Player Matchup

Discordia
Discordia
AfroSilverback
Discordia
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 29L
1,664 Elo+
Party 1
Kuzenbo
Kuzenbo
MS06
Kuzenbo
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,548 Elo+
Party 1
Jormungandr
Jormungandr
Mvnuxl
Jormungandr
Level 147
God Stats
1W - 4L
1,160 SR
Queue Stats
416W - 441L
1,593 Elo+
Solo
Bacchus
Bacchus
Pythanoc
Bacchus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 38L
1,625 Elo+
Party 1
Heimdallr
Heimdallr
RShark
Heimdallr
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 33L
1,655 Elo+
Party 1
Team Averages
Level 120
1,432 SR
1,617 Elo+

VS

Team Averages
Level 107
1,703 SR
1,568 Elo+
Cabrakan
Cabrakan
CooHwip
Cabrakan
Level 63
God Stats
2W - 2L
1,738 SR
Queue Stats
50W - 47L
1,540 Elo+
Party 2
Apollo
Apollo
Jeesaurusrex
Apollo
Level 109
God Stats
1W - 2L
1,759 SR
Queue Stats
73W - 63L
1,513 Elo+
Party 2
Arachne
Arachne
Kazekiryu
Arachne
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
316W - 318L
1,593 Elo+
Solo
Vulcan
Vulcan
TheDillLorg
Vulcan
Level 123
God Stats
10W - 4L
2,020 SR
Queue Stats
222W - 224L
1,594 Elo+
Party 3
Mulan
Mulan
TheJonWick
Mulan
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 86L
1,599 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AfroSilverback
Discordia
16
3 / 1 / 12
9,037
822
11,520
4,650
2,950
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
MS06
Kuzenbo
13
0 / 2 / 13
7,917
720
6,200
13,794
16,196
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jormungandr
Mvnuxl
Jormungandr
15
2 / 3 / 15
8,749
795
11,085
13,703
13,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
Pythanoc
Bacchus
15
5 / 2 / 8
9,351
850
8,284
11,921
12,988
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
RShark
Heimdallr
16
8 / 2 / 9
9,986
908
13,681
6,696
3,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CooHwip
Cabrakan
14
1 / 4 / 6
8,101
736
5,902
14,620
19,437
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
16
5 / 4 / 5
8,957
814
10,246
12,168
5,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Kazekiryu
Arachne
12
0 / 4 / 8
7,507
682
1,799
9,475
7,932
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
13
1 / 3 / 2
7,662
697
15,934
7,885
3,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
15
2 / 3 / 6
8,376
761
5,040
11,880
14,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
36
18
Kills
9
10
Deaths
18
57
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Discordia
AfroSilverback
Discordia
3
1
12
9
L
Cabrakan
CooHwip
Cabrakan
1
4
6
1
L
Apollo
5
4
5
1.88
L
Arachne
Kazekiryu
Arachne
0
4
8
1
W
Kuzenbo
MS06
Kuzenbo
0
2
13
3.25
W
Jormungandr
Mvnuxl
Jormungandr
2
3
15
3.17
W
Bacchus
Pythanoc
Bacchus
5
2
8
4.5
W
Heimdallr
RShark
Heimdallr
8
2
9
6.25
L
Vulcan
1
3
2
0.67
L
Mulan
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,770
Damage
38,921
50,764
Taken
56,028
49,181
Mitigated
50,375
14,413
Healing
20,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AfroSilverback
Discordia
11,520
718
246
596
4,650
2,950
1,173
1,289
3,251
22,735
0
L
Cabrakan
CooHwip
Cabrakan
5,902
837
1,501
2,022
14,620
19,437
95
8,025
6,427
7,990
0
L
Apollo
10,246
6,726
0
3,543
12,168
5,638
987
8,244
3,800
0
29,654
L
Arachne
Kazekiryu
Arachne
1,799
1,137
1,615
2,063
9,475
7,932
303
6,175
3,200
0
5,318
W
Kuzenbo
MS06
Kuzenbo
6,200
2,265
1,465
1,506
13,794
16,196
255
6,462
6,902
13,467
0
W
Jormungandr
Mvnuxl
Jormungandr
11,085
1,731
1,400
3,689
13,703
13,356
488
6,085
7,304
28,672
0
W
Bacchus
Pythanoc
Bacchus
8,284
350
1,341
2,470
11,921
12,988
428
2,890
8,730
12,200
0
W
Heimdallr
RShark
Heimdallr
13,681
5,457
636
1,064
6,696
3,691
2,858
4,151
2,320
0
37,603
L
Vulcan
15,934
3,921
2,787
2,555
7,885
3,321
284
5,728
1,959
31,473
0
L
Mulan
5,040
790
2,218
2,169
11,880
14,047
176
8,105
3,553
0
10,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,040
Gold Earned
40,603
167
Minions Killed
114
0
Camps Cleared
0
1,068,448
Distance Traveled
1,069,321
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,037
822
24
2
0
211,930
0
L
Cabrakan
8,101
736
9
1
0
188,429
0
L
Apollo
8,957
814
49
4
0
219,324
1
L
Arachne
7,507
682
7
1
0
238,420
1
W
Kuzenbo
7,917
720
22
2
0
228,059
0
W
Jormungandr
8,749
795
44
4
0
200,000
1
W
Bacchus
9,351
850
7
1
0
221,090
0
W
Heimdallr
9,986
908
70
6
0
207,369
1
L
Vulcan
7,662
697
37
3
0
220,763
0
L
Mulan
8,376
761
12
1
0
202,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role