Player Matchup

Sun Wukong
Sun Wukong
B3ttyWhite9254
Sun Wukong
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 93L
1,524 Elo+
Party 1
Khepri
Khepri
Carter2nice21
Khepri
Level 83
God Stats
3W - 4L
1,571 SR
Queue Stats
226W - 210L
1,558 Elo+
Party 1
Awilix
Awilix
CuddiCollector
Awilix
Level 18
God Stats
2W - 0L
1,694 SR
Queue Stats
90W - 87L
1,551 Elo+
Party 1
Hachiman
Hachiman
ImOut4Blood187
Hachiman
Level 71
God Stats
34W - 31L
1,534 SR
Queue Stats
275W - 270L
1,536 Elo+
Party 1
Raijin
Raijin
Stroodleburg
Raijin
Level 86
God Stats
1W - 2L
1,290 SR
Queue Stats
152W - 144L
1,526 Elo+
Party 1
Team Averages
Level 74
1,518 SR
1,539 Elo+

VS

Team Averages
Level 66
1,603 SR
1,489 Elo+
Izanami
Izanami
MythicalSkinkz
Izanami
Level 42
God Stats
29W - 26L
1,720 SR
Queue Stats
566W - 530L
1,438 Elo+
Solo
Agni
Agni
TravelingBrother
Agni
Level 106
God Stats
7W - 4L
1,730 SR
Queue Stats
179W - 148L
1,536 Elo+
Party 2
Bellona
Bellona
Willmsum
Bellona
Level 38
God Stats
3W - 2L
1,567 SR
Queue Stats
35W - 39L
1,461 Elo+
Solo
Ymir
Ymir
bigYuckygoblin
Ymir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Loki
Loki
mortofdays
Loki
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
257W - 237L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
B3ttyWhite9254
Sun Wukong
15
3 / 0 / 5
9,137
571
10,245
12,073
9,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 1 / 13
8,048
503
6,082
12,787
7,968
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
6 / 3 / 4
9,569
598
8,492
13,750
5,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
15
14 / 0 / 4
9,698
606
14,730
11,803
4,566
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
14
6 / 4 / 3
9,372
586
7,547
9,009
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 1
6,209
388
6,893
8,949
3,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
3 / 5 / 1
7,788
487
8,467
7,975
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Willmsum
Bellona
15
1 / 3 / 0
8,506
532
7,697
14,471
11,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
1 / 10 / 2
6,898
431
8,176
17,230
16,937
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 6 / 3
7,594
475
6,699
11,540
3,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
30
Kills
7
8
Deaths
30
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
B3ttyWhite9254
Sun Wukong
3
0
5
5.5
W
1
1
13
7.5
W
6
3
4
2.67
W
Hachiman
14
0
4
16
L
1
6
1
0.25
W
Raijin
6
4
3
1.88
L
3
5
1
0.7
L
Bellona
Willmsum
Bellona
1
3
0
0.33
L
1
10
2
0.2
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,096
Damage
37,932
59,422
Taken
60,165
30,355
Mitigated
38,429
20,939
Healing
9,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
B3ttyWhite9254
Sun Wukong
10,245
1,603
0
2,417
12,073
9,411
366
1,469
10,566
0
53,326
W
6,082
1,110
612
3,443
12,787
7,968
0
5,108
7,613
33,702
0
W
8,492
3,604
0
5,552
13,750
5,208
0
3,849
9,573
0
64,195
W
Hachiman
14,730
9,187
0
7,932
11,803
4,566
1,359
3,171
8,624
0
53,610
L
6,893
4,565
0
2,262
8,949
3,170
0
2,595
6,302
0
31,995
W
Raijin
7,547
489
0
983
9,009
3,202
1,407
2,374
6,403
44,991
0
L
8,467
115
0
895
7,975
2,721
0
2,598
5,174
38,643
0
L
Bellona
Willmsum
Bellona
7,697
3,639
0
5,808
14,471
11,632
0
1,326
13,049
0
54,685
L
8,176
1,854
0
0
17,230
16,937
0
3,300
13,890
22,438
0
L
6,699
2,194
0
419
11,540
3,969
0
3,186
8,121
0
47,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,824
Gold Earned
36,995
421
Minions Killed
370
0
Camps Cleared
0
1,554,454
Distance Traveled
1,340,538
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,137
571
98
6
0
298,244
0
W
Khepri
8,048
503
36
2
0
305,015
1
W
Awilix
9,569
598
102
6
0
363,433
3
W
Hachiman
9,698
606
93
6
0
299,168
2
L
Izanami
6,209
388
53
3
0
208,689
5
W
Raijin
9,372
586
92
6
0
288,594
1
L
Agni
7,788
487
80
5
0
308,432
2
L
Bellona
8,506
532
123
8
0
293,327
2
L
Ymir
6,898
431
34
2
0
240,036
0
L
Loki
7,594
475
80
5
0
290,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role