Player Matchup

Hou Yi
Hou Yi
CheetoBenito
Hou Yi
Level 18
God Stats
8W - 7L
1,606 SR
Queue Stats
57W - 80L
1,434 Elo+
Solo
Vamana
Vamana
Inuchi
Vamana
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Itmof
Scylla
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,492 Elo+
Party 1
Khepri
Khepri
PabelHC
Khepri
Level 17
God Stats
6W - 12L
1,291 SR
Queue Stats
33W - 41L
1,390 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TEDGODD
Tsukuyomi
Level 4
God Stats
2W - 2L
1,483 SR
Queue Stats
4W - 4L
1,492 Elo+
Party 1
Team Averages
Level 17
1,476 SR
1,462 Elo+

VS

Team Averages
Level 21
1,584 SR
1,528 Elo+
Neith
Neith
DubberCrew
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,611 Elo+
Solo
Ao Kuang
Ao Kuang
IwillBackstab
Ao Kuang
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
178W - 141L
1,494 Elo+
Solo
Scylla
Scylla
Orage26
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
URURAS
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,425 Elo+
Solo
Osiris
Osiris
skisong
Osiris
Level 28
God Stats
5W - 2L
1,919 SR
Queue Stats
34W - 30L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
2 / 6 / 9
9,485
452
6,233
14,022
4,986
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
Inuchi
Vamana
17
2 / 6 / 5
10,842
516
9,967
21,346
11,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
Itmof
Scylla
18
8 / 4 / 6
11,644
554
6,795
10,880
4,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
PabelHC
Khepri
17
5 / 3 / 11
11,935
568
6,243
11,525
11,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tsukuyomi
TEDGODD
Tsukuyomi
18
6 / 6 / 5
12,239
583
12,487
16,530
7,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
3 / 6 / 6
11,192
533
14,094
15,918
6,332
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
IwillBackstab
Ao Kuang
19
14 / 5 / 5
12,327
587
18,194
21,216
9,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
Orage26
Scylla
17
7 / 5 / 6
11,062
527
13,360
9,700
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
URURAS
Odin
5
0 / 2 / 0
6,180
294
625
3,099
1,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Osiris
skisong
Osiris
14
1 / 6 / 6
9,585
456
10,046
14,269
14,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
48
23
Kills
25
25
Deaths
24
36
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
2
6
9
1.08
L
Neith
3
6
6
1
W
Vamana
Inuchi
Vamana
2
6
5
0.75
W
Scylla
Itmof
Scylla
8
4
6
2.75
L
Ao Kuang
IwillBackstab
Ao Kuang
14
5
5
3.3
L
Scylla
Orage26
Scylla
7
5
6
2
W
Khepri
PabelHC
Khepri
5
3
11
3.5
W
Tsukuyomi
TEDGODD
Tsukuyomi
6
6
5
1.42
L
Odin
URURAS
Odin
0
2
0
0
L
Osiris
skisong
Osiris
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,725
Damage
56,319
74,303
Taken
64,202
39,897
Mitigated
35,073
17,435
Healing
16,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
6,233
3,470
0
4,457
14,022
4,986
1,279
4,072
9,833
0
28,208
L
Neith
14,094
7,145
0
7,835
15,918
6,332
588
2,789
13,089
0
81,784
W
Vamana
Inuchi
Vamana
9,967
5,526
0
6,118
21,346
11,494
1,840
8,957
12,219
588
61,062
W
Scylla
Itmof
Scylla
6,795
2,024
296
870
10,880
4,062
5,761
6,875
3,852
52,077
0
L
Ao Kuang
IwillBackstab
Ao Kuang
18,194
5,543
0
5,462
21,216
9,403
0
5,145
15,969
85,855
0
L
Scylla
Orage26
Scylla
13,360
370
0
1,895
9,700
3,592
480
1,746
7,880
57,575
0
W
Khepri
PabelHC
Khepri
6,243
1,006
0
1,572
11,525
11,994
1,608
4,989
6,413
20,659
0
W
Tsukuyomi
TEDGODD
Tsukuyomi
12,487
3,549
0
4,122
16,530
7,361
0
6,115
10,332
0
72,126
L
Odin
URURAS
Odin
625
201
0
100
3,099
1,490
322
472
2,627
0
6,608
L
Osiris
skisong
Osiris
10,046
4,040
0
1,280
14,269
14,256
580
3,108
11,085
0
47,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,145
Gold Earned
50,346
406
Minions Killed
455
0
Camps Cleared
0
1,796,330
Distance Traveled
1,560,644
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,485
452
60
3
0
252,871
0
L
Neith
11,192
533
130
6
0
362,132
0
W
Vamana
10,842
516
109
5
0
381,591
4
W
Scylla
11,644
554
111
5
0
352,734
0
L
Ao Kuang
12,327
587
117
6
0
394,040
2
L
Scylla
11,062
527
104
5
0
376,688
6
W
Khepri
11,935
568
26
1
0
400,527
4
W
Tsukuyomi
12,239
583
100
5
0
408,607
3
L
Odin
6,180
294
13
1
0
166,260
3
L
Osiris
9,585
456
91
4
0
261,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role