Player Matchup

Raijin
Raijin
 
Raijin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DemonicFlee
Jormungandr
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 154L
1,282 Elo+
Solo
Hun Batz
Hun Batz
Mythos Jager
Hun Batz
Level 142
God Stats
1W - 2L
1,217 SR
Queue Stats
163W - 165L
1,485 Elo+
Solo
Athena
Athena
ShadowsCompany
Athena
Level 90
God Stats
4W - 6L
1,297 SR
Queue Stats
603W - 572L
1,578 Elo+
Solo
Da Ji
Da Ji
TragHag
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 135
1,403 SR
1,469 Elo+

VS

Team Averages
Level 115
1,457 SR
1,541 Elo+
Erlang Shen
Erlang Shen
ColboltLion
Erlang Shen
Level 143
God Stats
3W - 0L
1,287 SR
Queue Stats
170W - 179L
1,466 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DivineLamia
Ah Muzen Cab
Level 112
God Stats
3W - 2L
1,500 SR
Queue Stats
120W - 118L
1,561 Elo+
Solo
Chang'e
Chang'e
Ysoō
Chang'e
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 26L
1,605 Elo+
Solo
Cthulhu
Cthulhu
ultramanj
Cthulhu
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,572 Elo+
Solo
The Morrigan
The Morrigan
varsity74
The Morrigan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
2 / 4 / 12
8,866
739
13,988
9,819
4,151
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
DemonicFlee
Jormungandr
17
7 / 4 / 8
9,661
805
12,943
21,696
15,502
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
Mythos Jager
Hun Batz
16
4 / 5 / 11
8,698
725
13,753
12,186
5,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
3 / 6 / 12
9,230
769
8,486
16,406
17,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
TragHag
Da Ji
14
1 / 7 / 9
8,466
706
6,020
11,634
9,520
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ColboltLion
Erlang Shen
18
7 / 3 / 13
10,670
889
14,173
14,978
14,119
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
DivineLamia
Ah Muzen Cab
18
8 / 2 / 12
11,022
919
23,174
10,639
4,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
Ysoō
Chang'e
15
2 / 3 / 13
9,391
783
9,087
12,847
5,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
ultramanj
Cthulhu
18
5 / 3 / 14
10,328
861
10,066
17,546
17,969
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
varsity74
The Morrigan
15
4 / 6 / 9
9,612
801
9,719
8,526
3,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
87
17
Kills
26
26
Deaths
17
52
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
4
12
2
W
Erlang Shen
ColboltLion
Erlang Shen
7
3
13
4.5
L
Jormungandr
DemonicFlee
Jormungandr
7
4
8
2.75
W
Ah Muzen Cab
DivineLamia
Ah Muzen Cab
8
2
12
7
L
Hun Batz
Mythos Jager
Hun Batz
4
5
11
1.9
L
3
6
12
1.5
L
Da Ji
TragHag
Da Ji
1
7
9
0.79
W
Chang'e
Ysoō
Chang'e
2
3
13
2.83
W
Cthulhu
ultramanj
Cthulhu
5
3
14
4
W
The Morrigan
varsity74
The Morrigan
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,190
Damage
66,219
71,741
Taken
64,536
51,588
Mitigated
45,534
19,847
Healing
33,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
13,988
1,440
502
1,823
9,819
4,151
470
4,488
5,237
35,172
0
W
Erlang Shen
ColboltLion
Erlang Shen
14,173
6,640
2,361
4,233
14,978
14,119
1,044
6,624
8,229
0
18,242
L
Jormungandr
DemonicFlee
Jormungandr
12,943
2,004
1,428
6,623
21,696
15,502
142
7,148
14,474
26,608
0
W
Ah Muzen Cab
DivineLamia
Ah Muzen Cab
23,174
8,722
1,694
2,890
10,639
4,617
3,066
6,666
3,923
0
41,788
L
Hun Batz
Mythos Jager
Hun Batz
13,753
2,918
1,194
1,586
12,186
5,403
0
5,531
6,519
0
24,523
L
8,486
1,922
1,857
2,626
16,406
17,012
0
5,692
10,544
15,071
0
L
Da Ji
TragHag
Da Ji
6,020
1,073
1,000
1,208
11,634
9,520
420
3,531
8,019
0
9,907
W
Chang'e
Ysoō
Chang'e
9,087
1,082
10,245
5,964
12,847
5,285
396
6,757
6,040
21,568
0
W
Cthulhu
ultramanj
Cthulhu
10,066
544
2,473
1,770
17,546
17,969
542
11,354
5,037
20,479
0
W
The Morrigan
varsity74
The Morrigan
9,719
1,035
642
964
8,526
3,544
0
3,434
4,880
19,299
2,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,921
Gold Earned
51,023
131
Minions Killed
120
0
Camps Cleared
0
997,966
Distance Traveled
1,183,929
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,866
739
59
5
0
206,290
1
W
Erlang Shen
10,670
889
8
1
0
241,234
0
L
Jormungandr
9,661
805
36
3
0
196,142
1
W
Ah Muzen Cab
11,022
919
43
4
0
258,297
1
L
Hun Batz
8,698
725
19
2
0
214,191
0
L
Athena
9,230
769
9
1
0
201,302
1
L
Da Ji
8,466
706
8
1
0
180,041
0
W
Chang'e
9,391
783
28
2
0
235,688
4
W
Cthulhu
10,328
861
23
2
0
246,413
0
W
The Morrigan
9,612
801
18
2
0
202,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role