Player Matchup

Cthulhu
Cthulhu
BloodSkally
Cthulhu
Level 88
God Stats
0W - 3L
1,316 SR
Queue Stats
102W - 134L
1,413 Elo+
Party 2
The Morrigan
The Morrigan
FallenImmortal9
The Morrigan
Level 84
God Stats
0W - 2L
1,254 SR
Queue Stats
107W - 128L
1,413 Elo+
Party 2
Neith
Neith
stargate2003
Neith
Level 45
God Stats
2W - 3L
1,725 SR
Queue Stats
133W - 164L
1,479 Elo+
Solo
Team Averages
Level 72
1,431 SR
1,435 Elo+

VS

Team Averages
Level 56
1,579 SR
1,432 Elo+
Danzaburou
Danzaburou
Bubassauru
Danzaburou
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,505 Elo+
Party 1
Ymir
Ymir
Mikhael Kynight
Ymir
Level 95
God Stats
17W - 24L
1,555 SR
Queue Stats
159W - 190L
1,327 Elo+
Party 1
Chang'e
Chang'e
junkiejean
Chang'e
Level 25
God Stats
44W - 27L
1,682 SR
Queue Stats
587W - 648L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BloodSkally
Cthulhu
12
0 / 8 / 4
10,114
532
10,588
28,686
23,054
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
FallenImmortal9
The Morrigan
14
1 / 5 / 3
11,217
590
12,648
10,827
4,130
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 3 / 1
12,058
635
12,723
13,042
5,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bubassauru
Danzaburou
17
8 / 1 / 7
13,534
712
23,755
16,467
7,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 2 / 14
12,447
655
5,092
18,030
19,980
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chang'e
junkiejean
Chang'e
17
7 / 2 / 9
13,017
685
13,166
16,448
8,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
5
Kills
16
16
Deaths
5
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BloodSkally
Cthulhu
0
8
4
0.25
W
Danzaburou
Bubassauru
Danzaburou
8
1
7
11.5
L
The Morrigan
FallenImmortal9
The Morrigan
1
5
3
0.5
W
1
2
14
4
W
Chang'e
junkiejean
Chang'e
7
2
9
5.75
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,959
Damage
42,013
52,555
Taken
50,945
32,328
Mitigated
35,792
11,953
Healing
28,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BloodSkally
Cthulhu
10,588
403
706
3,901
28,686
23,054
0
9,149
19,537
27,330
0
W
Danzaburou
Bubassauru
Danzaburou
23,755
9,751
641
6,699
16,467
7,508
1,531
5,091
11,318
0
92,690
L
The Morrigan
FallenImmortal9
The Morrigan
12,648
663
1,272
1,891
10,827
4,130
0
4,939
5,804
48,742
0
W
5,092
708
1,018
3,276
18,030
19,980
404
8,903
8,841
24,958
0
W
Chang'e
junkiejean
Chang'e
13,166
833
8,278
8,347
16,448
8,304
1,442
9,126
7,100
75,339
0
L
12,723
4,750
0
4,183
13,042
5,144
1,075
4,129
8,913
0
81,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,389
Gold Earned
38,998
221
Minions Killed
236
0
Camps Cleared
0
988,735
Distance Traveled
1,015,224
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,114
532
15
1
0
342,042
0
W
Danzaburou
13,534
712
114
6
0
343,202
4
L
The Morrigan
11,217
590
64
3
0
336,790
3
W
Ymir
12,447
655
29
2
0
332,605
3
W
Chang'e
13,017
685
93
5
0
339,417
5
L
Neith
12,058
635
142
7
0
309,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role