Player Matchup

Skadi
Skadi
Nettier
Skadi
Level 18
God Stats
3W - 7L
1,497 SR
Queue Stats
37W - 42L
1,227 Elo+
Party 3
Cthulhu
Cthulhu
Steakfracht6820
Cthulhu
Level 17
God Stats
21W - 21L
1,601 SR
Queue Stats
94W - 84L
1,407 Elo+
Party 2
King Arthur
King Arthur
TerrorsonOdin
King Arthur
Level 25
God Stats
11W - 10L
1,367 SR
Queue Stats
89W - 88L
1,340 Elo+
Party 2
Bacchus
Bacchus
XMAN小狮子
Bacchus
Level 29
God Stats
1W - 3L
1,284 SR
Queue Stats
163W - 206L
1,363 Elo+
Solo
Tsukuyomi
Tsukuyomi
yak1ro
Tsukuyomi
Level 18
God Stats
11W - 16L
1,516 SR
Queue Stats
32W - 36L
1,287 Elo+
Party 3
Team Averages
Level 21
1,453 SR
1,325 Elo+

VS

Team Averages
Level 21
1,571 SR
1,407 Elo+
Cu Chulainn
Cu Chulainn
Brandulf
Cu Chulainn
Level 29
God Stats
12W - 6L
1,612 SR
Queue Stats
21W - 16L
1,485 Elo+
Party 1
Kuzenbo
Kuzenbo
Illuminatoleg
Kuzenbo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,310 Elo+
Solo
Mercury
Mercury
LionSinEscanor31
Mercury
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,378 Elo+
Party 1
Thor
Thor
Rubykiator
Thor
Level 28
God Stats
2W - 1L
1,779 SR
Queue Stats
40W - 38L
1,432 Elo+
Solo
Cupid
Cupid
ZEROOOFOX
Cupid
Level 28
God Stats
5W - 15L
1,462 SR
Queue Stats
681W - 782L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Nettier
Skadi
15
4 / 6 / 11
9,958
474
14,588
12,394
5,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
11 / 5 / 7
12,039
573
16,309
19,972
21,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
TerrorsonOdin
King Arthur
18
3 / 6 / 4
11,195
533
8,376
16,468
11,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
16
4 / 3 / 11
11,097
528
11,466
16,805
18,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
yak1ro
Tsukuyomi
18
11 / 6 / 6
11,923
568
17,126
17,891
7,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Brandulf
Cu Chulainn
18
9 / 5 / 1
11,368
541
19,073
20,477
17,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Kuzenbo
14
4 / 5 / 5
9,955
474
10,284
21,056
22,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 7 / 8
11,212
534
9,051
17,365
6,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
6 / 9 / 3
11,080
528
11,163
18,183
9,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
ZEROOOFOX
Cupid
14
1 / 7 / 3
8,376
399
6,116
13,776
4,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
44
33
Kills
24
26
Deaths
33
39
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Brandulf
Cu Chulainn
9
5
1
1.9
L
Kuzenbo
4
5
5
1.3
L
4
7
8
1.14
W
Skadi
Nettier
Skadi
4
6
11
1.58
L
6
9
3
0.83
W
11
5
7
2.9
W
King Arthur
TerrorsonOdin
King Arthur
3
6
4
0.83
W
Bacchus
4
3
11
3.17
L
Cupid
ZEROOOFOX
Cupid
1
7
3
0.36
W
Tsukuyomi
yak1ro
Tsukuyomi
11
6
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,865
Damage
55,687
83,530
Taken
90,857
64,173
Mitigated
60,089
19,206
Healing
18,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Brandulf
Cu Chulainn
19,073
3,429
0
4,912
20,477
17,628
1,095
4,886
15,431
1,627
67,931
L
Kuzenbo
10,284
3,331
636
3,869
21,056
22,346
0
4,063
16,983
32,081
0
L
9,051
4,220
0
4,161
17,365
6,483
1,717
5,239
11,956
0
59,741
W
Skadi
Nettier
Skadi
14,588
8,554
0
1,865
12,394
5,892
2,700
2,960
9,409
0
49,142
L
11,163
4,527
0
120
18,183
9,237
945
8,390
9,073
0
53,451
W
16,309
1,888
229
1,684
19,972
21,497
1,452
334
19,573
47,822
0
W
King Arthur
TerrorsonOdin
King Arthur
8,376
1,701
0
1,027
16,468
11,044
475
896
15,030
128
59,199
W
Bacchus
11,466
1,708
690
6,089
16,805
18,066
512
3,384
13,304
29,807
0
L
Cupid
ZEROOOFOX
Cupid
6,116
3,302
1,686
3,022
13,776
4,395
448
4,225
9,511
0
39,379
W
Tsukuyomi
yak1ro
Tsukuyomi
17,126
5,200
0
7,622
17,891
7,674
1,502
3,715
14,026
0
49,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,212
Gold Earned
51,991
383
Minions Killed
429
0
Camps Cleared
0
1,971,580
Distance Traveled
1,842,347
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,368
541
127
6
0
358,693
0
L
Kuzenbo
9,955
474
43
2
0
403,055
7
L
Mercury
11,212
534
112
5
0
389,225
1
W
Skadi
9,958
474
80
4
0
334,245
0
L
Thor
11,080
528
79
4
0
349,737
0
W
Cthulhu
12,039
573
88
4
0
407,994
0
W
King Arthur
11,195
533
112
5
0
371,552
0
W
Bacchus
11,097
528
37
2
0
405,934
4
L
Cupid
8,376
399
68
3
0
341,637
4
W
Tsukuyomi
11,923
568
66
3
0
451,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role