Player Matchup

Izanami
Izanami
LikelyCircle21
Izanami
Level 26
God Stats
73W - 66L
1,524 SR
Queue Stats
223W - 247L
1,437 Elo+
Party 1
Jing Wei
Jing Wei
Soggy__Bread69
Jing Wei
Level 23
God Stats
2W - 3L
1,549 SR
Queue Stats
41W - 59L
1,334 Elo+
Solo
Thanatos
Thanatos
dragontaimzor
Thanatos
Level 24
God Stats
4W - 0L
1,500 SR
Queue Stats
218W - 232L
1,414 Elo+
Party 1
Merlin
Merlin
fmlsmh
Merlin
Level 12
God Stats
4W - 3L
1,500 SR
Queue Stats
97W - 86L
1,207 Elo+
Party 2
Ravana
Ravana
okreallyWAQ
Ravana
Level 15
God Stats
5W - 6L
1,344 SR
Queue Stats
115W - 107L
1,190 Elo+
Party 2
Team Averages
Level 20
1,483 SR
1,316 Elo+

VS

Team Averages
Level 19
1,344 SR
1,379 Elo+
Scylla
Scylla
ConstantPie4103
Scylla
Level 17
God Stats
26W - 20L
1,133 SR
Queue Stats
43W - 43L
1,317 Elo+
Party 3
Da Ji
Da Ji
Ghostking4832
Da Ji
Level 16
God Stats
10W - 9L
1,514 SR
Queue Stats
30W - 36L
1,341 Elo+
Party 3
Ah Puch
Ah Puch
NT09010
Ah Puch
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
124W - 150L
1,441 Elo+
Party 3
Ra
Ra
Octo planet4863
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 163L
1,544 Elo+
Party 3
Merlin
Merlin
Unknown-SCP
Merlin
Level 19
God Stats
4W - 6L
1,071 SR
Queue Stats
39W - 58L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 17
15,018
1,155
23,520
20,814
7,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
20
20 / 6 / 12
17,527
1,348
37,565
18,823
7,256
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thanatos
dragontaimzor
Thanatos
20
14 / 12 / 18
16,108
1,239
23,428
22,115
8,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
fmlsmh
Merlin
17
0 / 7 / 10
11,109
855
7,327
14,725
6,078
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
19
0 / 3 / 10
11,497
884
5,830
15,509
6,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

78

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 9 / 19
14,460
1,112
22,227
24,730
11,722
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
7 / 7 / 7
12,731
979
5,214
12,484
4,623
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
NT09010
Ah Puch
20
8 / 10 / 20
14,205
1,093
20,455
23,321
10,756
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
3 / 9 / 24
13,337
1,026
17,643
24,001
21,488
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Merlin
20
7 / 7 / 21
14,422
1,109
17,272
18,378
8,082
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
126
42
Kills
35
35
Deaths
42
67
Assists
91
Player
Kills
Deaths
Assists
KDA
L
10
9
19
2.17
L
7
7
7
1.5
W
8
7
17
2.36
L
Ah Puch
NT09010
Ah Puch
8
10
20
1.8
L
3
9
24
1.67
W
Jing Wei
20
6
12
4.33
L
Merlin
7
7
21
2.5
W
Thanatos
dragontaimzor
Thanatos
14
12
18
1.92
W
Merlin
fmlsmh
Merlin
0
7
10
0.71
W
Ravana
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,670
Damage
82,811
91,986
Taken
102,914
35,125
Mitigated
56,671
7,700
Healing
8,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,227
3,945
0
1,009
24,730
11,722
0
798
23,932
51,992
0
L
5,214
1,260
0
829
12,484
4,623
0
541
11,943
296
8,797
W
23,520
17,672
402
511
20,814
7,606
0
16,542
4,272
0
51,610
L
Ah Puch
NT09010
Ah Puch
20,455
4,207
0
3,780
23,321
10,756
0
1,276
22,045
44,449
0
L
17,643
3,459
614
1,748
24,001
21,488
0
2,498
21,503
35,549
0
W
Jing Wei
37,565
27,052
0
1,458
18,823
7,256
0
16,206
2,617
0
58,134
L
Merlin
17,272
1,722
0
756
18,378
8,082
0
2,214
16,164
37,522
0
W
Thanatos
dragontaimzor
Thanatos
23,428
12,420
0
4,556
22,115
8,169
0
18,695
3,420
0
29,801
W
Merlin
fmlsmh
Merlin
7,327
1,094
0
0
14,725
6,078
0
13,212
1,513
31,838
0
W
Ravana
5,830
1,559
0
773
15,509
6,016
0
13,220
2,289
0
31,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,259
Gold Earned
69,155
253
Minions Killed
211
5
Camps Cleared
0
1,039,863
Distance Traveled
1,033,421
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
14,460
1,112
78
6
0
242,722
0
L
Da Ji
12,731
979
5
0
0
89,074
3
W
Izanami
15,018
1,155
76
6
3
202,784
0
L
Ah Puch
14,205
1,093
46
4
0
236,249
2
L
Ra
13,337
1,026
43
3
0
245,571
0
W
Jing Wei
17,527
1,348
59
5
0
235,947
0
L
Merlin
14,422
1,109
39
3
0
219,805
0
W
Thanatos
16,108
1,239
11
1
1
213,663
0
W
Merlin
11,109
855
61
5
0
178,865
0
W
Ravana
11,497
884
46
4
1
208,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role