Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
DWR x SAVIOR
Izanami
Level 104
God Stats
9W - 6L
1,640 SR
Queue Stats
120W - 112L
1,545 Elo+
Party 1
Athena
Athena
No ToothTrav
Athena
Level 25
God Stats
39W - 17L
1,741 SR
Queue Stats
60W - 27L
1,662 Elo+
Party 1
Chronos
Chronos
Noble Exotic
Chronos
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,526 Elo+
Party 1
Fenrir
Fenrir
Utopicfuture
Fenrir
Level 100
God Stats
3W - 9L
1,293 SR
Queue Stats
72W - 85L
1,472 Elo+
Party 1
Team Averages
Level 91
1,535 SR
1,541 Elo+

VS

Team Averages
Level 63
1,542 SR
1,522 Elo+
Izanami
Izanami
BigJakeeey
Izanami
Level 43
God Stats
27W - 9L
1,719 SR
Queue Stats
210W - 179L
1,526 Elo+
Party 2
Hades
Hades
Causalkiller110
Hades
Level 40
God Stats
135W - 93L
1,565 SR
Queue Stats
165W - 127L
1,581 Elo+
Solo
Sobek
Sobek
Dalex2589
Sobek
Level 129
God Stats
2W - 1L
1,440 SR
Queue Stats
226W - 186L
1,571 Elo+
Party 2
Aphrodite
Aphrodite
Samuraix-101
Aphrodite
Level 40
God Stats
3W - 4L
1,357 SR
Queue Stats
94W - 125L
1,389 Elo+
Solo
Da Ji
Da Ji
TheDirtCrab
Da Ji
Level 62
God Stats
7W - 4L
1,630 SR
Queue Stats
185W - 175L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
7
0 / 3 / 0
3,951
659
1,502
4,988
1,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Izanami
DWR x SAVIOR
Izanami
6
1 / 0 / 0
3,727
621
1,230
2,096
343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
6
0 / 0 / 1
3,904
651
454
2,299
914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos
Noble Exotic
Chronos
7
1 / 0 / 0
3,770
628
2,691
4,085
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
2
0 / 0 / 0
2,857
476
274
222
47
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigJakeeey
Izanami
6
0 / 1 / 0
3,602
600
1,143
2,298
631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 1 / 0
4,106
684
2,790
4,857
1,962
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
Dalex2589
Sobek
8
2 / 0 / 1
4,905
818
2,648
3,559
2,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Aphrodite
Samuraix-101
Aphrodite
6
0 / 0 / 0
3,779
630
250
1,275
454
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

6
1 / 0 / 0
3,795
633
188
2,140
513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
3
3
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
3
0
0
W
Izanami
BigJakeeey
Izanami
0
1
0
0
W
0
1
0
0
L
Izanami
DWR x SAVIOR
Izanami
1
0
0
1
W
Sobek
Dalex2589
Sobek
2
0
1
2.5
L
Athena
0
0
1
0.5
L
Chronos
Noble Exotic
Chronos
1
0
0
1
W
Aphrodite
Samuraix-101
Aphrodite
0
0
0
0
W
1
0
0
1
L
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,151
Damage
7,019
13,690
Taken
14,129
4,390
Mitigated
5,880
6,236
Healing
8,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
1,502
940
0
1,852
4,988
1,895
0
2,294
2,340
0
18,785
W
Izanami
BigJakeeey
Izanami
1,143
660
0
626
2,298
631
0
334
1,964
0
16,505
W
2,790
350
7
2,655
4,857
1,962
540
2,524
2,166
22,046
0
L
Izanami
DWR x SAVIOR
Izanami
1,230
1,051
0
1,538
2,096
343
0
31
2,065
0
21,296
W
Sobek
Dalex2589
Sobek
2,648
271
0
2,371
3,559
2,320
0
0
3,559
20,839
0
L
Athena
454
148
0
1,600
2,299
914
0
219
2,080
5,468
0
L
Chronos
Noble Exotic
Chronos
2,691
932
0
1,198
4,085
1,191
0
2,790
1,295
17,051
0
W
Aphrodite
Samuraix-101
Aphrodite
250
59
489
957
1,275
454
0
120
1,155
9,085
0
W
188
41
0
1,256
2,140
513
0
0
2,140
0
10,399
L
Fenrir
274
43
0
48
222
47
0
0
222
0
1,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,209
Gold Earned
20,187
135
Minions Killed
178
0
Camps Cleared
0
495,382
Distance Traveled
566,607
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
3,951
659
35
6
0
113,118
0
W
Izanami
3,602
600
44
7
0
110,155
1
W
Hades
4,106
684
46
8
0
99,780
0
L
Izanami
3,727
621
48
8
0
115,003
1
W
Sobek
4,905
818
41
7
0
93,996
0
L
Athena
3,904
651
14
2
0
117,389
1
L
Chronos
3,770
628
33
6
0
119,484
3
W
Aphrodite
3,779
630
15
3
0
123,706
1
W
Da Ji
3,795
633
32
5
0
138,970
0
L
Fenrir
2,857
476
5
1
0
30,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role