Player Matchup

Erlang Shen
Erlang Shen
Platinum II
Cillalot
Erlang Shen
Platinum II
Level 118
God Stats
3W - 7L
1,450 SR
Queue Stats
122W - 115L
1,945 MMR
Party 3
Fenrir
Fenrir
Platinum III
DoesAnybodyCare
Fenrir
Platinum III
Level 90
God Stats
1W - 1L
1,636 SR
Queue Stats
123W - 116L
1,946 MMR
Party 3
Yemoja
Yemoja
Platinum II
JessicaMV
Yemoja
Platinum II
Level 155
God Stats
15W - 16L
1,663 SR
Queue Stats
193W - 198L
1,888 MMR
Solo
Apollo
Apollo
Platinum II
Mesiahh
Apollo
Platinum II
Level 160
God Stats
1W - 0L
1,713 SR
Queue Stats
137W - 117L
1,876 MMR
Solo
Merlin
Merlin
Platinum II
magicgast
Merlin
Platinum II
Level 160
God Stats
12W - 9L
1,489 SR
Queue Stats
422W - 409L
1,876 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,590 SR
1,906 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,696 SR
1,914 MMR
Tsukuyomi
Tsukuyomi
Platinum II
Cloudless
Tsukuyomi
Platinum II
Level 156
God Stats
5W - 2L
1,740 SR
Queue Stats
71W - 48L
2,130 MMR
Party 1
Geb
Geb
Platinum II
CryonicYT
Geb
Platinum II
Level 160
God Stats
8W - 7L
1,595 SR
Queue Stats
208W - 186L
1,875 MMR
Solo
Ao Kuang
Ao Kuang
Platinum II
Kh4pz2
Ao Kuang
Platinum II
Level 145
God Stats
2W - 1L
1,890 SR
Queue Stats
66W - 56L
2,150 MMR
Party 2
Neith
Neith
Platinum III
Mentinasuinsta
Neith
Platinum III
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 100L
1,715 MMR
Party 2
Janus
Janus
Gold I
Phlaira
Janus
Gold I
Level 148
God Stats
2W - 7L
1,753 SR
Queue Stats
145W - 137L
1,701 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cillalot
Erlang Shen
19
1 / 4 / 7
11,994
571
10,593
23,909
14,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
2 / 3 / 8
11,583
552
8,773
18,533
9,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
JessicaMV
Yemoja
17
4 / 2 / 11
12,230
582
6,315
13,820
13,429
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
Mesiahh
Apollo
19
7 / 3 / 5
13,248
631
20,960
18,539
10,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
magicgast
Merlin
20
7 / 2 / 8
12,963
617
12,583
9,140
4,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Guan YuSetAphroditeTiamatDanzaburou

VS

Bans
ScyllaAthenaCupidKhepriSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cloudless
Tsukuyomi
17
1 / 2 / 6
10,526
501
14,255
15,050
12,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

12
0 / 4 / 5
8,174
389
4,499
12,919
6,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Kh4pz2
Ao Kuang
19
5 / 4 / 4
11,804
562
14,860
19,718
8,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 7 / 3
10,999
524
12,894
15,612
5,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Phlaira
Janus
17
6 / 4 / 2
10,688
509
10,255
12,760
4,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
34
21
Kills
14
14
Deaths
21
39
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Cillalot
Erlang Shen
1
4
7
1.13
L
Tsukuyomi
Cloudless
Tsukuyomi
1
2
6
2
L
0
4
5
0.63
W
2
3
8
2
W
Yemoja
JessicaMV
Yemoja
4
2
11
4.75
L
Ao Kuang
Kh4pz2
Ao Kuang
5
4
4
1.75
L
2
7
3
0.5
W
Apollo
Mesiahh
Apollo
7
3
5
3.17
L
Janus
Phlaira
Janus
6
4
2
1.75
W
Merlin
magicgast
Merlin
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,224
Damage
56,763
83,941
Taken
76,059
51,949
Mitigated
37,667
45,217
Healing
24,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Cillalot
Erlang Shen
10,593
6,025
0
11,560
23,909
14,472
2,101
6,442
16,975
465
74,960
L
Tsukuyomi
Cloudless
Tsukuyomi
14,255
4,866
0
6,072
15,050
12,744
0
2,694
12,274
0
74,705
L
4,499
463
0
3,051
12,919
6,257
0
4,730
8,041
24,493
0
W
8,773
3,909
0
10,605
18,533
9,038
891
7,204
11,279
0
88,740
W
Yemoja
JessicaMV
Yemoja
6,315
1,621
6,734
5,982
13,820
13,429
610
8,873
4,897
30,189
0
L
Ao Kuang
Kh4pz2
Ao Kuang
14,860
3,400
0
6,636
19,718
8,831
0
2,916
16,651
97,932
0
L
12,894
6,543
0
5,598
15,612
5,588
2,418
2,447
13,060
0
80,614
W
Apollo
Mesiahh
Apollo
20,960
15,160
0
7,220
18,539
10,368
5,762
4,700
13,789
0
106,282
L
Janus
Phlaira
Janus
10,255
1,095
182
2,590
12,760
4,247
0
5,618
6,702
80,024
0
W
Merlin
magicgast
Merlin
12,583
731
0
3,116
9,140
4,642
1,070
3,455
5,635
85,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,018
Gold Earned
52,191
634
Minions Killed
634
0
Camps Cleared
0
2,049,660
Distance Traveled
1,921,609
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,994
571
136
6
0
430,849
5
L
Tsukuyomi
10,526
501
141
7
0
419,772
3
L
Geb
8,174
389
18
1
0
337,689
5
W
Fenrir
11,583
552
123
6
0
462,792
6
W
Yemoja
12,230
582
41
2
0
378,778
6
L
Ao Kuang
11,804
562
160
8
0
426,831
2
L
Neith
10,999
524
155
7
0
332,661
4
W
Apollo
13,248
631
165
8
0
381,244
8
L
Janus
10,688
509
160
8
0
404,656
6
W
Merlin
12,963
617
169
8
0
395,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role