Player Matchup

Pele
Pele
Baxi85
Pele
Level 85
God Stats
7W - 8L
1,372 SR
Queue Stats
652W - 671L
1,413 Elo+
Solo
Eset
Eset
Ronin_Jin_
Eset
Level 105
God Stats
14W - 12L
1,207 SR
Queue Stats
287W - 278L
1,417 Elo+
Party 2
Izanami
Izanami
bilal_fi
Izanami
Level 105
God Stats
22W - 13L
1,309 SR
Queue Stats
330W - 295L
1,489 Elo+
Solo
Ra
Ra
knickIicht
Ra
Level 99
God Stats
23W - 21L
1,387 SR
Queue Stats
238W - 243L
1,415 Elo+
Party 2
Bacchus
Bacchus
musicalF0X
Bacchus
Level 104
God Stats
3W - 1L
1,944 SR
Queue Stats
211W - 203L
1,535 Elo+
Solo
Team Averages
Level 100
1,444 SR
1,454 Elo+

VS

Team Averages
Level 69
1,581 SR
1,457 Elo+
Cerberus
Cerberus
D4rkPhen1x2003
Cerberus
Level 106
God Stats
5W - 9L
1,509 SR
Queue Stats
256W - 260L
1,454 Elo+
Party 1
Bellona
Bellona
N3mes15
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,545 Elo+
Party 1
Discordia
Discordia
XAktiver3BeinerX
Discordia
Level 68
God Stats
20W - 14L
1,657 SR
Queue Stats
582W - 595L
1,466 Elo+
Party 1
Fenrir
Fenrir
grimmripper0
Fenrir
Level 44
God Stats
5W - 5L
1,776 SR
Queue Stats
435W - 425L
1,420 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
imrun10
Ah Muzen Cab
Level 107
God Stats
8W - 10L
1,463 SR
Queue Stats
182W - 185L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Baxi85
Pele
6
0 / 0 / 2
3,646
729
549
3,008
642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 0 / 0
3,720
744
993
1,491
326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
bilal_fi
Izanami
6
2 / 1 / 1
3,875
775
2,070
2,430
534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
3 / 1 / 0
4,067
813
1,485
1,998
469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
musicalF0X
Bacchus
6
2 / 1 / 2
3,967
793
1,511
1,755
724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
6
2 / 2 / 0
3,536
707
1,224
3,634
978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
N3mes15
Bellona
5
1 / 2 / 0
3,145
629
1,053
2,572
1,373
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Discordia
5
0 / 1 / 0
3,159
632
445
1,398
304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

Fenrir
5
0 / 2 / 0
3,050
610
463
3,312
850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
imrun10
Ah Muzen Cab
2
0 / 1 / 0
2,543
509
549
1,110
139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
8
Kills
3
3
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Pele
Baxi85
Pele
0
0
2
1
L
Cerberus
2
2
0
1
L
Bellona
N3mes15
Bellona
1
2
0
0.5
W
1
0
0
1
L
Discordia
0
1
0
0
W
Izanami
bilal_fi
Izanami
2
1
1
2.5
L
Fenrir
0
2
0
0
L
Ah Muzen Cab
imrun10
Ah Muzen Cab
0
1
0
0
W
3
1
0
3
W
Bacchus
musicalF0X
Bacchus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,608
Damage
3,734
10,682
Taken
12,026
2,695
Mitigated
3,644
5,059
Healing
3,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Baxi85
Pele
549
146
0
1,558
3,008
642
0
0
3,008
0
11,852
L
Cerberus
1,224
277
0
913
3,634
978
0
825
2,809
8,926
0
L
Bellona
N3mes15
Bellona
1,053
97
0
775
2,572
1,373
0
961
1,507
0
6,580
W
993
170
99
984
1,491
326
434
445
1,046
14,154
0
L
Discordia
445
41
0
500
1,398
304
0
597
682
11,924
0
W
Izanami
bilal_fi
Izanami
2,070
1,541
0
1,151
2,430
534
516
817
1,613
0
15,445
L
Fenrir
463
44
0
827
3,312
850
0
939
2,301
0
7,829
L
Ah Muzen Cab
imrun10
Ah Muzen Cab
549
266
0
414
1,110
139
0
372
738
0
2,405
W
1,485
245
0
929
1,998
469
260
0
1,998
15,827
0
W
Bacchus
musicalF0X
Bacchus
1,511
676
0
338
1,755
724
225
407
1,348
4,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,275
Gold Earned
15,433
140
Minions Killed
89
0
Camps Cleared
0
460,891
Distance Traveled
363,068
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
3,646
729
32
6
0
106,776
1
L
Cerberus
3,536
707
17
3
0
82,602
0
L
Bellona
3,145
629
14
3
0
85,866
0
W
Eset
3,720
744
31
6
0
87,862
1
L
Discordia
3,159
632
24
5
0
88,074
2
W
Izanami
3,875
775
35
7
0
79,322
1
L
Fenrir
3,050
610
28
6
0
83,654
0
L
Ah Muzen Cab
2,543
509
6
1
0
22,872
0
W
Ra
4,067
813
38
8
0
85,410
0
W
Bacchus
3,967
793
4
1
0
101,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role