Player Matchup

Raijin
Raijin
BlackJuicyNuts
Raijin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
HiddenMoth
Chaac
Level 60
God Stats
2W - 1L
1,749 SR
Queue Stats
210W - 121L
1,572 Elo+
Party 1
Ra
Ra
JiggaJacks
Ra
Level 69
God Stats
3W - 3L
1,324 SR
Queue Stats
70W - 39L
1,433 Elo+
Party 1
Amaterasu
Amaterasu
MarksmanMD
Amaterasu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,629 Elo+
Party 1
Neith
Neith
PhantomZKing
Neith
Level 126
God Stats
2W - 0L
1,813 SR
Queue Stats
78W - 64L
1,587 Elo+
Party 1
Team Averages
Level 86
1,577 SR
1,544 Elo+

VS

Team Averages
Level 81
1,625 SR
1,537 Elo+
Bellona
Bellona
CatchMeSimpn
Bellona
Level 108
God Stats
6W - 3L
1,686 SR
Queue Stats
55W - 47L
1,488 Elo+
Party 2
Poseidon
Poseidon
MyMlcroWang
Poseidon
Level 49
God Stats
14W - 16L
1,539 SR
Queue Stats
59W - 58L
1,419 Elo+
Party 2
Ares
Ares
Nery97
Ares
Level 148
God Stats
0W - 1L
1,597 SR
Queue Stats
48W - 52L
1,483 Elo+
Solo
Neith
Neith
illxR0X
Neith
Level 17
God Stats
2W - 1L
1,814 SR
Queue Stats
37W - 27L
1,776 Elo+
Solo
Scylla
Scylla
xYOU MAD BROx01
Scylla
Level 85
God Stats
23W - 18L
1,491 SR
Queue Stats
79W - 89L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 10
9,621
740
11,402
13,885
14,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
16
5 / 2 / 6
9,609
739
7,782
15,234
15,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 1 / 8
9,839
757
9,411
6,162
2,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
MarksmanMD
Amaterasu
15
1 / 0 / 7
8,450
650
3,880
12,357
10,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 0 / 4
9,444
726
8,246
7,640
3,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CatchMeSimpn
Bellona
15
1 / 3 / 3
8,280
637
5,100
13,244
11,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
MyMlcroWang
Poseidon
15
1 / 2 / 4
8,477
652
8,393
6,637
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
Nery97
Ares
13
0 / 5 / 2
7,665
590
7,719
12,888
10,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
illxR0X
Neith
15
2 / 2 / 3
8,708
670
12,064
11,292
4,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 2 / 3
9,347
719
11,299
6,017
2,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
14
Kills
5
5
Deaths
14
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
2
10
3.5
L
Bellona
CatchMeSimpn
Bellona
1
3
3
0.83
W
Chaac
5
2
6
4
W
4
1
8
8
W
Amaterasu
MarksmanMD
Amaterasu
1
0
7
4.5
L
Poseidon
MyMlcroWang
Poseidon
1
2
4
1.5
L
Ares
Nery97
Ares
0
5
2
0.2
W
2
0
4
4
L
Neith
illxR0X
Neith
2
2
3
1.75
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,721
Damage
44,575
55,278
Taken
50,078
46,783
Mitigated
31,626
19,999
Healing
10,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,402
988
0
4,288
13,885
14,300
66
6,079
7,522
20,545
0
L
Bellona
CatchMeSimpn
Bellona
5,100
1,230
0
2,980
13,244
11,531
0
5,389
7,360
0
25,978
W
Chaac
7,782
1,043
0
5,400
15,234
15,564
180
8,012
7,008
0
23,450
W
9,411
1,731
2,497
1,912
6,162
2,940
186
4,225
1,794
44,180
0
W
Amaterasu
MarksmanMD
Amaterasu
3,880
551
462
3,246
12,357
10,261
150
4,517
7,757
0
16,533
L
Poseidon
MyMlcroWang
Poseidon
8,393
556
0
492
6,637
2,427
0
4,214
2,175
35,877
0
L
Ares
Nery97
Ares
7,719
215
0
2,445
12,888
10,717
51
5,317
7,162
15,085
0
W
8,246
2,853
0
2,194
7,640
3,718
430
4,124
3,272
0
47,470
L
Neith
illxR0X
Neith
12,064
5,538
0
2,791
11,292
4,638
57
3,323
7,691
0
33,189
L
11,299
583
0
1,667
6,017
2,313
455
2,525
3,364
54,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,963
Gold Earned
42,477
316
Minions Killed
334
5
Camps Cleared
9
1,188,788
Distance Traveled
1,179,854
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,621
740
23
2
0
229,712
3
L
Bellona
8,280
637
65
5
2
235,804
4
W
Chaac
9,609
739
37
3
0
235,814
0
W
Ra
9,839
757
110
8
1
255,888
0
W
Amaterasu
8,450
650
40
3
1
246,882
0
L
Poseidon
8,477
652
62
5
2
259,198
2
L
Ares
7,665
590
10
1
1
229,031
7
W
Neith
9,444
726
106
8
3
220,492
0
L
Neith
8,708
670
65
5
1
232,404
3
L
Scylla
9,347
719
132
10
3
223,417
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role