Player Matchup

Xbalanque
Xbalanque
Diamond IV
Fløw
Xbalanque
Diamond IV
Level 123
God Stats
6W - 4L
1,682 SR
Queue Stats
78W - 69L
2,198 MMR
Solo
Anhur
Anhur
Platinum I
Ibims1Jgl
Anhur
Platinum I
Level 65
God Stats
2W - 5L
1,633 SR
Queue Stats
22W - 23L
2,197 MMR
Solo
Janus
Janus
Diamond II
Mercyу
Janus
Diamond II
Level 160
God Stats
11W - 14L
1,565 SR
Queue Stats
103W - 116L
2,411 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond III
NotBandes
Kumbhakarna
Diamond III
Level 144
God Stats
4W - 3L
1,827 SR
Queue Stats
387W - 374L
2,197 MMR
Solo
Guan Yu
Guan Yu
Diamond II
SkippySmite
Guan Yu
Diamond II
Level 147
God Stats
3W - 1L
1,960 SR
Queue Stats
723W - 709L
2,348 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 128
1,734 SR
2,270 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 141
1,553 SR
2,137 MMR
Izanami
Izanami
Masters
Lexikator
Izanami
Masters
Level 130
God Stats
4W - 2L
1,294 SR
Queue Stats
314W - 303L
2,201 MMR
Solo
Nemesis
Nemesis
Diamond IV
Metαlheαd
Nemesis
Diamond IV
Level 143
God Stats
17W - 16L
1,644 SR
Queue Stats
197W - 198L
2,164 MMR
Solo
Odin
Odin
Platinum III
Oglob
Odin
Platinum III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Diamond I
Saltboy
Athena
Diamond I
Level 150
God Stats
1W - 0L
1,749 SR
Queue Stats
137W - 101L
2,610 MMR
Solo
Poseidon
Poseidon
Diamond III
adfurie
Poseidon
Diamond III
Level 160
God Stats
129W - 114L
1,579 SR
Queue Stats
382W - 344L
2,208 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Fløw
Xbalanque
15
1 / 3 / 2
8,995
529
7,910
10,641
2,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anhur
Ibims1Jgl
Anhur
17
2 / 5 / 1
10,187
599
8,337
12,458
8,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Mercyу
Janus
13
1 / 5 / 1
8,631
508
10,231
9,394
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
NotBandes
Kumbhakarna
11
0 / 6 / 3
7,300
429
2,426
13,656
6,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
SkippySmite
Guan Yu
14
2 / 4 / 1
8,385
493
4,180
13,358
6,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
TiamatScyllaChang'eAphroditeSet

VS

Bans
SobekYmirDanzaburouAresApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lexikator
Izanami
17
3 / 2 / 5
10,369
610
10,666
14,337
4,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Metαlheαd
Nemesis
17
7 / 1 / 6
10,731
631
9,149
13,834
6,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
Oglob
Odin
15
4 / 1 / 12
10,087
593
5,873
9,791
6,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
Saltboy
Athena
15
0 / 1 / 8
9,715
571
6,771
10,943
6,839
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
adfurie
Poseidon
17
9 / 1 / 7
10,950
644
10,752
7,594
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
61
6
Kills
23
23
Deaths
6
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Fløw
Xbalanque
1
3
2
0.67
L
Anhur
Ibims1Jgl
Anhur
2
5
1
0.5
W
Izanami
Lexikator
Izanami
3
2
5
2.75
L
Janus
Mercyу
Janus
1
5
1
0.3
W
Nemesis
Metαlheαd
Nemesis
7
1
6
10
L
Kumbhakarna
NotBandes
Kumbhakarna
0
6
3
0.25
W
Odin
Oglob
Odin
4
1
12
10
W
Athena
Saltboy
Athena
0
1
8
4
L
Guan Yu
SkippySmite
Guan Yu
2
4
1
0.63
W
Poseidon
adfurie
Poseidon
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,084
Damage
43,211
59,507
Taken
56,499
28,557
Mitigated
26,724
11,639
Healing
18,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Fløw
Xbalanque
7,910
4,567
0
3,803
10,641
2,664
932
698
9,943
0
58,698
L
Anhur
Ibims1Jgl
Anhur
8,337
3,042
0
1,113
12,458
8,996
2,433
3,136
9,322
0
85,153
W
Izanami
Lexikator
Izanami
10,666
7,368
0
6,625
14,337
4,451
1,992
2,558
11,779
0
89,578
L
Janus
Mercyу
Janus
10,231
724
0
891
9,394
2,936
0
4,013
5,381
58,744
0
W
Nemesis
Metαlheαd
Nemesis
9,149
4,778
0
2,974
13,834
6,006
0
3,086
10,748
0
67,119
L
Kumbhakarna
NotBandes
Kumbhakarna
2,426
340
0
1,739
13,656
6,978
0
4,830
8,826
13,180
0
W
Odin
Oglob
Odin
5,873
1,103
0
2,953
9,791
6,789
0
3,717
6,074
0
24,027
W
Athena
Saltboy
Athena
6,771
2,375
0
3,932
10,943
6,839
141
1,801
9,142
64,715
0
L
Guan Yu
SkippySmite
Guan Yu
4,180
1,047
200
3,893
13,358
6,983
570
5,144
8,214
0
49,923
W
Poseidon
adfurie
Poseidon
10,752
1,678
0
2,078
7,594
2,639
115
3,340
4,254
80,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,498
Gold Earned
51,852
516
Minions Killed
540
0
Camps Cleared
0
1,658,969
Distance Traveled
1,841,729
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,995
529
124
7
0
330,254
4
L
Anhur
10,187
599
172
10
0
260,100
3
W
Izanami
10,369
610
143
8
0
298,748
2
L
Janus
8,631
508
116
7
0
364,741
3
W
Nemesis
10,731
631
81
5
0
411,375
1
L
Kumbhakarna
7,300
429
19
1
0
347,277
5
W
Odin
10,087
593
29
2
0
386,421
7
W
Athena
9,715
571
132
8
0
374,040
8
L
Guan Yu
8,385
493
85
5
0
356,597
2
W
Poseidon
10,950
644
155
9
0
371,145
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role