Player Matchup

Anubis
Anubis
Bohyně
Anubis
Level 85
God Stats
47W - 43L
1,539 SR
Queue Stats
126W - 123L
1,466 Elo+
Solo
Fenrir
Fenrir
FANGLEO
Fenrir
Level 75
God Stats
10W - 8L
1,435 SR
Queue Stats
114W - 121L
1,427 Elo+
Solo
Chaac
Chaac
SamuPinguino24
Chaac
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 15L
1,624 Elo+
Solo
Baron Samedi
Baron Samedi
SobekOnDrugs
Baron Samedi
Level 93
God Stats
19W - 7L
1,570 SR
Queue Stats
186W - 158L
1,571 Elo+
Solo
Danzaburou
Danzaburou
Varanium2
Danzaburou
Level 102
God Stats
12W - 4L
1,551 SR
Queue Stats
345W - 313L
1,508 Elo+
Solo
Team Averages
Level 101
1,519 SR
1,519 Elo+

VS

Team Averages
Level 74
1,456 SR
1,412 Elo+
Vamana
Vamana
Darealplayer
Vamana
Level 77
God Stats
4W - 4L
1,498 SR
Queue Stats
107W - 108L
1,443 Elo+
Solo
Kuzenbo
Kuzenbo
HorrorDamage
Kuzenbo
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 179L
1,398 Elo+
Solo
Poseidon
Poseidon
Siim1991
Poseidon
Level 159
God Stats
16W - 27L
1,011 SR
Queue Stats
438W - 433L
1,478 Elo+
Solo
Arachne
Arachne
aSASDASDF
Arachne
Level 45
God Stats
12W - 3L
1,840 SR
Queue Stats
29W - 17L
1,523 Elo+
Solo
Neith
Neith
ksv1337
Neith
Level 46
God Stats
0W - 8L
1,434 SR
Queue Stats
2W - 13L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bohyně
Anubis
19
5 / 6 / 7
13,189
528
11,723
18,876
10,533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
FANGLEO
Fenrir
19
9 / 9 / 9
13,123
525
10,785
21,757
13,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
2 / 5 / 7
12,387
495
12,182
28,918
29,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
SobekOnDrugs
Baron Samedi
19
7 / 5 / 13
13,222
529
12,833
26,980
31,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
Varanium2
Danzaburou
20
12 / 4 / 8
16,023
641
25,260
20,564
8,448
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
18
4 / 6 / 6
12,174
487
16,840
22,662
17,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
HorrorDamage
Kuzenbo
15
1 / 9 / 11
10,132
405
10,009
22,873
28,339
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Siim1991
Poseidon
20
9 / 5 / 4
15,792
632
25,115
11,670
4,769
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
aSASDASDF
Arachne
19
11 / 6 / 5
13,053
522
19,961
20,397
11,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
ksv1337
Neith
16
3 / 9 / 7
10,797
432
12,236
15,738
5,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
61
35
Kills
28
29
Deaths
35
44
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Anubis
Bohyně
Anubis
5
6
7
1.42
L
Vamana
4
6
6
1.17
W
Fenrir
FANGLEO
Fenrir
9
9
9
1.5
L
Kuzenbo
HorrorDamage
Kuzenbo
1
9
11
0.72
W
2
5
7
1.1
L
Poseidon
Siim1991
Poseidon
9
5
4
2.2
W
Baron Samedi
SobekOnDrugs
Baron Samedi
7
5
13
2.7
W
Danzaburou
Varanium2
Danzaburou
12
4
8
4
L
Arachne
aSASDASDF
Arachne
11
6
5
2.25
L
Neith
ksv1337
Neith
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,783
Damage
84,161
117,095
Taken
93,340
94,060
Mitigated
67,687
44,429
Healing
21,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Bohyně
Anubis
11,723
364
835
8,729
18,876
10,533
2,588
7,457
11,419
77,998
0
L
Vamana
16,840
9,583
0
6,710
22,662
17,869
851
2,841
19,821
0
72,726
W
Fenrir
FANGLEO
Fenrir
10,785
1,243
0
2,499
21,757
13,888
113
7,430
14,327
0
77,751
L
Kuzenbo
HorrorDamage
Kuzenbo
10,009
3,348
0
3,745
22,873
28,339
0
8,752
14,121
33,570
0
W
12,182
2,096
0
9,226
28,918
29,845
1,290
4,560
24,358
0
76,208
L
Poseidon
Siim1991
Poseidon
25,115
2,383
0
375
11,670
4,769
1,425
2,549
9,121
131,874
0
W
Baron Samedi
SobekOnDrugs
Baron Samedi
12,833
1,560
1,438
8,853
26,980
31,346
604
9,839
17,141
63,151
0
W
Danzaburou
Varanium2
Danzaburou
25,260
15,992
0
12,849
20,564
8,448
6,097
5,838
14,726
0
114,083
L
Arachne
aSASDASDF
Arachne
19,961
12,699
0
6,505
20,397
11,507
1,025
5,190
15,207
0
82,202
L
Neith
ksv1337
Neith
12,236
7,333
0
4,128
15,738
5,203
1,014
5,224
10,514
0
64,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,944
Gold Earned
61,948
663
Minions Killed
587
0
Camps Cleared
0
2,108,197
Distance Traveled
2,074,540
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,189
528
139
6
0
406,205
7
L
Vamana
12,174
487
113
5
0
409,640
1
W
Fenrir
13,123
525
104
4
0
407,366
0
L
Kuzenbo
10,132
405
28
1
0
388,440
3
W
Chaac
12,387
495
140
6
0
421,508
6
L
Poseidon
15,792
632
239
10
0
409,330
3
W
Baron Samedi
13,222
529
73
3
0
436,905
1
W
Danzaburou
16,023
641
207
8
0
436,213
12
L
Arachne
13,053
522
107
4
0
478,221
4
L
Neith
10,797
432
100
4
0
388,909
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role