Player Matchup

Merlin
Merlin
Bralbar
Merlin
Level 14
God Stats
10W - 9L
1,611 SR
Queue Stats
11W - 11L
1,499 Elo+
Party 1
Bellona
Bellona
ForBismuth
Bellona
Level 17
God Stats
41W - 40L
1,487 SR
Queue Stats
77W - 92L
1,436 Elo+
Party 1
Nemesis
Nemesis
GuiZoX
Nemesis
Level 104
God Stats
11W - 7L
1,843 SR
Queue Stats
94W - 97L
1,448 Elo+
Party 1
Neith
Neith
HELLDEJANEIRO
Neith
Level 18
God Stats
24W - 18L
1,604 SR
Queue Stats
42W - 41L
1,477 Elo+
Party 1
Zhong Kui
Zhong Kui
Sandr0xi
Zhong Kui
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 129L
1,455 Elo+
Solo
Team Averages
Level 36
1,609 SR
1,463 Elo+

VS

Team Averages
Level 14
1,500 SR
1,411 Elo+
Tsukuyomi
Tsukuyomi
Guh_Pereira_22
Tsukuyomi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,374 Elo+
Solo
Nemesis
Nemesis
Kyu_OVER
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,500 Elo+
Party 2
Ra
Ra
OTAKU_STIK
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,306 Elo+
Party 2
Yemoja
Yemoja
XxGoodNightX
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,500 Elo+
Party 2
Skadi
Skadi
wilkizame1
Skadi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bralbar
Merlin
19
16 / 2 / 29
12,919
1,292
23,591
7,350
3,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
ForBismuth
Bellona
18
8 / 1 / 29
11,121
1,112
6,278
11,491
8,295
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
GuiZoX
Nemesis
19
14 / 1 / 28
12,287
1,229
17,785
10,232
4,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 1 / 24
11,120
1,112
11,106
5,570
2,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Sandr0xi
Zhong Kui
18
8 / 2 / 30
11,438
1,144
15,836
12,008
10,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

276

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Guh_Pereira_22
Tsukuyomi
15
3 / 7 / 1
9,781
978
6,230
14,226
5,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Kyu_OVER
Nemesis
15
1 / 16 / 4
9,189
919
7,388
22,123
8,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 12 / 4
10,103
1,010
11,932
16,566
6,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yemoja
15
0 / 8 / 4
9,449
945
6,125
16,022
14,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Skadi
16
0 / 9 / 6
9,442
944
7,704
12,210
4,860
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

192
Kill Participation
26
52
Kills
7
7
Deaths
52
140
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
Bralbar
Merlin
16
2
29
15.25
W
Bellona
ForBismuth
Bellona
8
1
29
22.5
L
Tsukuyomi
Guh_Pereira_22
Tsukuyomi
3
7
1
0.5
W
Nemesis
GuiZoX
Nemesis
14
1
28
28
W
6
1
24
18
L
Nemesis
Kyu_OVER
Nemesis
1
16
4
0.19
L
3
12
4
0.42
W
Zhong Kui
Sandr0xi
Zhong Kui
8
2
30
11.5
L
Yemoja
0
8
4
0.25
L
Skadi
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,596
Damage
39,379
46,651
Taken
81,147
28,674
Mitigated
40,705
5,414
Healing
6,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Bralbar
Merlin
23,591
2,890
0
0
7,350
3,258
0
2,540
4,810
47,306
0
W
Bellona
ForBismuth
Bellona
6,278
2,252
0
972
11,491
8,295
0
5,765
5,726
0
12,376
L
Tsukuyomi
Guh_Pereira_22
Tsukuyomi
6,230
1,697
0
677
14,226
5,639
0
4,960
9,216
0
20,208
W
Nemesis
GuiZoX
Nemesis
17,785
10,674
0
2,077
10,232
4,292
0
3,187
7,045
0
28,330
W
11,106
6,311
0
1,401
5,570
2,270
0
2,243
3,087
0
27,871
L
Nemesis
Kyu_OVER
Nemesis
7,388
1,952
0
1,340
22,123
8,507
0
11,029
10,869
0
22,190
L
11,932
3,110
796
1,093
16,566
6,847
0
7,758
8,758
42,892
0
W
Zhong Kui
Sandr0xi
Zhong Kui
15,836
2,329
0
964
12,008
10,559
0
4,322
7,686
31,439
0
L
Yemoja
6,125
1,563
1,296
1,005
16,022
14,852
0
8,804
7,093
14,580
0
L
Skadi
7,704
3,448
0
271
12,210
4,860
0
6,351
5,784
0
27,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,885
Gold Earned
47,964
179
Minions Killed
161
5
Camps Cleared
7
900,874
Distance Traveled
784,193
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,919
1,292
65
7
0
158,348
1
W
Bellona
11,121
1,112
7
1
0
195,137
0
L
Tsukuyomi
9,781
978
22
2
3
178,705
0
W
Nemesis
12,287
1,229
39
4
3
213,778
0
W
Neith
11,120
1,112
27
3
2
161,689
1
L
Nemesis
9,189
919
24
2
2
172,091
1
L
Ra
10,103
1,010
70
7
0
152,915
0
W
Zhong Kui
11,438
1,144
41
4
0
171,922
0
L
Yemoja
9,449
945
13
1
0
130,565
0
L
Skadi
9,442
944
32
3
2
149,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role