Player Matchup

King Arthur
King Arthur
Platinum I
Alec sux
King Arthur
Platinum I
Level 84
God Stats
1W - 2L
1,565 SR
Queue Stats
114W - 104L
1,921 MMR
Solo
Scylla
Scylla
Diamond II
Farocrazy
Scylla
Diamond II
Level 159
God Stats
14W - 16L
1,636 SR
Queue Stats
386W - 355L
2,357 MMR
Solo
Cabrakan
Cabrakan
Diamond IV
Mr Waffle Seven
Cabrakan
Diamond IV
Level 153
God Stats
27W - 24L
1,690 SR
Queue Stats
622W - 545L
2,149 MMR
Solo
Chaac
Chaac
Platinum II
TAQUITOOOO
Chaac
Platinum II
Level 125
God Stats
9W - 9L
1,576 SR
Queue Stats
621W - 618L
1,988 MMR
Solo
Medusa
Medusa
Platinum II
mcmoosle
Medusa
Platinum II
Level 160
God Stats
0W - 2L
1,312 SR
Queue Stats
252W - 249L
1,988 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,556 SR
2,080 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 158
1,528 SR
2,271 MMR
Cupid
Cupid
Platinum III
Burzum AD
Cupid
Platinum III
Level 160
God Stats
6W - 6L
1,572 SR
Queue Stats
392W - 366L
1,917 MMR
Solo
Horus
Horus
Platinum I
Don Oasc
Horus
Platinum I
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
301W - 307L
1,946 MMR
Party 1
Merlin
Merlin
Diamond I
Ryuuador
Merlin
Diamond I
Level 160
God Stats
3W - 0L
1,736 SR
Queue Stats
61W - 6L
2,858 MMR
Party 2
Ymir
Ymir
Gold I
mllelkrqiiq
Ymir
Gold I
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 141L
1,776 MMR
Party 1
Thor
Thor
Diamond I
nerfumPK
Thor
Diamond I
Level 160
God Stats
1W - 0L
1,333 SR
Queue Stats
62W - 6L
2,858 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alec sux
King Arthur
15
1 / 7 / 6
10,293
448
8,214
20,755
19,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Farocrazy
Scylla
17
2 / 4 / 5
11,110
483
14,346
11,250
4,097
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
18
7 / 6 / 4
11,764
511
14,246
17,828
14,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
18
1 / 4 / 2
11,796
513
13,042
19,564
14,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
mcmoosle
Medusa
20
2 / 3 / 1
12,564
546
8,503
14,067
5,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Nu WaGuan YuSetAphroditeTiamat

VS

Bans
ApolloDanzaburouHeimdallrSobekCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Burzum AD
Cupid
20
5 / 2 / 5
14,948
650
14,113
14,300
5,135
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
Don Oasc
Horus
16
1 / 3 / 13
11,501
500
4,323
22,908
18,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
Ryuuador
Merlin
20
9 / 1 / 6
15,062
655
16,458
11,749
5,238
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
1 / 4 / 8
13,261
577
11,079
21,114
13,761
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
20
8 / 3 / 5
14,357
624
14,687
17,835
11,268
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
61
13
Kills
24
24
Deaths
13
18
Assists
37
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Alec sux
King Arthur
1
7
6
0.57
W
Cupid
Burzum AD
Cupid
5
2
5
3.75
W
Horus
Don Oasc
Horus
1
3
13
2.5
L
Scylla
Farocrazy
Scylla
2
4
5
1.13
L
Cabrakan
7
6
4
1.5
W
Merlin
Ryuuador
Merlin
9
1
6
12
L
Chaac
1
4
2
0.5
L
Medusa
mcmoosle
Medusa
2
3
1
0.83
W
1
4
8
1.25
W
Thor
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,351
Damage
60,660
83,464
Taken
87,906
57,298
Mitigated
53,599
22,230
Healing
44,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Alec sux
King Arthur
8,214
1,076
0
3,855
20,755
19,033
0
7,267
13,251
226
34,846
W
Cupid
Burzum AD
Cupid
14,113
6,742
1,017
6,425
14,300
5,135
3,190
2,133
12,167
0
134,091
W
Horus
Don Oasc
Horus
4,323
2,239
4,837
11,974
22,908
18,197
0
9,006
13,902
0
19,709
L
Scylla
Farocrazy
Scylla
14,346
1,948
0
1,635
11,250
4,097
0
3,793
7,297
92,887
0
L
Cabrakan
14,246
1,873
0
3,524
17,828
14,402
0
5,522
12,230
79,388
0
W
Merlin
Ryuuador
Merlin
16,458
1,912
0
6,270
11,749
5,238
1,774
4,793
6,956
136,231
0
L
Chaac
13,042
1,536
0
6,908
19,564
14,576
569
8,960
10,524
498
88,486
L
Medusa
mcmoosle
Medusa
8,503
2,577
0
6,308
14,067
5,190
3,290
1,995
12,072
0
102,736
W
11,079
2,466
0
7,679
21,114
13,761
364
7,561
13,553
85,312
0
W
Thor
14,687
4,319
0
6,376
17,835
11,268
0
6,431
11,404
0
118,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,527
Gold Earned
69,129
705
Minions Killed
794
0
Camps Cleared
0
2,197,151
Distance Traveled
2,222,452
27
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,293
448
49
2
0
459,271
3
W
Cupid
14,948
650
199
9
0
419,519
5
W
Horus
11,501
500
28
1
0
475,551
4
L
Scylla
11,110
483
163
7
0
436,723
4
L
Cabrakan
11,764
511
134
6
0
435,868
5
W
Merlin
15,062
655
207
9
0
451,657
10
L
Chaac
11,796
513
176
8
0
484,022
6
L
Medusa
12,564
546
183
8
0
381,267
9
W
Ymir
13,261
577
179
8
0
410,453
7
W
Thor
14,357
624
181
8
0
465,272
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role