Player Matchup

Izanami
Izanami
OilyJohn
Izanami
Level 64
God Stats
20W - 11L
1,206 SR
Queue Stats
250W - 245L
1,365 Elo+
Party 2
Ravana
Ravana
TheBlackFalco
Ravana
Level 102
God Stats
14W - 8L
1,500 SR
Queue Stats
165W - 164L
1,316 Elo+
Party 2
Sobek
Sobek
TheDon227
Sobek
Level 17
God Stats
12W - 16L
1,600 SR
Queue Stats
400W - 398L
1,453 Elo+
Party 2
Persephone
Persephone
bracs
Persephone
Level 25
God Stats
10W - 8L
1,503 SR
Queue Stats
45W - 48L
1,387 Elo+
Solo
Ra
Ra
morgs0
Ra
Level 4
God Stats
9W - 6L
1,867 SR
Queue Stats
40W - 55L
1,421 Elo+
Party 2
Team Averages
Level 42
1,535 SR
1,388 Elo+

VS

Team Averages
Level 18
1,437 SR
1,478 Elo+
Nemesis
Nemesis
Cucunimbus
Nemesis
Level 23
God Stats
2W - 4L
1,461 SR
Queue Stats
73W - 61L
1,496 Elo+
Solo
Jormungandr
Jormungandr
Kimmykerner
Jormungandr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,497 Elo+
Party 1
Raijin
Raijin
PoesZiza
Raijin
Level 9
God Stats
0W - 4L
1,462 SR
Queue Stats
2W - 6L
1,416 Elo+
Party 1
Set
Set
Vixlet7rip
Set
Level 6
God Stats
0W - 1L
1,261 SR
Queue Stats
1W - 3L
1,408 Elo+
Solo
Neith
Neith
vinterfyr
Neith
Level 30
God Stats
30W - 27L
1,500 SR
Queue Stats
257W - 266L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
OilyJohn
Izanami
13
4 / 1 / 3
8,021
535
7,961
7,936
2,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 0 / 0
7,839
523
3,897
4,972
2,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
TheDon227
Sobek
11
3 / 0 / 3
7,282
485
2,307
8,000
5,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
bracs
Persephone
15
5 / 1 / 0
8,867
591
8,285
6,978
2,161
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ra
12
0 / 2 / 1
6,763
451
2,814
5,687
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cucunimbus
Nemesis
12
1 / 1 / 1
6,899
460
2,975
9,114
3,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Kimmykerner
Jormungandr
9
0 / 5 / 0
5,544
370
5,104
9,765
5,657
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
PoesZiza
Raijin
11
1 / 2 / 1
6,867
458
5,818
6,287
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 0
5,990
399
3,033
7,141
3,166
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
vinterfyr
Neith
11
1 / 4 / 0
6,745
450
5,392
8,470
2,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
15
Kills
4
4
Deaths
16
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Cucunimbus
Nemesis
1
1
1
1.5
L
Jormungandr
Kimmykerner
Jormungandr
0
5
0
0
W
Izanami
OilyJohn
Izanami
4
1
3
5.5
L
Raijin
PoesZiza
Raijin
1
2
1
0.75
W
3
0
0
3
W
Sobek
TheDon227
Sobek
3
0
3
4.5
L
1
4
0
0.25
W
Persephone
bracs
Persephone
5
1
0
5
W
Ra
0
2
1
0.25
L
Neith
vinterfyr
Neith
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,264
Damage
22,322
33,573
Taken
40,777
14,729
Mitigated
16,513
14,369
Healing
9,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Cucunimbus
Nemesis
2,975
673
0
3,974
9,114
3,321
112
3,049
5,869
0
37,310
L
Jormungandr
Kimmykerner
Jormungandr
5,104
808
279
548
9,765
5,657
0
2,403
7,240
21,559
0
W
Izanami
OilyJohn
Izanami
7,961
4,862
0
2,913
7,936
2,904
1,284
1,476
6,412
0
56,017
L
Raijin
PoesZiza
Raijin
5,818
393
0
1,201
6,287
1,923
62
1,312
4,697
39,616
0
W
3,897
525
0
2,502
4,972
2,259
0
1,499
3,374
0
51,210
W
Sobek
TheDon227
Sobek
2,307
356
0
4,860
8,000
5,510
198
2,802
5,166
11,182
0
L
3,033
1,253
0
1,678
7,141
3,166
220
4,523
2,262
0
18,779
W
Persephone
bracs
Persephone
8,285
69
0
2,512
6,978
2,161
1,072
401
6,576
47,592
0
W
Ra
2,814
194
650
932
5,687
1,895
932
4,223
1,122
38,909
0
L
Neith
vinterfyr
Neith
5,392
2,692
0
2,194
8,470
2,446
0
1,167
7,303
0
36,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,772
Gold Earned
32,045
396
Minions Killed
299
0
Camps Cleared
0
1,443,424
Distance Traveled
1,246,673
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,899
460
78
5
0
258,544
2
L
Jormungandr
5,544
370
28
2
0
286,091
0
W
Izanami
8,021
535
111
7
0
262,457
1
L
Raijin
6,867
458
79
5
0
254,148
2
W
Ravana
7,839
523
111
7
0
319,057
1
W
Sobek
7,282
485
13
1
0
329,459
4
L
Set
5,990
399
30
2
0
214,498
1
W
Persephone
8,867
591
85
6
0
280,657
0
W
Ra
6,763
451
76
5
0
251,794
0
L
Neith
6,745
450
84
6
0
233,392
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role