,118
99
7
4
245,728
0
W
Nu Wa
14,060
1,004
46
3
0
213,956
0
L
Cabrakan
14,376
1,027
95
7
4
210,962
0
W
Heimdallr
14,673
1,048
66
5
0
235,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role