Player Matchup

Khepri
Khepri
CossieSpawn
Khepri
Level 65
God Stats
2W - 0L
1,841 SR
Queue Stats
46W - 37L
1,545 Elo+
Party 2
Ganesha
Ganesha
El Knicker
Ganesha
Level 137
God Stats
2W - 4L
1,274 SR
Queue Stats
92W - 89L
1,497 Elo+
Party 2
King Arthur
King Arthur
El Manajer
King Arthur
Level 129
God Stats
5W - 3L
1,533 SR
Queue Stats
60W - 48L
1,553 Elo+
Party 2
Izanami
Izanami
SmightGuy
Izanami
Level 154
God Stats
9W - 1L
1,971 SR
Queue Stats
108W - 86L
1,564 Elo+
Party 2
Sobek
Sobek
UberSonicFace
Sobek
Level 85
God Stats
4W - 0L
1,554 SR
Queue Stats
94W - 85L
1,520 Elo+
Party 2
Team Averages
Level 114
1,635 SR
1,536 Elo+

VS

Team Averages
Level 142
1,461 SR
1,537 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
BlackWarStyle
Scylla
Level 121
God Stats
5W - 4L
1,607 SR
Queue Stats
186W - 183L
1,581 Elo+
Solo
Cabrakan
Cabrakan
CheesyIzaak
Cabrakan
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,514 Elo+
Solo
Mulan
Mulan
The Unsung God
Mulan
Level 159
God Stats
8W - 7L
1,520 SR
Queue Stats
1,008W - 971L
1,560 Elo+
Party 1
Ao Kuang
Ao Kuang
ToOreosOneCup
Ao Kuang
Level 159
God Stats
3W - 6L
1,176 SR
Queue Stats
144W - 148L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
4 / 6 / 24
12,209
718
5,613
20,699
20,701
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
El Knicker
Ganesha
20
1 / 4 / 36
12,452
732
15,518
20,646
21,875
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
El Manajer
King Arthur
20
8 / 5 / 28
13,191
776
18,167
33,897
39,927
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
SmightGuy
Izanami
20
22 / 5 / 12
16,225
954
32,505
18,939
9,981
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
5 / 7 / 18
11,715
689
10,506
31,766
29,750
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
10 / 5 / 16
14,630
861
27,651
13,782
6,201
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 3 / 16
11,873
698
22,993
11,253
4,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
CheesyIzaak
Cabrakan
16
3 / 13 / 11
11,295
664
12,373
27,110
24,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
2 / 9 / 17
11,357
668
17,318
21,429
25,456
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
ToOreosOneCup
Ao Kuang
19
9 / 11 / 10
13,139
773
22,725
21,765
10,845
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
97
40
Kills
27
27
Deaths
41
118
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
10
5
16
3.6
L
3
3
16
3.67
L
Cabrakan
CheesyIzaak
Cabrakan
3
13
11
0.65
W
Khepri
4
6
24
2.67
W
Ganesha
El Knicker
Ganesha
1
4
36
4.75
W
King Arthur
El Manajer
King Arthur
8
5
28
4.4
W
Izanami
SmightGuy
Izanami
22
5
12
5.6
L
2
9
17
1.17
L
Ao Kuang
ToOreosOneCup
Ao Kuang
9
11
10
1.27
W
5
7
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,309
Damage
103,060
125,947
Taken
95,339
122,234
Mitigated
71,350
48,660
Healing
22,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
27,651
1,289
2,127
960
13,782
6,201
888
4,615
9,167
63,487
0
L
22,993
2,339
2,178
3,515
11,253
4,711
1,976
3,874
7,379
45,711
0
L
Cabrakan
CheesyIzaak
Cabrakan
12,373
1,250
2,675
1,503
27,110
24,137
0
8,608
18,502
14,127
0
W
Khepri
5,613
559
1,963
5,041
20,699
20,701
343
13,053
7,254
10,918
0
W
Ganesha
El Knicker
Ganesha
15,518
660
3,480
3,155
20,646
21,875
664
10,386
9,695
29,112
0
W
King Arthur
El Manajer
King Arthur
18,167
1,876
2,749
13,221
33,897
39,927
93
23,062
9,794
0
39,310
W
Izanami
SmightGuy
Izanami
32,505
24,532
1,828
4,036
18,939
9,981
4,453
14,162
4,179
0
81,773
L
17,318
2,290
1,385
2,930
21,429
25,456
628
8,707
12,722
0
24,612
L
Ao Kuang
ToOreosOneCup
Ao Kuang
22,725
5,389
585
4,548
21,765
10,845
1,151
5,833
15,932
26,771
0
W
10,506
467
3,302
9,885
31,766
29,750
547
22,574
8,567
16,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,792
Gold Earned
62,294
190
Minions Killed
151
0
Camps Cleared
0
1,422,035
Distance Traveled
1,301,200
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,630
861
66
4
0
278,819
0
L
Scylla
11,873
698
50
3
0
315,424
4
L
Cabrakan
11,295
664
3
0
0
254,293
2
W
Khepri
12,209
718
10
1
0
272,620
0
W
Ganesha
12,452
732
1
0
0
286,399
3
W
King Arthur
13,191
776
35
2
0
303,574
0
W
Izanami
16,225
954
129
8
0
245,230
1
L
Mulan
11,357
668
22
1
0
245,884
1
L
Ao Kuang
13,139
773
10
1
0
206,780
0
W
Sobek
11,715
689
15
1
0
314,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role