Player Matchup

Ra
Ra
DrNitneq
Ra
Level 8
God Stats
0W - 2L
1,256 SR
Queue Stats
2W - 5L
1,288 Elo+
Party 1
Geb
Geb
YummyOinks
Geb
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,239 Elo+
Solo
Thor
Thor
jalamelatripa
Thor
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,223 Elo+
Solo
Danzaburou
Danzaburou
xMS13x BENJ
Danzaburou
Level 18
God Stats
25W - 29L
1,409 SR
Queue Stats
31W - 37L
1,345 Elo+
Party 1
Ullr
Ullr
xMS13x COBRA
Ullr
Level 72
God Stats
11W - 18L
1,399 SR
Queue Stats
24W - 36L
1,346 Elo+
Party 1
Team Averages
Level 26
1,413 SR
1,288 Elo+

VS

Team Averages
Level 40
1,392 SR
1,349 Elo+
Khepri
Khepri
DeathAvis
Khepri
Level 26
God Stats
57W - 46L
1,545 SR
Queue Stats
135W - 113L
1,498 Elo+
Party 2
Cthulhu
Cthulhu
ItzSlinky0
Cthulhu
Level 26
God Stats
12W - 25L
1,195 SR
Queue Stats
137W - 171L
1,302 Elo+
Party 2
Tiamat
Tiamat
RedNovaStorm
Tiamat
Level 106
God Stats
14W - 20L
1,357 SR
Queue Stats
74W - 88L
1,319 Elo+
Party 2
Ullr
Ullr
jaquan17
Ullr
Level 18
God Stats
3W - 8L
1,296 SR
Queue Stats
191W - 221L
1,244 Elo+
Party 2
Nu Wa
Nu Wa
xXOiEuSouGokuXx
Nu Wa
Level 22
God Stats
45W - 40L
1,566 SR
Queue Stats
814W - 864L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 9 / 2
9,751
813
5,454
18,475
5,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 6 / 2
9,454
788
2,120
16,289
11,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
0 / 11 / 2
9,393
783
4,534
14,393
4,862
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
xMS13x BENJ
Danzaburou
16
2 / 4 / 1
10,781
898
8,633
13,710
4,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 8 / 2
10,202
850
9,475
31,004
11,609
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DeathAvis
Khepri
20
4 / 0 / 25
13,403
1,117
10,878
10,767
19,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
ItzSlinky0
Cthulhu
19
3 / 0 / 23
11,590
966
16,344
7,549
12,666
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
20
19 / 1 / 12
13,701
1,142
40,618
11,286
14,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
14
1 / 2 / 3
9,558
797
1,818
2,428
909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
11 / 0 / 17
12,871
1,073
17,966
2,428
1,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
118
3
Kills
38
38
Deaths
3
9
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Khepri
DeathAvis
Khepri
4
0
25
16.5
L
0
9
2
0.11
W
Cthulhu
ItzSlinky0
Cthulhu
3
0
23
14.5
W
Tiamat
19
1
12
25
L
0
6
2
0.17
L
0
11
2
0.09
W
Ullr
1
2
3
1.25
L
Danzaburou
xMS13x BENJ
Danzaburou
2
4
1
0.63
L
1
8
2
0.25
W
11
0
17
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,216
Damage
87,624
93,871
Taken
34,458
38,168
Mitigated
48,574
4,061
Healing
8,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
DeathAvis
Khepri
10,878
381
976
2,448
10,767
19,477
0
2,612
8,155
19,235
0
L
5,454
1,800
380
210
18,475
5,902
0
17,101
1,164
20,003
0
W
Cthulhu
ItzSlinky0
Cthulhu
16,344
530
174
0
7,549
12,666
0
2,218
5,331
35,444
0
W
Tiamat
40,618
2,926
830
4,404
11,286
14,488
0
2,560
8,726
58,366
0
L
2,120
3
0
0
16,289
11,279
0
14,407
1,520
5,240
0
L
4,534
549
0
644
14,393
4,862
0
12,405
1,840
0
14,711
W
Ullr
1,818
1,144
0
0
2,428
909
0
111
2,317
0
4,442
L
Danzaburou
xMS13x BENJ
Danzaburou
8,633
3,537
0
1,102
13,710
4,516
0
12,318
1,202
0
37,593
L
9,475
5,156
840
885
31,004
11,609
0
28,249
2,339
0
45,158
W
17,966
6,457
0
0
2,428
1,034
0
73
2,355
42,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,581
Gold Earned
61,123
174
Minions Killed
193
3
Camps Cleared
4
812,421
Distance Traveled
893,188
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,403
1,117
22
2
0
220,561
0
L
Ra
9,751
813
31
3
0
172,104
0
W
Cthulhu
11,590
966
44
4
0
207,507
1
W
Tiamat
13,701
1,142
58
5
2
208,441
1
L
Geb
9,454
788
4
0
0
185,615
0
L
Thor
9,393
783
13
1
0
112,323
1
W
Ullr
9,558
797
4
0
0
61,656
0
L
Danzaburou
10,781
898
65
5
1
153,861
3
L
Ullr
10,202
850
61
5
2
188,518
0
W
Nu Wa
12,871
1,073
65
5
2
195,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role