Player Matchup

Janus
Janus
BullyDirtMaguire
Janus
Level 14
God Stats
9W - 7L
1,821 SR
Queue Stats
156W - 107L
1,752 Elo+
Solo
Ymir
Ymir
ElMelocotonazos
Ymir
Level 5
God Stats
1W - 1L
1,307 SR
Queue Stats
2W - 3L
1,351 Elo+
Party 1
Anubis
Anubis
ElRompeXixis
Anubis
Level 4
God Stats
1W - 1L
1,278 SR
Queue Stats
2W - 3L
1,351 Elo+
Party 1
Izanami
Izanami
TRO00OLL
Izanami
Level 6
God Stats
6W - 6L
1,695 SR
Queue Stats
18W - 24L
1,370 Elo+
Solo
Kumbhakarna
Kumbhakarna
pomerants
Kumbhakarna
Level 30
God Stats
1W - 2L
1,502 SR
Queue Stats
77W - 70L
1,504 Elo+
Solo
Team Averages
Level 12
1,520 SR
1,466 Elo+

VS

Team Averages
Level 19
1,454 SR
1,479 Elo+
Kukulkan
Kukulkan
EineEnderGurke
Kukulkan
Level 13
God Stats
10W - 13L
1,239 SR
Queue Stats
59W - 74L
1,485 Elo+
Solo
Izanami
Izanami
Nabalicious
Izanami
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 10L
1,627 Elo+
Solo
Horus
Horus
Ordanek
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,283 Elo+
Solo
Thanatos
Thanatos
TheRedwoodchuck
Thanatos
Level 27
God Stats
23W - 23L
1,528 SR
Queue Stats
158W - 170L
1,456 Elo+
Solo
Cerberus
Cerberus
dieguachi
Cerberus
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 53L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 9
13,249
697
22,807
14,852
4,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 6 / 4
8,687
457
5,219
12,865
6,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
17
15 / 4 / 7
11,546
608
18,487
13,113
5,511
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
TRO00OLL
Izanami
14
2 / 3 / 9
9,073
478
2,215
11,306
3,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
pomerants
Kumbhakarna
15
3 / 6 / 14
10,753
566
7,249
17,634
8,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
1 / 10 / 6
8,232
433
5,226
12,298
3,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Nabalicious
Izanami
15
5 / 6 / 5
9,544
502
9,968
14,846
4,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Ordanek
Horus
11
2 / 9 / 8
7,481
394
3,392
12,758
6,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
14
8 / 8 / 3
9,312
490
12,865
17,153
5,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
dieguachi
Cerberus
13
4 / 5 / 6
8,854
466
6,673
15,427
6,777
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
48
38
Kills
20
20
Deaths
38
43
Assists
28
Player
Kills
Deaths
Assists
KDA
W
14
1
9
18.5
L
Kukulkan
1
10
6
0.4
W
4
6
4
1
W
Anubis
15
4
7
4.63
L
Izanami
Nabalicious
Izanami
5
6
5
1.25
L
Horus
Ordanek
Horus
2
9
8
0.67
W
Izanami
TRO00OLL
Izanami
2
3
9
2.17
L
Thanatos
8
8
3
1.19
L
Cerberus
dieguachi
Cerberus
4
5
6
1.4
W
Kumbhakarna
pomerants
Kumbhakarna
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,977
Damage
38,124
69,770
Taken
72,482
29,014
Mitigated
26,643
21,500
Healing
15,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,807
3,139
301
9,849
14,852
4,715
82
3,000
11,836
112,239
0
L
Kukulkan
5,226
387
0
260
12,298
3,467
0
10,126
2,172
39,391
0
W
5,219
1,852
0
1,076
12,865
6,103
1,625
2,171
10,548
27,632
1,672
W
Anubis
18,487
585
0
5,107
13,113
5,511
3,126
2,151
10,842
67,977
0
L
Izanami
Nabalicious
Izanami
9,968
5,188
0
3,673
14,846
4,990
700
11,279
3,567
0
61,375
L
Horus
Ordanek
Horus
3,392
2,264
534
1,369
12,758
6,386
0
8,526
4,232
0
21,364
W
Izanami
TRO00OLL
Izanami
2,215
1,126
0
1,463
11,306
3,772
1,666
2,388
8,834
0
56,022
L
Thanatos
12,865
4,100
0
7,326
17,153
5,023
0
12,233
4,920
0
48,996
L
Cerberus
dieguachi
Cerberus
6,673
318
0
2,815
15,427
6,777
0
11,364
4,063
24,953
0
W
Kumbhakarna
pomerants
Kumbhakarna
7,249
561
0
3,704
17,634
8,913
874
2,411
15,197
42,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,308
Gold Earned
43,423
475
Minions Killed
356
0
Camps Cleared
0
1,681,420
Distance Traveled
1,436,232
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,249
697
171
9
0
404,241
3
L
Kukulkan
8,232
433
85
4
0
267,513
1
W
Ymir
8,687
457
44
2
0
311,005
0
W
Anubis
11,546
608
110
6
0
285,641
2
L
Izanami
9,544
502
128
7
0
267,433
0
L
Horus
7,481
394
23
1
0
301,302
1
W
Izanami
9,073
478
103
5
0
334,649
1
L
Thanatos
9,312
490
70
4
0
313,599
1
L
Cerberus
8,854
466
50
3
0
286,385
0
W
Kumbhakarna
10,753
566
47
2
0
345,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role