Player Matchup

Mulan
Mulan
CloudierPeak
Mulan
Level 67
God Stats
26W - 13L
1,460 SR
Queue Stats
314W - 316L
1,582 Elo+
Party 1
Fenrir
Fenrir
MOOSETHULU
Fenrir
Level 86
God Stats
8W - 4L
1,635 SR
Queue Stats
277W - 284L
1,592 Elo+
Party 1
Aphrodite
Aphrodite
Sulliiiii
Aphrodite
Level 108
God Stats
8W - 4L
1,705 SR
Queue Stats
23W - 31L
1,450 Elo+
Solo
Team Averages
Level 87
1,600 SR
1,541 Elo+

VS

Team Averages
Level 106
1,614 SR
1,444 Elo+
Chaac
Chaac
AlexanderjBowers
Chaac
Level 85
God Stats
8W - 10L
1,646 SR
Queue Stats
220W - 243L
1,434 Elo+
Solo
Izanami
Izanami
D-Fase-Prop
Izanami
Level 139
God Stats
21W - 10L
1,727 SR
Queue Stats
287W - 336L
1,461 Elo+
Solo
Olorun
Olorun
chefboird555
Olorun
Level 94
God Stats
24W - 24L
1,468 SR
Queue Stats
110W - 158L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 9
13,031
686
14,743
22,509
26,884
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
MOOSETHULU
Fenrir
15
5 / 5 / 7
12,532
660
8,629
19,404
7,558
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Sulliiiii
Aphrodite
15
5 / 3 / 8
12,167
640
13,273
23,616
14,654
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 9
11,985
631
19,002
17,239
16,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
D-Fase-Prop
Izanami
17
9 / 5 / 0
13,172
693
21,451
16,887
6,808
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Olorun
10
0 / 6 / 3
9,900
521
3,109
8,015
2,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
15
Kills
10
10
Deaths
15
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
4
9
1.38
W
5
2
9
4.75
L
Izanami
D-Fase-Prop
Izanami
9
5
0
1.8
W
Fenrir
MOOSETHULU
Fenrir
5
5
7
1.7
W
Aphrodite
Sulliiiii
Aphrodite
5
3
8
3
L
Olorun
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,645
Damage
43,562
65,529
Taken
42,141
49,096
Mitigated
25,950
33,199
Healing
10,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,002
3,040
840
6,766
17,239
16,387
210
7,358
9,881
3,426
49,436
W
14,743
1,902
0
2,875
22,509
26,884
1,811
1,902
20,232
14
46,451
L
Izanami
D-Fase-Prop
Izanami
21,451
14,662
231
1,356
16,887
6,808
433
3,729
13,158
0
67,837
W
Fenrir
MOOSETHULU
Fenrir
8,629
1,517
0
252
19,404
7,558
223
1,213
17,891
0
61,963
W
Aphrodite
Sulliiiii
Aphrodite
13,273
1,983
13,993
16,079
23,616
14,654
905
1,584
21,582
59,008
0
L
Olorun
3,109
1,486
213
857
8,015
2,755
462
2,535
5,480
21,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,730
Gold Earned
35,057
220
Minions Killed
176
0
Camps Cleared
0
955,058
Distance Traveled
808,674
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,985
631
44
2
0
347,435
0
W
Mulan
13,031
686
50
3
0
324,325
3
L
Izanami
13,172
693
92
5
0
272,444
3
W
Fenrir
12,532
660
79
4
0
326,813
2
W
Aphrodite
12,167
640
91
5
0
303,920
0
L
Olorun
9,900
521
40
2
0
188,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role