Player Matchup

Skadi
Skadi
Gen0Cr1tical
Skadi
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
LGanteeKeloKee
Apollo
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,677 Elo+
Solo
Cthulhu
Cthulhu
Sexyboy101
Cthulhu
Level 27
God Stats
6W - 3L
1,466 SR
Queue Stats
98W - 96L
1,555 Elo+
Solo
Ravana
Ravana
SmurfingWhyNot
Ravana
Level 21
God Stats
3W - 2L
1,500 SR
Queue Stats
167W - 120L
1,748 Elo+
Solo
He Bo
He Bo
Windfall103
He Bo
Level 29
God Stats
4W - 0L
1,866 SR
Queue Stats
83W - 65L
1,651 Elo+
Solo
Team Averages
Level 21
1,567 SR
1,626 Elo+

VS

Team Averages
Level 26
1,572 SR
1,604 Elo+
Ra
Ra
DarnDingus
Ra
Level 17
God Stats
4W - 4L
1,519 SR
Queue Stats
15W - 10L
1,659 Elo+
Solo
Nemesis
Nemesis
GLazyyy
Nemesis
Level 26
God Stats
9W - 7L
1,673 SR
Queue Stats
185W - 174L
1,632 Elo+
Solo
Mulan
Mulan
Logar246
Mulan
Level 47
God Stats
27W - 19L
1,594 SR
Queue Stats
257W - 224L
1,567 Elo+
Party 1
Janus
Janus
RogueRaspberry
Janus
Level 27
God Stats
4W - 5L
1,574 SR
Queue Stats
168W - 144L
1,664 Elo+
Solo
Medusa
Medusa
Varagnis
Medusa
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 0
3,895
779
1,529
1,423
369
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 0 / 1
3,253
651
1,905
2,687
434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Sexyboy101
Cthulhu
4
0 / 0 / 1
3,182
636
1,743
3,524
1,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
2 / 1 / 0
3,679
736
2,897
2,437
699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

4
0 / 2 / 0
3,103
621
584
2,407
523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,705
541
201
775
184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
GLazyyy
Nemesis
5
0 / 0 / 0
3,274
655
1,589
3,084
794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mulan
Logar246
Mulan
6
2 / 2 / 0
3,759
752
1,333
4,225
1,406
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 0 / 0
4,098
820
972
1,460
289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Varagnis
Medusa
5
0 / 1 / 0
2,905
581
2,516
3,192
673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
4
Kills
3
3
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Nemesis
GLazyyy
Nemesis
0
0
0
0
W
2
0
0
2
W
0
0
1
0.5
L
Mulan
Logar246
Mulan
2
2
0
1
L
1
0
0
1
W
Cthulhu
Sexyboy101
Cthulhu
0
0
1
0.5
W
2
1
0
2
L
Medusa
Varagnis
Medusa
0
1
0
0
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,658
Damage
6,611
12,478
Taken
12,736
3,069
Mitigated
3,346
5,068
Healing
5,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
201
0
0
184
775
184
0
226
549
3,355
0
L
Nemesis
GLazyyy
Nemesis
1,589
524
0
1,778
3,084
794
0
861
2,223
0
7,171
W
1,529
387
0
720
1,423
369
0
696
701
0
13,550
W
1,905
1,665
0
1,743
2,687
434
0
0
2,687
0
13,550
L
Mulan
Logar246
Mulan
1,333
156
0
985
4,225
1,406
0
227
3,998
0
11,713
L
972
279
0
760
1,460
289
0
131
1,329
20,252
0
W
Cthulhu
Sexyboy101
Cthulhu
1,743
219
0
1,552
3,524
1,044
0
0
3,524
6,690
0
W
2,897
1,206
0
188
2,437
699
0
0
2,437
0
12,328
L
Medusa
Varagnis
Medusa
2,516
1,009
0
1,412
3,192
673
0
882
2,310
0
12,513
W
584
100
0
865
2,407
523
0
445
1,956
9,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,112
Gold Earned
16,741
123
Minions Killed
113
0
Camps Cleared
0
507,862
Distance Traveled
459,993
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
2,705
541
14
3
0
44,677
1
L
Nemesis
3,274
655
8
2
0
118,407
2
W
Skadi
3,895
779
24
5
0
104,429
2
W
Apollo
3,253
651
28
6
0
96,585
1
L
Mulan
3,759
752
25
5
0
95,655
1
L
Janus
4,098
820
57
11
0
110,433
0
W
Cthulhu
3,182
636
13
3
0
110,310
2
W
Ravana
3,679
736
33
7
0
98,617
3
L
Medusa
2,905
581
9
2
0
90,821
0
W
He Bo
3,103
621
25
5
0
97,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role