Player Matchup

Hercules
Hercules
MardiMadness
Hercules
Level 98
God Stats
37W - 28L
1,606 SR
Queue Stats
91W - 73L
1,544 Elo+
Solo
The Morrigan
The Morrigan
Sulliiiii
The Morrigan
Level 108
God Stats
0W - 3L
1,415 SR
Queue Stats
23W - 31L
1,500 Elo+
Solo
Tiamat
Tiamat
kingHexDaKing
Tiamat
Level 63
God Stats
21W - 16L
1,555 SR
Queue Stats
253W - 272L
1,496 Elo+
Solo
Team Averages
Level 90
1,525 SR
1,513 Elo+

VS

Team Averages
Level 108
1,553 SR
1,439 Elo+
Mercury
Mercury
BiggestBoom
Mercury
Level 127
God Stats
1W - 1L
1,282 SR
Queue Stats
231W - 226L
1,393 Elo+
Party 1
Merlin
Merlin
Krazyxdave
Merlin
Level 68
God Stats
19W - 10L
1,875 SR
Queue Stats
122W - 128L
1,533 Elo+
Solo
Chaac
Chaac
lakefox
Chaac
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 137L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MardiMadness
Hercules
16
3 / 3 / 11
13,128
597
13,727
29,327
31,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
Sulliiiii
The Morrigan
18
9 / 9 / 6
14,549
661
17,754
20,655
8,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 8 / 8
12,903
587
21,093
25,160
27,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BiggestBoom
Mercury
18
9 / 8 / 7
15,396
700
14,295
21,458
7,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Krazyxdave
Merlin
19
6 / 3 / 11
14,594
663
29,505
21,395
8,476
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
lakefox
Chaac
18
5 / 6 / 10
13,951
634
18,186
29,898
31,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
48
16
Kills
20
20
Deaths
17
25
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Mercury
BiggestBoom
Mercury
9
8
7
1.56
W
Merlin
Krazyxdave
Merlin
6
3
11
3.83
L
Hercules
MardiMadness
Hercules
3
3
11
2.83
L
The Morrigan
Sulliiiii
The Morrigan
9
9
6
1.33
L
4
8
8
1
W
Chaac
lakefox
Chaac
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,574
Damage
61,986
75,142
Taken
72,751
66,834
Mitigated
46,650
22,208
Healing
29,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BiggestBoom
Mercury
14,295
5,253
1,269
3,140
21,458
7,055
729
12,419
7,895
0
53,265
W
Merlin
Krazyxdave
Merlin
29,505
1,005
1,497
8,927
21,395
8,476
846
10,758
10,113
108,336
0
L
Hercules
MardiMadness
Hercules
13,727
3,075
741
12,423
29,327
31,279
246
10,638
18,175
0
41,495
L
The Morrigan
Sulliiiii
The Morrigan
17,754
2,492
1,200
4,200
20,655
8,201
792
6,628
13,725
48,984
12,358
L
21,093
1,801
0
3,644
25,160
27,354
225
12,262
12,602
46,741
0
W
Chaac
lakefox
Chaac
18,186
4,008
500
13,882
29,898
31,119
577
11,765
17,672
0
53,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,580
Gold Earned
43,941
182
Minions Killed
238
0
Camps Cleared
0
1,102,075
Distance Traveled
1,210,427
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,396
700
49
2
0
427,888
3
W
Merlin
14,594
663
125
6
0
390,599
2
L
Hercules
13,128
597
54
2
0
430,456
4
L
The Morrigan
14,549
661
81
4
0
305,250
1
L
Tiamat
12,903
587
47
2
0
366,369
1
W
Chaac
13,951
634
64
3
0
391,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role